view mplayer.h @ 24992:5701e23ebcb4

Better handling of win32 GUI thread: 1. Use _beginthreadex to create the GUI thread to avoid possible memory leak when linked to MS CRT. 2. Terminate the GUI thread in an cleaner way using PostThreadMessage() rather than the unrecommended TerminateThread().
author zuxy
date Sun, 11 Nov 2007 08:14:57 +0000
parents 35fcce39b121
children 4cd12675cfbb
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#ifndef MPLAYER_H
#define MPLAYER_H

extern char* current_module;

extern char * dvd_device;
extern char * cdrom_device;

extern char ** audio_fm_list;
extern char ** video_fm_list;
extern char ** video_driver_list;
extern char ** audio_driver_list;
extern char * video_driver;
extern char * audio_driver;
extern float  audio_delay;

extern int osd_level;
extern unsigned int osd_visible;

extern char * font_name;
extern char * sub_font_name;
extern float  font_factor;
extern float movie_aspect;
extern float force_fps;

//extern char **sub_name;
extern float  sub_delay;
extern float  sub_fps;
extern int    sub_auto;

extern char * filename;

extern int stream_cache_size;
extern int autosync;

// libmpcodecs:
extern int fullscreen;
extern int flip;

extern int frame_dropping;

extern int auto_quality;

extern int audio_id;
extern int video_id;
extern int dvdsub_id;
extern int vobsub_id;

extern void exit_player(const char* how);
extern void update_set_of_subtitles(void);

#endif /* MPLAYER_H */