Mercurial > mplayer.hg
view loader/dshow/DS_Filter.h @ 23028:57f56d8e182e
Add shift_[xy] (vector that is added to the glyph before transformation) to
bitmap glyph key. Result of rotation depends on them because of perspective
transformation. They are only set when some rotation take place.
author | eugeni |
---|---|
date | Fri, 20 Apr 2007 23:19:23 +0000 |
parents | 49f01f8fbd60 |
children | 2c8cdb9123b8 |
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#ifndef DS_FILTER_H #define DS_FILTER_H #include "inputpin.h" #include "outputpin.h" #if defined(__cplusplus) extern "C" { #endif typedef struct { char* frame_pointer; long frame_size; } SampleProcUserData; /** User will allocate and fill format structures, call Create(), and then set up m_pAll. **/ typedef struct _DS_Filter DS_Filter; struct _DS_Filter { int m_iHandle; IBaseFilter* m_pFilter; IPin* m_pInputPin; IPin* m_pOutputPin; CBaseFilter* m_pSrcFilter; CBaseFilter2* m_pParentFilter; IPin* m_pOurInput; COutputPin* m_pOurOutput; AM_MEDIA_TYPE *m_pOurType, *m_pDestType; IMemAllocator* m_pAll; IMemInputPin* m_pImp; void ( *Start )(DS_Filter*); void ( *Stop )(DS_Filter*); }; DS_Filter* DS_FilterCreate(const char* dllname, const GUID* id, AM_MEDIA_TYPE* in_fmt, AM_MEDIA_TYPE* out_fmt,SampleProcUserData* pUserData); void DS_Filter_Destroy(DS_Filter* This); #if defined(__cplusplus) } #endif #endif /* DS_FILTER_H */