view loader/dmo/DMO_VideoDecoder.h @ 12387:5c2e728f5a00

keepaspect support, tryed to clean up DirectxManageDisplay a bit, enabled UYVY support and fixed bugs where switching to fullscreen would keep the console window on top and where the initial window position is wrongly calculated
author faust3
date Sat, 01 May 2004 20:21:03 +0000
parents 8e00b6a9e40b
children 2c8cdb9123b8
line wrap: on
line source

#ifndef AVIFILE_DMO_VIDEODECODER_H
#define AVIFILE_DMO_VIDEODECODER_H

typedef struct _DMO_VideoDecoder DMO_VideoDecoder;

int DMO_VideoDecoder_GetCapabilities(DMO_VideoDecoder *this);

DMO_VideoDecoder * DMO_VideoDecoder_Open(char* dllname, GUID* guid, BITMAPINFOHEADER * format, int flip, int maxauto);

void DMO_VideoDecoder_Destroy(DMO_VideoDecoder *this);

void DMO_VideoDecoder_StartInternal(DMO_VideoDecoder *this);

void DMO_VideoDecoder_StopInternal(DMO_VideoDecoder *this);

int DMO_VideoDecoder_DecodeInternal(DMO_VideoDecoder *this, const void* src, int size, int is_keyframe, char* pImage);

/*
 * bits == 0   - leave unchanged
 */
//int SetDestFmt(DMO_VideoDecoder * this, int bits = 24, fourcc_t csp = 0);
int DMO_VideoDecoder_SetDestFmt(DMO_VideoDecoder *this, int bits, unsigned int csp);
int DMO_VideoDecoder_SetDirection(DMO_VideoDecoder *this, int d);


#endif /* AVIFILE_DMO_VIDEODECODER_H */