Mercurial > mplayer.hg
view loader/wine/windows.h @ 1261:5bb83ed0db33
- Ask 'gcc' for the name of the assembler binary used by the gcc compiler; use
that binary as the default assembler binary tested for the availability of
MMX/MMXEXT/3DNOW/... instructions
- On solaris, there are a few libraries missing, if you compile MPlayer
without SDL (with SDL, we pick up these libraries from "sdl-config --libs")
Typical problem is a missing nanosleep() from the -lrt library.
author | jkeil |
---|---|
date | Tue, 03 Jul 2001 14:22:23 +0000 |
parents | 3b5f5d1c5041 |
children | c98c9e7f3bd0 |
line wrap: on
line source
#ifndef __WINE_WINDOWS_H #define __WINE_WINDOWS_H #ifdef __cplusplus extern "C" { #endif #include "windef.h" #include "winbase.h" #include "winuser.h" #include "shell.h" #include "winreg.h" #include "winnetwk.h" #include "winver.h" #include "lzexpand.h" #include "shellapi.h" #include "ole2.h" #include "winnls.h" #include "objbase.h" #include "winspool.h" #if 0 Where does this belong? Nobody uses this stuff anyway. typedef struct { BYTE i; /* much more .... */ } KANJISTRUCT; typedef KANJISTRUCT *LPKANJISTRUCT; typedef KANJISTRUCT *NPKANJISTRUCT; typedef KANJISTRUCT *PKANJISTRUCT; #endif /* 0 */ #ifdef __cplusplus } #endif #endif /* __WINE_WINDOWS_H */