Mercurial > mplayer.hg
view divx4_vbr.h @ 18719:5d01eb066fa3
Reduce number of OpenGL state changes when drawing OSD by first drawing alpha.
author | reimar |
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date | Thu, 15 Jun 2006 08:43:41 +0000 |
parents | f580a7755ac5 |
children |
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// methods from class VbrControl void VbrControl_init_1pass_vbr(int quality, int crispness); int VbrControl_init_2pass_vbr_encoding(const char* filename, int bitrate, double framerate, int crispness, int quality); int VbrControl_init_2pass_vbr_analysis(const char* filename, int quality); void VbrControl_update_1pass_vbr(void); void VbrControl_update_2pass_vbr_encoding(int motion_bits, int texture_bits, int total_bits); void VbrControl_update_2pass_vbr_analysis(int is_key_frame, int motion_bits, int texture_bits, int total_bits, int quant); int VbrControl_get_quant(void); void VbrControl_set_quant(float q); int VbrControl_get_intra(void); short VbrControl_get_drop(void); void VbrControl_close(void);