Mercurial > mplayer.hg
view loader/com.h @ 24992:5701e23ebcb4
Better handling of win32 GUI thread:
1. Use _beginthreadex to create the GUI thread to avoid possible memory leak
when linked to MS CRT.
2. Terminate the GUI thread in an cleaner way using PostThreadMessage()
rather than the unrecommended TerminateThread().
author | zuxy |
---|---|
date | Sun, 11 Nov 2007 08:14:57 +0000 |
parents | 12afc06c044e |
children | 2c8cdb9123b8 |
line wrap: on
line source
/* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ * $Id$ */ #ifndef AVIFILE_COM_H #define AVIFILE_COM_H #include "config.h" #ifdef HAVE_STDINT_H #include <stdint.h> #else #include <inttypes.h> #endif /** * Internal functions and structures for COM emulation code. */ #if !defined(WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) #ifdef __cplusplus extern "C" { #endif #ifndef GUID_TYPE #define GUID_TYPE typedef struct { uint32_t f1; uint16_t f2; uint16_t f3; uint8_t f4[8]; } GUID; #endif extern const GUID IID_IUnknown; extern const GUID IID_IClassFactory; typedef long (*GETCLASSOBJECT) (GUID* clsid, const GUID* iid, void** ppv); int RegisterComClass(const GUID* clsid, GETCLASSOBJECT gcs); int UnregisterComClass(const GUID* clsid, GETCLASSOBJECT gcs); #ifndef STDCALL #define STDCALL __attribute__((__stdcall__)) #endif struct IUnknown; struct IClassFactory; struct IUnknown_vt { long STDCALL (*QueryInterface)(struct IUnknown* _this, const GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* _this) ; long STDCALL (*Release)(struct IUnknown* _this) ; } ; typedef struct IUnknown { struct IUnknown_vt* vt; } IUnknown; struct IClassFactory_vt { long STDCALL (*QueryInterface)(struct IUnknown* _this, const GUID* iid, void** ppv); long STDCALL (*AddRef)(struct IUnknown* _this) ; long STDCALL (*Release)(struct IUnknown* _this) ; long STDCALL (*CreateInstance)(struct IClassFactory* _this, struct IUnknown* pUnkOuter, const GUID* riid, void** ppvObject); }; struct IClassFactory { struct IClassFactory_vt* vt; }; #ifdef WIN32_LOADER long CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter, long dwClsContext, const GUID* riid, void** ppv); void* CoTaskMemAlloc(unsigned long cb); void CoTaskMemFree(void* cb); #else long STDCALL CoCreateInstance(GUID* rclsid, struct IUnknown* pUnkOuter, long dwClsContext, const GUID* riid, void** ppv); void* STDCALL CoTaskMemAlloc(unsigned long); void STDCALL CoTaskMemFree(void*); #endif #ifdef __cplusplus }; #endif /* __cplusplus */ #endif /* WIN32 */ #endif /* AVIFILE_COM_H */