view osdep/timer-lx.c @ 24992:5701e23ebcb4

Better handling of win32 GUI thread: 1. Use _beginthreadex to create the GUI thread to avoid possible memory leak when linked to MS CRT. 2. Terminate the GUI thread in an cleaner way using PostThreadMessage() rather than the unrecommended TerminateThread().
author zuxy
date Sun, 11 Nov 2007 08:14:57 +0000
parents 1f956f8f881e
children 531116b7693d
line wrap: on
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// Precise timer routines for LINUX  (C) LGB & A'rpi/ASTRAL

#include <unistd.h>
#ifdef __BEOS__
#define usleep(t) snooze(t)
#endif
#include <stdlib.h>
#include <time.h>
#include <sys/time.h>
#include "config.h"

const char *timer_name =
#ifdef HAVE_NANOSLEEP
  "nanosleep()";
#else
  "usleep()";
#endif

int usec_sleep(int usec_delay)
{
#ifdef HAVE_NANOSLEEP
    struct timespec ts;
    ts.tv_sec  =  usec_delay / 1000000;
    ts.tv_nsec = (usec_delay % 1000000) * 1000;
    return nanosleep(&ts, NULL);
#else
    return usleep(usec_delay);
#endif
}

// Returns current time in microseconds
unsigned int GetTimer(void){
  struct timeval tv;
//  float s;
  gettimeofday(&tv,NULL);
//  s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec;
  return (tv.tv_sec*1000000+tv.tv_usec);
}  

// Returns current time in milliseconds
unsigned int GetTimerMS(void){
  struct timeval tv;
//  float s;
  gettimeofday(&tv,NULL);
//  s=tv.tv_usec;s*=0.000001;s+=tv.tv_sec;
  return (tv.tv_sec*1000+tv.tv_usec/1000);
}  

static unsigned int RelativeTime=0;

// Returns time spent between now and last call in seconds
float GetRelativeTime(void){
unsigned int t,r;
  t=GetTimer();
//  t*=16;printf("time=%ud\n",t);
  r=t-RelativeTime;
  RelativeTime=t;
  return (float)r * 0.000001F;
}

// Initialize timer, must be called at least once at start
void InitTimer(void){
  GetRelativeTime();
}


#if 0
void main(){
  float t=0;
  InitTimer();
  while(1){ t+=GetRelativeTime();printf("time= %10.6f\r",t);fflush(stdout); }
}
#endif