Mercurial > mplayer.hg
view libfaad2/ssr.c @ 24992:5701e23ebcb4
Better handling of win32 GUI thread:
1. Use _beginthreadex to create the GUI thread to avoid possible memory leak
when linked to MS CRT.
2. Terminate the GUI thread in an cleaner way using PostThreadMessage()
rather than the unrecommended TerminateThread().
author | zuxy |
---|---|
date | Sun, 11 Nov 2007 08:14:57 +0000 |
parents | 59b6fa5b4201 |
children | e83eef58b30a |
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/* ** FAAD2 - Freeware Advanced Audio (AAC) Decoder including SBR decoding ** Copyright (C) 2003-2004 M. Bakker, Ahead Software AG, http://www.nero.com ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation; either version 2 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ** ** Any non-GPL usage of this software or parts of this software is strictly ** forbidden. ** ** Commercial non-GPL licensing of this software is possible. ** For more info contact Ahead Software through Mpeg4AAClicense@nero.com. ** ** $Id: ssr.c,v 1.15 2004/09/04 14:56:29 menno Exp $ **/ #include "common.h" #include "structs.h" #ifdef SSR_DEC #include "syntax.h" #include "filtbank.h" #include "ssr.h" #include "ssr_fb.h" void ssr_decode(ssr_info *ssr, fb_info *fb, uint8_t window_sequence, uint8_t window_shape, uint8_t window_shape_prev, real_t *freq_in, real_t *time_out, real_t *overlap, real_t ipqf_buffer[SSR_BANDS][96/4], real_t *prev_fmd, uint16_t frame_len) { uint8_t band; uint16_t ssr_frame_len = frame_len/SSR_BANDS; real_t time_tmp[2048] = {0}; real_t output[1024] = {0}; for (band = 0; band < SSR_BANDS; band++) { int16_t j; /* uneven bands have inverted frequency scale */ if (band == 1 || band == 3) { for (j = 0; j < ssr_frame_len/2; j++) { real_t tmp; tmp = freq_in[j + ssr_frame_len*band]; freq_in[j + ssr_frame_len*band] = freq_in[ssr_frame_len - j - 1 + ssr_frame_len*band]; freq_in[ssr_frame_len - j - 1 + ssr_frame_len*band] = tmp; } } /* non-overlapping inverse filterbank for SSR */ ssr_ifilter_bank(fb, window_sequence, window_shape, window_shape_prev, freq_in + band*ssr_frame_len, time_tmp + band*ssr_frame_len, ssr_frame_len); /* gain control */ ssr_gain_control(ssr, time_tmp, output, overlap, prev_fmd, band, window_sequence, ssr_frame_len); } /* inverse pqf to bring subbands together again */ ssr_ipqf(ssr, output, time_out, ipqf_buffer, frame_len, SSR_BANDS); } static void ssr_gain_control(ssr_info *ssr, real_t *data, real_t *output, real_t *overlap, real_t *prev_fmd, uint8_t band, uint8_t window_sequence, uint16_t frame_len) { uint16_t i; real_t gc_function[2*1024/SSR_BANDS]; if (window_sequence != EIGHT_SHORT_SEQUENCE) { ssr_gc_function(ssr, &prev_fmd[band * frame_len*2], gc_function, window_sequence, band, frame_len); for (i = 0; i < frame_len*2; i++) data[band * frame_len*2 + i] *= gc_function[i]; for (i = 0; i < frame_len; i++) { output[band*frame_len + i] = overlap[band*frame_len + i] + data[band*frame_len*2 + i]; } for (i = 0; i < frame_len; i++) { overlap[band*frame_len + i] = data[band*frame_len*2 + frame_len + i]; } } else { uint8_t w; for (w = 0; w < 8; w++) { uint16_t frame_len8 = frame_len/8; uint16_t frame_len16 = frame_len/16; ssr_gc_function(ssr, &prev_fmd[band*frame_len*2 + w*frame_len*2/8], gc_function, window_sequence, frame_len); for (i = 0; i < frame_len8*2; i++) data[band*frame_len*2 + w*frame_len8*2+i] *= gc_function[i]; for (i = 0; i < frame_len8; i++) { overlap[band*frame_len + i + 7*frame_len16 + w*frame_len8] += data[band*frame_len*2 + 2*w*frame_len8 + i]; } for (i = 0; i < frame_len8; i++) { overlap[band*frame_len + i + 7*frame_len16 + (w+1)*frame_len8] = data[band*frame_len*2 + 2*w*frame_len8 + frame_len8 + i]; } } for (i = 0; i < frame_len; i++) output[band*frame_len + i] = overlap[band*frame_len + i]; for (i = 0; i < frame_len; i++) overlap[band*frame_len + i] = overlap[band*frame_len + i + frame_len]; } } static void ssr_gc_function(ssr_info *ssr, real_t *prev_fmd, real_t *gc_function, uint8_t window_sequence, uint8_t band, uint16_t frame_len) { uint16_t i; uint16_t len_area1, len_area2; int32_t aloc[10]; real_t alev[10]; switch (window_sequence) { case ONLY_LONG_SEQUENCE: len_area1 = frame_len/SSR_BANDS; len_area2 = 0; break; case LONG_START_SEQUENCE: len_area1 = (frame_len/SSR_BANDS)*7/32; len_area2 = (frame_len/SSR_BANDS)/16; break; case EIGHT_SHORT_SEQUENCE: len_area1 = (frame_len/8)/SSR_BANDS; len_area2 = 0; break; case LONG_STOP_SEQUENCE: len_area1 = (frame_len/SSR_BANDS); len_area2 = 0; break; } /* decode bitstream information */ /* build array M */ for (i = 0; i < frame_len*2; i++) gc_function[i] = 1; } #endif