Mercurial > mplayer.hg
view playtreeparser.h @ 24992:5701e23ebcb4
Better handling of win32 GUI thread:
1. Use _beginthreadex to create the GUI thread to avoid possible memory leak
when linked to MS CRT.
2. Terminate the GUI thread in an cleaner way using PostThreadMessage()
rather than the unrecommended TerminateThread().
author | zuxy |
---|---|
date | Sun, 11 Nov 2007 08:14:57 +0000 |
parents | 3f0d00abc073 |
children | 3baf6a2283da |
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/// \defgroup PlaytreeParser Playtree parser /// \ingroup Playtree /// /// The playtree parser allows to read various playlist formats. It reads from /// a stream allowing to handle playlists from local files and the network. ///@{ /// \file #ifndef PLAYTREEPARSER_H #define PLAYTREEPARSER_H struct stream_st; typedef struct play_tree_parser { struct stream_st* stream; char *buffer,*iter,*line; int buffer_size , buffer_end; int deep,keep; } play_tree_parser_t; /// Create a new parser. /** \param stream The stream to read from. * \param deep Parser depth. Some formats allow including other files, * this is used to track the inclusion depth. * \return The new parser. */ play_tree_parser_t* play_tree_parser_new(struct stream_st* stream,int deep); /// Destroy a parser. void play_tree_parser_free(play_tree_parser_t* p); /// Build a playtree from the playlist opened with the parser. /** \param p The parser. * \param forced If non-zero the playlist file was explicitly * given by the user, allow falling back on * one filename per line playlist. * \return A new playtree or NULL on error. */ play_tree_t* play_tree_parser_get_play_tree(play_tree_parser_t* p, int forced); /// Wrapper for play_tree_add_basepath (add base path from file). void play_tree_add_bpf(play_tree_t* pt, char* filename); #endif ///@}