view input/mouse.h @ 23028:57f56d8e182e

Add shift_[xy] (vector that is added to the glyph before transformation) to bitmap glyph key. Result of rotation depends on them because of perspective transformation. They are only set when some rotation take place.
author eugeni
date Fri, 20 Apr 2007 23:19:23 +0000
parents 62d979592493
children 6ac1ece1f9fe
line wrap: on
line source



#define MOUSE_BASE ((0x100+256)|MP_NO_REPEAT_KEY)
#define MOUSE_BTN0 (MOUSE_BASE+0)
#define MOUSE_BTN1 (MOUSE_BASE+1)
#define MOUSE_BTN2 (MOUSE_BASE+2)
#define MOUSE_BTN3 (MOUSE_BASE+3)
#define MOUSE_BTN4 (MOUSE_BASE+4)
#define MOUSE_BTN5 (MOUSE_BASE+5)
#define MOUSE_BTN6 (MOUSE_BASE+6)
#define MOUSE_BTN7 (MOUSE_BASE+7)
#define MOUSE_BTN8 (MOUSE_BASE+8)
#define MOUSE_BTN9 (MOUSE_BASE+9)

#define MOUSE_BASE_DBL (0x300|MP_NO_REPEAT_KEY)
#define MOUSE_BTN0_DBL (MOUSE_BASE_DBL+0)
#define MOUSE_BTN1_DBL (MOUSE_BASE_DBL+1)
#define MOUSE_BTN2_DBL (MOUSE_BASE_DBL+2)
#define MOUSE_BTN3_DBL (MOUSE_BASE_DBL+3)
#define MOUSE_BTN4_DBL (MOUSE_BASE_DBL+4)
#define MOUSE_BTN5_DBL (MOUSE_BASE_DBL+5)
#define MOUSE_BTN6_DBL (MOUSE_BASE_DBL+6)
#define MOUSE_BTN7_DBL (MOUSE_BASE_DBL+7)
#define MOUSE_BTN8_DBL (MOUSE_BASE_DBL+8)
#define MOUSE_BTN9_DBL (MOUSE_BASE_DBL+9)