view libao2/audio_out_internal.h @ 35805:5d163370a554

Restructure code for video window in uiChangeSkin(). Compact the conditions. It's much clearer now what's happening. Additionally, change comment to indicate that the video window will not be reloaded (like all other windows).
author ib
date Sat, 26 Jan 2013 15:32:37 +0000
parents 1ce66378ae1e
children
line wrap: on
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPLAYER_AUDIO_OUT_INTERNAL_H
#define MPLAYER_AUDIO_OUT_INTERNAL_H

// prototypes:
//static ao_info_t info;
static int control(int cmd, void *arg);
static int init(int rate,int channels,int format,int flags);
static void uninit(int immed);
static void reset(void);
static int get_space(void);
static int play(void* data,int len,int flags);
static float get_delay(void);
static void audio_pause(void);
static void audio_resume(void);

#define LIBAO_EXTERN(x) const ao_functions_t audio_out_##x =\
{\
	&info,\
	control,\
	init,\
        uninit,\
	reset,\
	get_space,\
	play,\
	get_delay,\
	audio_pause,\
	audio_resume\
};

#endif /* MPLAYER_AUDIO_OUT_INTERNAL_H */