Mercurial > mplayer.hg
view get_path.c @ 23028:57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
bitmap glyph key. Result of rotation depends on them because of perspective
transformation. They are only set when some rotation take place.
author | eugeni |
---|---|
date | Fri, 20 Apr 2007 23:19:23 +0000 |
parents | e60c8c7399d2 |
children | 0a38ad149c5c |
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/* * Get path to config dir/file. * * Return Values: * Returns the pointer to the ALLOCATED buffer containing the * zero terminated path string. This buffer has to be FREED * by the caller. * */ #ifdef MACOSX_BUNDLE #include <CoreFoundation/CoreFoundation.h> #include <sys/types.h> #include <sys/stat.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #endif char *get_path(const char *filename){ char *homedir; char *buff; #if defined(__MINGW32__) static char *config_dir = "/mplayer"; #else static char *config_dir = "/.mplayer"; #endif int len; #ifdef MACOSX_BUNDLE struct stat dummy; CFIndex maxlen=256; CFURLRef res_url_ref=NULL; CFURLRef bdl_url_ref=NULL; char *res_url_path = NULL; char *bdl_url_path = NULL; #endif if ((homedir = getenv("MPLAYER_HOME")) != NULL) config_dir = ""; else if ((homedir = getenv("HOME")) == NULL) #if defined(__MINGW32__)||defined(__CYGWIN__) /*hack to get fonts etc. loaded outside of cygwin environment*/ { int i,imax=0; char exedir[260]; GetModuleFileNameA(NULL, exedir, 260); for(i=0; i< strlen(exedir);i++)if(exedir[i] =='\\'){exedir[i]='/';imax=i;} exedir[imax]='\0'; homedir = exedir; } #else return NULL; #endif len = strlen(homedir) + strlen(config_dir) + 1; if (filename == NULL) { if ((buff = (char *) malloc(len)) == NULL) return NULL; sprintf(buff, "%s%s", homedir, config_dir); } else { len += strlen(filename) + 1; if ((buff = (char *) malloc(len)) == NULL) return NULL; sprintf(buff, "%s%s/%s", homedir, config_dir, filename); } #ifdef MACOSX_BUNDLE if(stat(buff, &dummy)) { res_url_ref=CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle()); bdl_url_ref=CFBundleCopyBundleURL(CFBundleGetMainBundle()); if(res_url_ref&&bdl_url_ref) { res_url_path=malloc(maxlen); bdl_url_path=malloc(maxlen); while(!CFURLGetFileSystemRepresentation(res_url_ref, true, res_url_path, maxlen)) { maxlen*=2; res_url_path=realloc(res_url_path, maxlen); } CFRelease(res_url_ref); while(!CFURLGetFileSystemRepresentation(bdl_url_ref, true, bdl_url_path, maxlen)) { maxlen*=2; bdl_url_path=realloc(bdl_url_path, maxlen); } CFRelease(bdl_url_ref); if( strcmp(res_url_path, bdl_url_path) == 0) res_url_path = NULL; } if(res_url_path&&filename) { if((strlen(filename)+strlen(res_url_path)+2)>maxlen) { maxlen=strlen(filename)+strlen(res_url_path)+2; } free(buff); buff = (char *) malloc(maxlen); strcpy(buff, res_url_path); strcat(buff,"/"); strcat(buff, filename); } } #endif mp_msg(MSGT_GLOBAL,MSGL_V,"get_path('%s') -> '%s'\n",filename,buff); return buff; } #if defined(WIN32) && defined(USE_WIN32DLL) void set_path_env() { /*make our codec dirs available for LoadLibraryA()*/ char tmppath[MAX_PATH*2 + 1]; char win32path[MAX_PATH]; char realpath[MAX_PATH]; #ifdef __CYGWIN__ cygwin_conv_to_full_win32_path(WIN32_PATH,win32path); strcpy(tmppath,win32path); #ifdef USE_REALCODECS cygwin_conv_to_full_win32_path(REALCODEC_PATH,realpath); sprintf(tmppath,"%s;%s",win32path,realpath); #endif /*USE_REALCODECS*/ #else /*__CYGWIN__*/ /* Expand to absolute path unless it's already absolute */ if(!strstr(WIN32_PATH,":") && WIN32_PATH[0] != '\\'){ GetModuleFileNameA(NULL, win32path, MAX_PATH); strcpy(strrchr(win32path, '\\') + 1, WIN32_PATH); } else strcpy(win32path,WIN32_PATH); strcpy(tmppath,win32path); #ifdef USE_REALCODECS /* Expand to absolute path unless it's already absolute */ if(!strstr(REALCODEC_PATH,":") && REALCODEC_PATH[0] != '\\'){ GetModuleFileNameA(NULL, realpath, MAX_PATH); strcpy(strrchr(realpath, '\\') + 1, REALCODEC_PATH); } else strcpy(realpath,REALCODEC_PATH); sprintf(tmppath,"%s;%s",win32path,realpath); #endif /*USE_REALCODECS*/ #endif /*__CYGWIN__*/ mp_msg(MSGT_WIN32, MSGL_V,"Setting PATH to %s\n",tmppath); if (!SetEnvironmentVariableA("PATH", tmppath)) mp_msg(MSGT_WIN32, MSGL_WARN, "Cannot set PATH!"); } #endif /*WIN32 && USE_WIN32DLL*/