Mercurial > mplayer.hg
view Gui/wm/ws.c @ 14217:5b5ebf93ec16
Adds support for LADSPA (Linux Audio Developer's Simple Plugin API) plugins.
Compilation is optional and can be controled by configure. You need to
have the LADSPA SDK installed in order to have it autodetected by configure.
Manual page is updated.
author | ivo |
---|---|
date | Thu, 23 Dec 2004 02:09:52 +0000 |
parents | c30e193ac112 |
children | 7989bfeaca47 |
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// -------------------------------------------------------------------------- // AutoSpace Window System for Linux/Win32 v0.85 // Writed by pontscho/fresh!mindworkz // -------------------------------------------------------------------------- #include <X11/Xlib.h> #include <X11/Xproto.h> #include <X11/Xutil.h> #include <X11/keysym.h> #include <X11/Xatom.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <errno.h> #include <inttypes.h> #include "../../config.h" #include "../../libvo/x11_common.h" #include "ws.h" #include "wsxdnd.h" #include "../../cpudetect.h" #include "../../postproc/swscale.h" #include "../../postproc/rgb2rgb.h" #include "../../libmpcodecs/vf_scale.h" #include "../../mp_msg.h" #include "../../help_mp.h" #include "../../mplayer.h" #include <X11/extensions/XShm.h> #ifdef HAVE_XSHAPE #include <X11/extensions/shape.h> #endif #ifdef HAVE_XINERAMA #include <X11/extensions/Xinerama.h> #endif #ifdef HAVE_XF86VM #include <X11/extensions/xf86vmode.h> #endif #include <sys/ipc.h> #include <sys/shm.h> #undef ENABLE_DPMS #ifdef HAVE_XINERAMA extern int xinerama_screen; #endif typedef struct { unsigned long flags; unsigned long functions; unsigned long decorations; long input_mode; unsigned long status; } MotifWmHints; Atom wsMotifHints; int wsMaxX = 0; // Screen width. int wsMaxY = 0; // Screen height. int wsOrgX = 0; // Screen origin x. int wsOrgY = 0; // Screen origin y. Display * wsDisplay; int wsScreen; Window wsRootWin; XEvent wsEvent; int wsWindowDepth; GC wsHGC; MotifWmHints wsMotifWmHints; Atom wsTextProperlyAtom = None; int wsLayer = 0; int wsDepthOnScreen = 0; int wsRedMask = 0; int wsGreenMask = 0; int wsBlueMask = 0; int wsOutMask = 0; int wsTrue = True; #define wsWLCount 5 wsTWindow * wsWindowList[wsWLCount] = { NULL,NULL,NULL,NULL,NULL }; unsigned long wsKeyTable[512]; int wsUseXShm = 1; int wsUseXShape = 1; int XShmGetEventBase( Display* ); inline int wsSearch( Window win ); // --- #define PACK_RGB16(r,g,b,pixel) pixel=(b>>3);\ pixel<<=6;\ pixel|=(g>>2);\ pixel<<=5;\ pixel|=(r>>3) #define PACK_RGB15(r,g,b,pixel) pixel=(b>>3);\ pixel<<=5;\ pixel|=(g>>3);\ pixel<<=5;\ pixel|=(r>>3) typedef void(*wsTConvFunc)( const unsigned char * in_pixels, unsigned char * out_pixels, unsigned num_pixels ); wsTConvFunc wsConvFunc = NULL; void rgb32torgb32( const unsigned char * src, unsigned char * dst,unsigned int src_size ) { memcpy( dst,src,src_size ); } // --- #define MWM_HINTS_FUNCTIONS (1L << 0) #define MWM_HINTS_DECORATIONS (1L << 1) #define MWM_HINTS_INPUT_MODE (1L << 2) #define MWM_HINTS_STATUS (1L << 3) #define MWM_FUNC_ALL (1L << 0) #define MWM_FUNC_RESIZE (1L << 1) #define MWM_FUNC_MOVE (1L << 2) #define MWM_FUNC_MINIMIZE (1L << 3) #define MWM_FUNC_MAXIMIZE (1L << 4) #define MWM_FUNC_CLOSE (1L << 5) #define MWM_DECOR_ALL (1L << 0) #define MWM_DECOR_BORDER (1L << 1) #define MWM_DECOR_RESIZEH (1L << 2) #define MWM_DECOR_TITLE (1L << 3) #define MWM_DECOR_MENU (1L << 4) #define MWM_DECOR_MINIMIZE (1L << 5) #define MWM_DECOR_MAXIMIZE (1L << 6) #define MWM_INPUT_MODELESS 0 #define MWM_INPUT_PRIMARY_APPLICATION_MODAL 1 #define MWM_INPUT_SYSTEM_MODAL 2 #define MWM_INPUT_FULL_APPLICATION_MODAL 3 #define MWM_INPUT_APPLICATION_MODAL MWM_INPUT_PRIMARY_APPLICATION_MODAL #define MWM_TEAROFF_WINDOW (1L<<0) void wsWindowDecoration( wsTWindow * win,long d ) { wsMotifHints=XInternAtom( wsDisplay,"_MOTIF_WM_HINTS",0 ); if ( wsMotifHints == None ) return; memset( &wsMotifWmHints,0,sizeof( MotifWmHints ) ); wsMotifWmHints.flags=MWM_HINTS_FUNCTIONS | MWM_HINTS_DECORATIONS; if ( d ) { wsMotifWmHints.functions=MWM_FUNC_MOVE | MWM_FUNC_CLOSE | MWM_FUNC_MINIMIZE | MWM_FUNC_MAXIMIZE | MWM_FUNC_RESIZE; wsMotifWmHints.decorations=MWM_DECOR_ALL; } XChangeProperty( wsDisplay,win->WindowID,wsMotifHints,wsMotifHints,32, PropModeReplace,(unsigned char *)&wsMotifWmHints,5 ); } // ---------------------------------------------------------------------------------------------- // Init X Window System. // ---------------------------------------------------------------------------------------------- int wsIOErrorHandler( Display * dpy ) { fprintf( stderr,"[ws] IO error in display.\n" ); exit( 0 ); } int wsErrorHandler( Display * dpy,XErrorEvent * Event ) { char type[128]; XGetErrorText( wsDisplay,Event->error_code,type,128 ); fprintf(stderr,"[ws] Error in display.\n"); fprintf(stderr,"[ws] Error code: %d ( %s )\n",Event->error_code,type ); fprintf(stderr,"[ws] Request code: %d\n",Event->request_code ); fprintf(stderr,"[ws] Minor code: %d\n",Event->minor_code ); fprintf(stderr,"[ws] Modules: %s\n",current_module?current_module:"(NULL)" ); exit( 0 ); } void wsXInit( void* mDisplay ) { int eventbase; int errorbase; if(mDisplay){ wsDisplay=mDisplay; } else { char * DisplayName = ":0.0"; if ( getenv( "DISPLAY" ) ) DisplayName=getenv( "DISPLAY" ); wsDisplay=XOpenDisplay( DisplayName ); if ( !wsDisplay ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_WS_CouldNotOpenDisplay ); exit( 0 ); } } /* enable DND atoms */ wsXDNDInitialize(); { /* on remote display XShm will be disabled - LGB */ char *dispname=DisplayString(wsDisplay); int localdisp=1; if (dispname&&*dispname!=':') { localdisp=0; wsUseXShm=0; } mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] display name: %s => %s display.\n",dispname,localdisp?"local":"REMOTE"); if (!localdisp) mp_msg( MSGT_GPLAYER,MSGL_V,MSGTR_WS_RemoteDisplay ); } if ( !XShmQueryExtension( wsDisplay ) ) { mp_msg( MSGT_GPLAYER,MSGL_ERR,MSGTR_WS_NoXshm ); wsUseXShm=0; } #ifdef HAVE_XSHAPE if ( !XShapeQueryExtension( wsDisplay,&eventbase,&errorbase ) ) { mp_msg( MSGT_GPLAYER,MSGL_ERR,MSGTR_WS_NoXshape ); wsUseXShape=0; } #else wsUseXShape=0; #endif XSynchronize( wsDisplay,True ); wsScreen=DefaultScreen( wsDisplay ); wsRootWin=RootWindow( wsDisplay,wsScreen ); #ifdef HAVE_XINERAMA if(XineramaIsActive(wsDisplay)) { XineramaScreenInfo *screens; int num_screens; screens = XineramaQueryScreens(wsDisplay, &num_screens); if(xinerama_screen >= num_screens) xinerama_screen = 0; wsOrgX = screens[xinerama_screen].x_org; wsOrgY = screens[xinerama_screen].y_org; wsMaxX=screens[xinerama_screen].width; wsMaxY=screens[xinerama_screen].height; mp_msg( MSGT_GPLAYER,MSGL_V,"[ws] screens %d Max %d, %d Org %d,%d\n", num_screens, wsMaxX, wsMaxY, wsOrgX, wsOrgY); XFree(screens); } else #endif #ifdef HAVE_XF86VM { int clock; XF86VidModeModeLine modeline; XF86VidModeGetModeLine( wsDisplay,wsScreen,&clock ,&modeline ); wsMaxX=modeline.hdisplay; wsMaxY=modeline.vdisplay; } #endif { wsOrgX = wsOrgY = 0; if ( !wsMaxX ) wsMaxX=DisplayWidth( wsDisplay,wsScreen ); if ( !wsMaxY ) wsMaxY=DisplayHeight( wsDisplay,wsScreen ); } wsGetDepthOnScreen(); #ifdef DEBUG { int minor,major,shp; mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Screen depth: %d\n",wsDepthOnScreen ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] size: %dx%d\n",wsMaxX,wsMaxY ); #ifdef HAVE_XINERAMA mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] origin: +%d+%d\n",wsOrgX,wsOrgY ); #endif mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] red mask: 0x%x\n",wsRedMask ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] green mask: 0x%x\n",wsGreenMask ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] blue mask: 0x%x\n",wsBlueMask ); if ( wsUseXShm ) { XShmQueryVersion( wsDisplay,&major,&minor,&shp ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShm version is %d.%d\n",major,minor ); } #ifdef HAVE_XSHAPE if ( wsUseXShape ) { XShapeQueryVersion( wsDisplay,&major,&minor ); mp_msg( MSGT_GPLAYER,MSGL_DBG2,"[ws] XShape version is %d.%d\n",major,minor ); } #endif } #endif wsOutMask=wsGetOutMask(); mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] Initialized converter: " ); sws_rgb2rgb_init(get_sws_cpuflags()); switch ( wsOutMask ) { case wsRGB32: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb32\n" ); wsConvFunc=rgb32torgb32; break; case wsBGR32: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr32\n" ); wsConvFunc=rgb32tobgr32; break; case wsRGB24: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb24\n" ); wsConvFunc=rgb32to24; break; case wsBGR24: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr24\n" ); wsConvFunc=rgb32tobgr24; break; case wsRGB16: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb16\n" ); wsConvFunc=rgb32to16; break; case wsBGR16: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr16\n" ); wsConvFunc=rgb32tobgr16; break; case wsRGB15: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to rgb15\n" ); wsConvFunc=rgb32to15; break; case wsBGR15: mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"rgb32 to bgr15\n" ); wsConvFunc=rgb32tobgr15; break; } XSetErrorHandler( wsErrorHandler ); } // ---------------------------------------------------------------------------------------------- // Create window. // X,Y : window position // wX,wY : size of window // bW : border width // cV : visible mouse cursor on window // D : visible frame, title, etc. // sR : screen ratio // ---------------------------------------------------------------------------------------------- XClassHint wsClassHint; XTextProperty wsTextProperty; Window LeaderWindow; void wsCreateWindow( wsTWindow * win,int X,int Y,int wX,int hY,int bW,int cV,unsigned char D,char * label ) { int depth; win->Property=D; if ( D & wsShowFrame ) win->Decorations=1; wsHGC=DefaultGC( wsDisplay,wsScreen ); // The window position and size. switch ( X ) { case -1: win->X=( wsMaxX / 2 ) - ( wX / 2 ) + wsOrgX; break; case -2: win->X=wsMaxX - wX - 1 + wsOrgX; break; default: win->X=X; break; } switch ( Y ) { case -1: win->Y=( wsMaxY / 2 ) - ( hY / 2 ) + wsOrgY; break; case -2: win->Y=wsMaxY - hY - 1 + wsOrgY; break; default: win->Y=Y; break; } win->Width=wX; win->Height=hY; win->OldX=win->X; win->OldY=win->Y; win->OldWidth=win->Width; win->OldHeight=win->Height; // Border size for window. win->BorderWidth=bW; // Hide Mouse Cursor win->wsCursor=None; win->wsMouseEventType=cV; win->wsCursorData[0]=0; win->wsCursorPixmap=XCreateBitmapFromData( wsDisplay,wsRootWin,win->wsCursorData,1,1 ); if ( !(cV & wsShowMouseCursor) ) win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 ); depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,NULL ); if ( depth < 15 ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_WS_ColorDepthTooLow ); exit( 0 ); } XMatchVisualInfo( wsDisplay,wsScreen,depth,TrueColor,&win->VisualInfo ); // --- win->AtomLeaderClient=XInternAtom( wsDisplay,"WM_CLIENT_LEADER",False ); win->AtomDeleteWindow=XInternAtom( wsDisplay,"WM_DELETE_WINDOW",False ); win->AtomTakeFocus=XInternAtom( wsDisplay,"WM_TAKE_FOCUS",False ); win->AtomRolle=XInternAtom( wsDisplay,"WM_WINDOW_ROLE",False ); win->AtomWMSizeHint=XInternAtom( wsDisplay,"WM_SIZE_HINT",False ); win->AtomWMNormalHint=XInternAtom( wsDisplay,"WM_NORMAL_HINT",False ); win->AtomProtocols=XInternAtom( wsDisplay,"WM_PROTOCOLS",False ); win->AtomsProtocols[0]=win->AtomDeleteWindow; win->AtomsProtocols[1]=win->AtomTakeFocus; win->AtomsProtocols[2]=win->AtomRolle; // --- win->WindowAttrib.background_pixel=BlackPixel( wsDisplay,wsScreen ); win->WindowAttrib.border_pixel=WhitePixel( wsDisplay,wsScreen ); win->WindowAttrib.colormap=XCreateColormap( wsDisplay,wsRootWin,win->VisualInfo.visual,AllocNone ); win->WindowAttrib.event_mask=StructureNotifyMask | FocusChangeMask | ExposureMask | PropertyChangeMask | EnterWindowMask | LeaveWindowMask | VisibilityChangeMask | KeyPressMask | KeyReleaseMask; if ( ( cV & wsHandleMouseButton ) ) win->WindowAttrib.event_mask|=ButtonPressMask | ButtonReleaseMask; if ( ( cV & wsHandleMouseMove ) ) win->WindowAttrib.event_mask|=PointerMotionMask; win->WindowAttrib.cursor=win->wsCursor; win->WindowAttrib.override_redirect=False; if ( D & wsOverredirect ) win->WindowAttrib.override_redirect=True; win->WindowMask=CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWCursor | CWOverrideRedirect; win->WindowID=XCreateWindow( wsDisplay, (win->Parent != 0?win->Parent:wsRootWin), win->X,win->Y,win->Width,win->Height,win->BorderWidth, win->VisualInfo.depth, InputOutput, win->VisualInfo.visual, win->WindowMask,&win->WindowAttrib ); wsClassHint.res_name="MPlayer"; wsClassHint.res_class="MPlayer"; XSetClassHint( wsDisplay,win->WindowID,&wsClassHint ); win->SizeHint.flags=PPosition | PSize | PResizeInc | PWinGravity;// | PBaseSize; win->SizeHint.x=win->X; win->SizeHint.y=win->Y; win->SizeHint.width=win->Width; win->SizeHint.height=win->Height; if ( D & wsMinSize ) { win->SizeHint.flags|=PMinSize; win->SizeHint.min_width=win->Width; win->SizeHint.min_height=win->Height; } if ( D & wsMaxSize ) { win->SizeHint.flags|=PMaxSize; win->SizeHint.max_width=win->Width; win->SizeHint.max_height=win->Height; } win->SizeHint.height_inc=1; win->SizeHint.width_inc=1; win->SizeHint.base_width=win->Width; win->SizeHint.base_height=win->Height; win->SizeHint.win_gravity=StaticGravity; XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint ); win->WMHints.flags=InputHint | StateHint; win->WMHints.input=True; win->WMHints.initial_state=NormalState; XSetWMHints( wsDisplay,win->WindowID,&win->WMHints ); wsWindowDecoration( win,win->Decorations ); XStoreName( wsDisplay,win->WindowID,label ); XmbSetWMProperties( wsDisplay,win->WindowID,label,label,NULL,0,NULL,NULL,NULL ); XSetWMProtocols( wsDisplay,win->WindowID,win->AtomsProtocols,3 ); XChangeProperty( wsDisplay,win->WindowID, win->AtomLeaderClient, XA_WINDOW,32,PropModeReplace, (unsigned char *)&LeaderWindow,1 ); wsTextProperty.value=label; wsTextProperty.encoding=XA_STRING; wsTextProperty.format=8; wsTextProperty.nitems=strlen( label ); XSetWMIconName( wsDisplay,win->WindowID,&wsTextProperty ); win->wGC=XCreateGC( wsDisplay,win->WindowID, GCForeground | GCBackground, &win->wGCV ); win->Visible=0; win->Focused=0; win->Mapped=0; win->Rolled=0; if ( D & wsShowWindow ) XMapWindow( wsDisplay,win->WindowID ); wsCreateImage( win,win->Width,win->Height ); // --- End of creating -------------------------------------------------------------------------- { int i; for ( i=0;i < wsWLCount;i++ ) if ( wsWindowList[i] == NULL ) break; if ( i == wsWLCount ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_WS_TooManyOpenWindows ); exit( 0 ); } wsWindowList[i]=win; } XFlush( wsDisplay ); XSync( wsDisplay,False ); win->ReDraw=NULL; win->ReSize=NULL; win->Idle=NULL; win->MouseHandler=NULL; win->KeyHandler=NULL; mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"[ws] window is created. ( %s ).\n",label ); } void wsDestroyWindow( wsTWindow * win ) { int l; l=wsSearch( win->WindowID ); wsWindowList[l]=NULL; if ( win->wsCursor != None ) { XFreeCursor( wsDisplay,win->wsCursor ); win->wsCursor=None; } XFreeGC( wsDisplay,win->wGC ); XUnmapWindow( wsDisplay,win->WindowID ); wsDestroyImage( win ); XDestroyWindow( wsDisplay,win->WindowID ); #if 0 win->ReDraw=NULL; win->ReSize=NULL; win->Idle=NULL; win->MouseHandler=NULL; win->KeyHandler=NULL; win->Visible=0; win->Focused=0; win->Mapped=0; win->Rolled=0; #endif } // ---------------------------------------------------------------------------------------------- // Handle events. // ---------------------------------------------------------------------------------------------- inline int wsSearch( Window win ) { int i; for ( i=0;i<wsWLCount;i++ ) if ( wsWindowList[i] && wsWindowList[i]->WindowID == win ) return i; return -1; } Bool wsEvents( Display * display,XEvent * Event,XPointer arg ) { unsigned long i = 0; int l; int x,y; Window child_window = 0; l=wsSearch( Event->xany.window ); if ( l == -1 ) return !wsTrue; wsWindowList[l]->State=0; switch( Event->type ) { case ClientMessage: if ( Event->xclient.message_type == wsWindowList[l]->AtomProtocols ) { if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomDeleteWindow ) { i=wsWindowClosed; goto expose; } if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomTakeFocus ) { i=wsWindowFocusIn; wsWindowList[l]->Focused=wsFocused; goto expose; } if ( (Atom)Event->xclient.data.l[0] == wsWindowList[l]->AtomRolle ) { mp_msg( MSGT_GPLAYER,MSGL_V,"[ws] role set.\n" ); } } else { /* try to process DND events */ wsXDNDProcessClientMessage(wsWindowList[l],&Event->xclient); } break; case MapNotify: i=wsWindowMapped; wsWindowList[l]->Mapped=wsMapped; goto expose; case UnmapNotify: i=wsWindowUnmapped; wsWindowList[l]->Mapped=wsNone; goto expose; case FocusIn: if ( wsWindowList[l]->Focused == wsFocused ) break; i=wsWindowFocusIn; wsWindowList[l]->Focused=wsFocused; goto expose; case FocusOut: if ( wsWindowList[l]->Focused == wsNone ) break; i=wsWindowFocusOut; wsWindowList[l]->Focused=wsNone; goto expose; case VisibilityNotify: switch( Event->xvisibility.state ) { case VisibilityUnobscured: i=wsWindowVisible; wsWindowList[l]->Visible=wsVisible; goto expose; case VisibilityFullyObscured: i=wsWindowNotVisible; wsWindowList[l]->Visible=wsNotVisible; goto expose; case VisibilityPartiallyObscured: i=wsWindowPartialVisible; wsWindowList[l]->Visible=wsPVisible; goto expose; } expose: wsWindowList[l]->State=i; if ( wsWindowList[l]->ReDraw ) wsWindowList[l]->ReDraw(); break; case Expose: wsWindowList[l]->State=wsWindowExpose; if ( ( wsWindowList[l]->ReDraw )&&( !Event->xexpose.count ) ) wsWindowList[l]->ReDraw(); break; case ConfigureNotify: XTranslateCoordinates( wsDisplay,wsWindowList[l]->WindowID,wsRootWin,0,0,&x,&y,&child_window ); if ( ( wsWindowList[l]->X != x )||( wsWindowList[l]->Y != y )||( wsWindowList[l]->Width != Event->xconfigure.width )||( wsWindowList[l]->Height != Event->xconfigure.height ) ) { wsWindowList[l]->X=x; wsWindowList[l]->Y=y; wsWindowList[l]->Width=Event->xconfigure.width; wsWindowList[l]->Height=Event->xconfigure.height; if ( wsWindowList[l]->ReSize ) wsWindowList[l]->ReSize( wsWindowList[l]->X,wsWindowList[l]->Y,wsWindowList[l]->Width,wsWindowList[l]->Height ); } wsWindowList[l]->Rolled=wsNone; if ( Event->xconfigure.y < 0 ) { i=wsWindowRolled; wsWindowList[l]->Rolled=wsRolled; goto expose; } break; case KeyPress: i=wsKeyPressed; goto keypressed; case KeyRelease: i=wsKeyReleased; keypressed: wsWindowList[l]->Alt=0; wsWindowList[l]->Shift=0; wsWindowList[l]->NumLock=0; wsWindowList[l]->Control=0; wsWindowList[l]->CapsLock=0; if ( Event->xkey.state & Mod1Mask ) wsWindowList[l]->Alt=1; if ( Event->xkey.state & Mod2Mask ) wsWindowList[l]->NumLock=1; if ( Event->xkey.state & ControlMask ) wsWindowList[l]->Control=1; if ( Event->xkey.state & ShiftMask ) wsWindowList[l]->Shift=1; if ( Event->xkey.state & LockMask ) wsWindowList[l]->CapsLock=1; #if 0 { KeySym keySym; keySym=XKeycodeToKeysym( wsDisplay,Event->xkey.keycode,0 ); if ( keySym != NoSymbol ) { keySym=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) ); wsKeyTable[ keySym ]=i; if ( wsWindowList[l]->KeyHandler ) wsWindowList[l]->KeyHandler( Event->xkey.state,i,keySym ); } } #else { int key; char buf[100]; KeySym keySym; static XComposeStatus stat; XLookupString( &Event->xkey,buf,sizeof(buf),&keySym,&stat ); key=( (keySym&0xff00) != 0?( (keySym&0x00ff) + 256 ):( keySym ) ); wsKeyTable[ key ]=i; if ( wsWindowList[l]->KeyHandler ) wsWindowList[l]->KeyHandler( Event->xkey.keycode,i,key ); } #endif break; case MotionNotify: i=wsMoveMouse; { /* pump all motion events from the display queue: this way it works faster when moving the window */ static XEvent e; if ( Event->xmotion.state ) { while(XCheckTypedWindowEvent(display,Event->xany.window,MotionNotify,&e)){ /* FIXME: need to make sure we didn't release/press the button in between...*/ /* FIXME: do we need some timeout here to make sure we don't spend too much time removing events from the queue? */ Event = &e; } } } goto buttonreleased; case ButtonRelease: i=Event->xbutton.button + 128; goto buttonreleased; case ButtonPress: i=Event->xbutton.button; goto buttonreleased; case EnterNotify: i=wsEnterWindow; goto buttonreleased; case LeaveNotify: i=wsLeaveWindow; buttonreleased: if ( wsWindowList[l]->MouseHandler ) wsWindowList[l]->MouseHandler( i,Event->xbutton.x,Event->xbutton.y,Event->xmotion.x_root,Event->xmotion.y_root ); break; case SelectionNotify: /* Handle DandD */ wsXDNDProcessSelection(wsWindowList[l],Event); break; } XFlush( wsDisplay ); XSync( wsDisplay,False ); return !wsTrue; } Bool wsDummyEvents( Display * display,XEvent * Event,XPointer arg ) { return True; } void wsHandleEvents( void ){ // handle pending events while ( XPending(wsDisplay) ){ XNextEvent( wsDisplay,&wsEvent ); // printf("### X event: %d [%d]\n",wsEvent.type,delay); wsEvents( wsDisplay,&wsEvent,NULL ); } } void wsMainLoop( void ) { int delay=20; mp_msg( MSGT_GPLAYER,MSGL_V,"[ws] init threads: %d\n",XInitThreads() ); XSynchronize( wsDisplay,False ); XLockDisplay( wsDisplay ); // XIfEvent( wsDisplay,&wsEvent,wsEvents,NULL ); #if 1 while(wsTrue){ // handle pending events while ( XPending(wsDisplay) ){ XNextEvent( wsDisplay,&wsEvent ); wsEvents( wsDisplay,&wsEvent,NULL ); delay=0; } usleep(delay*1000); // FIXME! if(delay<10*20) delay+=20; // pump up delay up to 0.2 sec (low activity) } #else while( wsTrue ) { XIfEvent( wsDisplay,&wsEvent,wsDummyEvents,NULL ); wsEvents( wsDisplay,&wsEvent,NULL ); } #endif XUnlockDisplay( wsDisplay ); } // ---------------------------------------------------------------------------------------------- // Move window to selected layer // ---------------------------------------------------------------------------------------------- #define WIN_LAYER_ONBOTTOM 2 #define WIN_LAYER_NORMAL 4 #define WIN_LAYER_ONTOP 10 void wsSetLayer( Display * wsDisplay, Window win, int layer ) { vo_x11_setlayer( wsDisplay,win,layer ); } // ---------------------------------------------------------------------------------------------- // Switch to fullscreen. // ---------------------------------------------------------------------------------------------- void wsFullScreen( wsTWindow * win ) { int decoration = 0; if ( win->isFullScreen ) { vo_x11_ewmh_fullscreen( _NET_WM_STATE_REMOVE ); // removes fullscreen state if wm supports EWMH if ( ! (vo_fs_type & vo_wm_FULLSCREEN) ) // shouldn't be needed with EWMH fs { win->X=win->OldX; win->Y=win->OldY; win->Width=win->OldWidth; win->Height=win->OldHeight; decoration=win->Decorations; } #ifdef ENABLE_DPMS wsScreenSaverOn( wsDisplay ); #endif win->isFullScreen=False; } else { if ( ! (vo_fs_type & vo_wm_FULLSCREEN) ) // shouldn't be needed with EWMH fs { win->OldX=win->X; win->OldY=win->Y; win->OldWidth=win->Width; win->OldHeight=win->Height; win->X=wsOrgX; win->Y=wsOrgY; win->Width=wsMaxX; win->Height=wsMaxY; } win->isFullScreen=True; #ifdef ENABLE_DPMS wsScreenSaverOff( wsDisplay ); #endif vo_x11_ewmh_fullscreen( _NET_WM_STATE_ADD ); // adds fullscreen state if wm supports EWMH } if ( ! (vo_fs_type & vo_wm_FULLSCREEN) ) // shouldn't be needed with EWMH fs { vo_x11_decoration( wsDisplay,win->WindowID,decoration ); vo_x11_sizehint( win->X,win->Y,win->Width,win->Height,0 ); vo_x11_setlayer( wsDisplay,win->WindowID,win->isFullScreen ); if ((!(win->isFullScreen)) & vo_ontop) vo_x11_setlayer(wsDisplay, win->WindowID,1); XMoveResizeWindow( wsDisplay,win->WindowID,win->X,win->Y,win->Width,win->Height ); } if ( vo_wm_type == 0 && !(vo_fsmode&16) ) { XWithdrawWindow( wsDisplay,win->WindowID,wsScreen ); } XMapRaised( wsDisplay,win->WindowID ); XRaiseWindow( wsDisplay,win->WindowID ); XFlush( wsDisplay ); } // ---------------------------------------------------------------------------------------------- // Redraw screen. // ---------------------------------------------------------------------------------------------- void wsPostRedisplay( wsTWindow * win ) { if ( win->ReDraw ) { win->State=wsWindowExpose; win->ReDraw(); XFlush( wsDisplay ); } } // ---------------------------------------------------------------------------------------------- // Do Exit. // ---------------------------------------------------------------------------------------------- void wsDoExit( void ) { wsTrue=False; wsResizeWindow( wsWindowList[0],32,32 ); } // ---------------------------------------------------------------------------------------------- // Put 'Image' to window. // ---------------------------------------------------------------------------------------------- void wsConvert( wsTWindow * win,unsigned char * Image,unsigned int Size ) { if ( wsConvFunc ) wsConvFunc( Image,win->ImageData,win->xImage->width * win->xImage->height * 4 ); } void wsPutImage( wsTWindow * win ) { if ( wsUseXShm ) { XShmPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage, 0,0, ( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2, win->xImage->width,win->xImage->height,0 ); } else { XPutImage( wsDisplay,win->WindowID,win->wGC,win->xImage, 0,0, ( win->Width - win->xImage->width ) / 2,( win->Height - win->xImage->height ) / 2, win->xImage->width,win->xImage->height ); } } // ---------------------------------------------------------------------------------------------- // Move window to x, y. // ---------------------------------------------------------------------------------------------- void wsMoveWindow( wsTWindow * win,int b,int x, int y ) { if ( b ) { switch ( x ) { case -1: win->X=( wsMaxX / 2 ) - ( win->Width / 2 ) + wsOrgX; break; case -2: win->X=wsMaxX - win->Width + wsOrgX; break; default: win->X=x; break; } switch ( y ) { case -1: win->Y=( wsMaxY / 2 ) - ( win->Height / 2 ) + wsOrgY; break; case -2: win->Y=wsMaxY - win->Height + wsOrgY; break; default: win->Y=y; break; } } else { win->X=x; win->Y=y; } win->SizeHint.flags=PPosition | PWinGravity; win->SizeHint.x=win->X; win->SizeHint.y=win->Y; win->SizeHint.win_gravity=StaticGravity; XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint ); XMoveWindow( wsDisplay,win->WindowID,win->X,win->Y ); if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height ); } // ---------------------------------------------------------------------------------------------- // Resize window to sx, sy. // ---------------------------------------------------------------------------------------------- void wsResizeWindow( wsTWindow * win,int sx, int sy ) { win->Width=sx; win->Height=sy; win->SizeHint.flags=PPosition | PSize | PWinGravity;// | PBaseSize; win->SizeHint.x=win->X; win->SizeHint.y=win->Y; win->SizeHint.width=win->Width; win->SizeHint.height=win->Height; if ( win->Property & wsMinSize ) { win->SizeHint.flags|=PMinSize; win->SizeHint.min_width=win->Width; win->SizeHint.min_height=win->Height; } if ( win->Property & wsMaxSize ) { win->SizeHint.flags|=PMaxSize; win->SizeHint.max_width=win->Width; win->SizeHint.max_height=win->Height; } win->SizeHint.win_gravity=StaticGravity; win->SizeHint.base_width=sx; win->SizeHint.base_height=sy; if ( vo_wm_type == 0 ) XUnmapWindow( wsDisplay,win->WindowID ); XSetWMNormalHints( wsDisplay,win->WindowID,&win->SizeHint ); XResizeWindow( wsDisplay,win->WindowID,sx,sy ); XMapRaised( wsDisplay,win->WindowID ); if ( win->ReSize ) win->ReSize( win->X,win->Y,win->Width,win->Height ); } // ---------------------------------------------------------------------------------------------- // Iconify window. // ---------------------------------------------------------------------------------------------- void wsIconify( wsTWindow win ) { XIconifyWindow( wsDisplay,win.WindowID,0 ); } // ---------------------------------------------------------------------------------------------- // Move top the window. // ---------------------------------------------------------------------------------------------- void wsMoveTopWindow( Display * wsDisplay,Window win ) { // XUnmapWindow( wsDisplay,win ); // XMapWindow( wsDisplay,win ); XMapRaised( wsDisplay,win ); XRaiseWindow( wsDisplay,win ); } // ---------------------------------------------------------------------------------------------- // Set window background to 'color'. // ---------------------------------------------------------------------------------------------- void wsSetBackground( wsTWindow * win,int color ) { XSetWindowBackground( wsDisplay,win->WindowID,color ); } void wsSetBackgroundRGB( wsTWindow * win,int r,int g,int b ) { int color = 0; switch ( wsOutMask ) { case wsRGB32: case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b; break; case wsBGR32: case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r; break; case wsRGB16: PACK_RGB16( b,g,r,color ); break; case wsBGR16: PACK_RGB16( r,g,b,color ); break; case wsRGB15: PACK_RGB15( b,g,r,color ); break; case wsBGR15: PACK_RGB15( r,g,b,color ); break; } XSetWindowBackground( wsDisplay,win->WindowID,color ); } void wsSetForegroundRGB( wsTWindow * win,int r,int g,int b ) { int color = 0; switch ( wsOutMask ) { case wsRGB32: case wsRGB24: color=( r << 16 ) + ( g << 8 ) + b; break; case wsBGR32: case wsBGR24: color=( b << 16 ) + ( g << 8 ) + r; break; case wsRGB16: PACK_RGB16( b,g,r,color ); break; case wsBGR16: PACK_RGB16( r,g,b,color ); break; case wsRGB15: PACK_RGB15( b,g,r,color ); break; case wsBGR15: PACK_RGB15( r,g,b,color ); break; } XSetForeground( wsDisplay,win->wGC,color ); } // ---------------------------------------------------------------------------------------------- // Draw string at x,y with fc ( foreground color ) and bc ( background color ). // ---------------------------------------------------------------------------------------------- void wsDrawString( wsTWindow win,int x,int y,char * str,int fc,int bc ) { XSetForeground( wsDisplay,win.wGC,bc ); XFillRectangle( wsDisplay,win.WindowID,win.wGC,x,y, XTextWidth( win.Font,str,strlen( str ) ) + 20, win.FontHeight + 2 ); XSetForeground( wsDisplay,win.wGC,fc ); XDrawString( wsDisplay,win.WindowID,win.wGC,x + 10,y + 13,str,strlen( str ) ); } // ---------------------------------------------------------------------------------------------- // Calculation string width. // ---------------------------------------------------------------------------------------------- int wsTextWidth( wsTWindow win,char * str ) { return XTextWidth( win.Font,str,strlen( str ) ) + 20; } // ---------------------------------------------------------------------------------------------- // Show / hide mouse cursor. // ---------------------------------------------------------------------------------------------- void wsVisibleMouse( wsTWindow * win,int m ) { switch ( m ) { case wsShowMouseCursor: if ( win->wsCursor != None ) { XFreeCursor( wsDisplay,win->wsCursor ); win->wsCursor=None; } XDefineCursor( wsDisplay,win->WindowID,0 ); break; case wsHideMouseCursor: win->wsCursor=XCreatePixmapCursor( wsDisplay,win->wsCursorPixmap,win->wsCursorPixmap,&win->wsColor,&win->wsColor,0,0 ); XDefineCursor( wsDisplay,win->WindowID,win->wsCursor ); break; } XFlush( wsDisplay ); } int wsGetDepthOnScreen( void ) { int depth; XImage * mXImage; Visual * visual; if( (depth = vo_find_depth_from_visuals( wsDisplay,wsScreen,&visual )) > 0 ) { mXImage = XCreateImage( wsDisplay,visual,depth,ZPixmap,0,NULL, 1,1,32,0 ); wsDepthOnScreen = mXImage->bits_per_pixel; wsRedMask=mXImage->red_mask; wsGreenMask=mXImage->green_mask; wsBlueMask=mXImage->blue_mask; XDestroyImage( mXImage ); } else { int bpp,ibpp; XWindowAttributes attribs; mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap ); bpp=mXImage->bits_per_pixel; XGetWindowAttributes( wsDisplay,wsRootWin,&attribs ); ibpp=attribs.depth; mXImage=XGetImage( wsDisplay,wsRootWin,0,0,1,1,AllPlanes,ZPixmap ); bpp=mXImage->bits_per_pixel; if ( ( ibpp + 7 ) / 8 != ( bpp + 7 ) / 8 ) ibpp=bpp; wsDepthOnScreen=ibpp; wsRedMask=mXImage->red_mask; wsGreenMask=mXImage->green_mask; wsBlueMask=mXImage->blue_mask; XDestroyImage( mXImage ); } return wsDepthOnScreen; } void wsXDone( void ) { XCloseDisplay( wsDisplay ); } void wsVisibleWindow( wsTWindow * win,int show ) { switch( show ) { case wsShowWindow: XMapRaised( wsDisplay,win->WindowID ); break; case wsHideWindow: XUnmapWindow( wsDisplay,win->WindowID ); break; } XFlush( wsDisplay ); } void wsDestroyImage( wsTWindow * win ) { if ( win->xImage ) { XDestroyImage( win->xImage ); if ( wsUseXShm ) { XShmDetach( wsDisplay,&win->Shminfo ); shmdt( win->Shminfo.shmaddr ); } } win->xImage=NULL; } void wsCreateImage( wsTWindow * win,int Width,int Height ) { int CompletionType = -1; if ( wsUseXShm ) { CompletionType=XShmGetEventBase( wsDisplay ) + ShmCompletion; win->xImage=XShmCreateImage( wsDisplay,win->VisualInfo.visual, win->VisualInfo.depth,ZPixmap,NULL,&win->Shminfo,Width,Height ); if ( win->xImage == NULL ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_WS_ShmError ); exit( 0 ); } win->Shminfo.shmid=shmget( IPC_PRIVATE,win->xImage->bytes_per_line * win->xImage->height,IPC_CREAT|0777 ); if ( win->Shminfo.shmid < 0 ) { XDestroyImage( win->xImage ); mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_WS_ShmError ); exit( 0 ); } win->Shminfo.shmaddr=(char *)shmat( win->Shminfo.shmid,0,0 ); if ( win->Shminfo.shmaddr == ((char *) -1) ) { XDestroyImage( win->xImage ); if ( win->Shminfo.shmaddr != ((char *) -1) ) shmdt( win->Shminfo.shmaddr ); mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_WS_ShmError ); exit( 0 ); } win->xImage->data=win->Shminfo.shmaddr; win->Shminfo.readOnly=0; XShmAttach( wsDisplay,&win->Shminfo ); shmctl( win->Shminfo.shmid,IPC_RMID,0 ); } else { win->xImage=XCreateImage( wsDisplay,win->VisualInfo.visual,win->VisualInfo.depth, ZPixmap,0,0,Width,Height, (wsDepthOnScreen == 3) ? 32 : wsDepthOnScreen, 0 ); if ( ( win->xImage->data=malloc( win->xImage->bytes_per_line * win->xImage->height ) ) == NULL ) { mp_msg( MSGT_GPLAYER,MSGL_FATAL,MSGTR_WS_NotEnoughMemoryDrawBuffer ); exit( 0 ); } } win->ImageData=(unsigned char *)win->xImage->data; win->ImageDataw=(unsigned short int *)win->xImage->data; win->ImageDatadw=(unsigned int *)win->xImage->data; } void wsResizeImage( wsTWindow * win,int Width,int Height ) { wsDestroyImage( win ); wsCreateImage( win,Width,Height ); } int wsGetOutMask( void ) { if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB32; if ( ( wsDepthOnScreen == 32 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR32; if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0xff0000 )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0x0000ff ) ) return wsRGB24; if ( ( wsDepthOnScreen == 24 )&&( wsRedMask == 0x0000ff )&&( wsGreenMask == 0x00ff00 )&&( wsBlueMask == 0xff0000 ) ) return wsBGR24; if ( ( wsDepthOnScreen == 16 )&&( wsRedMask == 0xf800 )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask == 0x1f ) ) return wsRGB16; if ( ( wsDepthOnScreen == 16 )&&( wsRedMask == 0x1f )&&( wsGreenMask == 0x7e0 )&&( wsBlueMask == 0xf800 ) ) return wsBGR16; if ( ( wsDepthOnScreen == 15 )&&( wsRedMask == 0x7c00 )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask == 0x1f ) ) return wsRGB15; if ( ( wsDepthOnScreen == 15 )&&( wsRedMask == 0x1f )&&( wsGreenMask == 0x3e0 )&&( wsBlueMask == 0x7c00 ) ) return wsBGR15; return 0; } void wsSetTitle( wsTWindow * win,char * name ) { XStoreName( wsDisplay,win->WindowID,name ); } void wsSetMousePosition( wsTWindow * win,int x, int y ) { XWarpPointer( wsDisplay,wsRootWin,win->WindowID,0,0,0,0,x,y ); } #ifdef ENABLE_DPMS static int dpms_disabled=0; static int timeout_save=0; void wsScreenSaverOn( Display *mDisplay ) { int nothing; #ifdef HAVE_XDPMS if ( dpms_disabled ) { if ( DPMSQueryExtension( mDisplay,¬hing,¬hing ) ) { if ( !DPMSEnable( mDisplay ) ) mp_msg( MSGT_GPLAYER,MSGL_ERR,MSGTR_WS_DpmsUnavailable ); // restoring power saving settings else { // DPMS does not seem to be enabled unless we call DPMSInfo BOOL onoff; CARD16 state; DPMSInfo( mDisplay,&state,&onoff ); if ( onoff ) mp_msg( MSGT_GPLAYER,MSGL_V,"Successfully enabled DPMS.\n" ); else mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_WS_DpmsNotEnabled ); } } } #endif if ( timeout_save ) { int dummy, interval, prefer_blank, allow_exp; XGetScreenSaver( mDisplay,&dummy,&interval,&prefer_blank,&allow_exp ); XSetScreenSaver( mDisplay,timeout_save,interval,prefer_blank,allow_exp ); XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp ); } } void wsScreenSaverOff( Display * mDisplay ) { int interval,prefer_blank,allow_exp,nothing; #ifdef HAVE_XDPMS if ( DPMSQueryExtension( mDisplay,¬hing,¬hing ) ) { BOOL onoff; CARD16 state; DPMSInfo( mDisplay,&state,&onoff ); if ( onoff ) { Status stat; mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"Disabling DPMS.\n" ); dpms_disabled=1; stat=DPMSDisable( mDisplay ); // monitor powersave off mp_dbg( MSGT_GPLAYER,MSGL_DBG2,"stat: %d.\n",stat ); } } #endif XGetScreenSaver( mDisplay,&timeout_save,&interval,&prefer_blank,&allow_exp ); if ( timeout_save ) XSetScreenSaver( mDisplay,0,interval,prefer_blank,allow_exp ); // turning off screensaver } #endif void wsSetShape( wsTWindow * win,char * data ) { #ifdef HAVE_XSHAPE if ( !wsUseXShape ) return; if ( data ) { win->Mask=XCreateBitmapFromData( wsDisplay,win->WindowID,data,win->Width,win->Height ); XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,win->Mask,ShapeSet ); XFreePixmap( wsDisplay,win->Mask ); } else XShapeCombineMask( wsDisplay,win->WindowID,ShapeBounding,0,0,None,ShapeSet ); #endif } void wsSetIcon( Display * dsp,Window win,Pixmap icon,Pixmap mask ) { XWMHints * wm; long data[2]; Atom iconatom; wm=XGetWMHints( dsp,win ); if ( !wm ) wm=XAllocWMHints(); wm->icon_pixmap=icon; wm->icon_mask=mask; wm->flags|=IconPixmapHint | IconMaskHint; XSetWMHints( dsp,win,wm ); data[0]=icon; data[1]=mask; iconatom=XInternAtom( dsp,"KWM_WIN_ICON",0 ); XChangeProperty( dsp,win,iconatom,iconatom,32,PropModeReplace,(unsigned char *)data,2 ); XFree( wm ); } #include "wsmkeys.h"