view libmpcodecs/mpc_info.h @ 24992:5701e23ebcb4

Better handling of win32 GUI thread: 1. Use _beginthreadex to create the GUI thread to avoid possible memory leak when linked to MS CRT. 2. Terminate the GUI thread in an cleaner way using PostThreadMessage() rather than the unrecommended TerminateThread().
author zuxy
date Sun, 11 Nov 2007 08:14:57 +0000
parents 28677d779205
children 3baf6a2283da
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#ifndef MP_CODEC_INFO_T
#define MP_CODEC_INFO_T
typedef struct mp_codec_info_s
{
        /* codec long name ("Autodesk FLI/FLC Animation decoder" */
        const char *name;
        /* short name (same as driver name in codecs.conf) ("dshow") */
        const char *short_name;
        /* interface author/maintainer */
        const char *maintainer;
        /* codec author ("Aaron Holtzman <aholtzma@ess.engr.uvic.ca>") */
        const char *author;
        /* any additional comments */
        const char *comment;
} mp_codec_info_t;

#define CONTROL_OK 1
#define CONTROL_TRUE 1
#define CONTROL_FALSE 0
#define CONTROL_UNKNOWN -1
#define CONTROL_ERROR -2
#define CONTROL_NA -3

#endif