Mercurial > mplayer.hg
view libmpdemux/demux_avs.h @ 35805:5d163370a554
Restructure code for video window in uiChangeSkin().
Compact the conditions. It's much clearer now what's happening.
Additionally, change comment to indicate that the video window
will not be reloaded (like all other windows).
author | ib |
---|---|
date | Sat, 26 Jan 2013 15:32:37 +0000 |
parents | 0f1b5b68af32 |
children |
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/* * Demuxer for avisynth * Copyright (c) 2005 Gianluigi Tiesi <sherpya@netfarm.it> * * Avisynth C Interface Version 0.20 * Copyright 2003 Kevin Atkinson * * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_DEMUX_AVS_H #define MPLAYER_DEMUX_AVS_H #include <stdint.h> #include "loader/wine/windef.h" enum { AVISYNTH_INTERFACE_VERSION = 2 }; enum { AVS_SAMPLE_INT8 = 1<<0, AVS_SAMPLE_INT16 = 1<<1, AVS_SAMPLE_INT24 = 1<<2, AVS_SAMPLE_INT32 = 1<<3, AVS_SAMPLE_FLOAT = 1<<4 }; enum { AVS_PLANAR_Y=1<<0, AVS_PLANAR_U=1<<1, AVS_PLANAR_V=1<<2, AVS_PLANAR_ALIGNED=1<<3, AVS_PLANAR_Y_ALIGNED=AVS_PLANAR_Y|AVS_PLANAR_ALIGNED, AVS_PLANAR_U_ALIGNED=AVS_PLANAR_U|AVS_PLANAR_ALIGNED, AVS_PLANAR_V_ALIGNED=AVS_PLANAR_V|AVS_PLANAR_ALIGNED }; // Colorspace properties. enum { AVS_CS_BGR = 1<<28, AVS_CS_YUV = 1<<29, AVS_CS_INTERLEAVED = 1<<30, AVS_CS_PLANAR = 1<<31 }; // Specific colorformats enum { AVS_CS_UNKNOWN = 0, AVS_CS_BGR24 = 1<<0 | AVS_CS_BGR | AVS_CS_INTERLEAVED, AVS_CS_BGR32 = 1<<1 | AVS_CS_BGR | AVS_CS_INTERLEAVED, AVS_CS_YUY2 = 1<<2 | AVS_CS_YUV | AVS_CS_INTERLEAVED, AVS_CS_YV12 = 1<<3 | AVS_CS_YUV | AVS_CS_PLANAR, // y-v-u, planar AVS_CS_I420 = 1<<4 | AVS_CS_YUV | AVS_CS_PLANAR, // y-u-v, planar AVS_CS_IYUV = 1<<4 | AVS_CS_YUV | AVS_CS_PLANAR // same as above }; typedef struct AVS_Clip AVS_Clip; typedef struct AVS_ScriptEnvironment AVS_ScriptEnvironment; typedef struct AVS_Value AVS_Value; struct AVS_Value { short type; // 'a'rray, 'c'lip, 'b'ool, 'i'nt, 'f'loat, 's'tring, 'v'oid, or 'l'ong // for some function e'rror short array_size; union { void * clip; // do not use directly, use avs_take_clip char boolean; int integer; float floating_pt; const char * string; const AVS_Value * array; } d; }; // AVS_VideoInfo is layed out identicly to VideoInfo typedef struct AVS_VideoInfo { int width, height; // width=0 means no video unsigned fps_numerator, fps_denominator; int num_frames; int pixel_type; int audio_samples_per_second; // 0 means no audio int sample_type; uint64_t num_audio_samples; int nchannels; // Imagetype properties int image_type; } AVS_VideoInfo; typedef struct AVS_VideoFrameBuffer { BYTE * data; int data_size; // sequence_number is incremented every time the buffer is changed, so // that stale views can tell they're no longer valid. long sequence_number; long refcount; } AVS_VideoFrameBuffer; typedef struct AVS_VideoFrame { int refcount; AVS_VideoFrameBuffer * vfb; int offset, pitch, row_size, height, offsetU, offsetV, pitchUV; // U&V offsets are from top of picture. } AVS_VideoFrame; static inline AVS_Value avs_new_value_string(const char * v0) { AVS_Value v; v.type = 's'; v.d.string = v0; return v; } static inline AVS_Value avs_new_value_array(AVS_Value * v0, int size) { AVS_Value v; v.type = 'a'; v.d.array = v0; v.array_size = size; return v; } static inline int avs_is_error(AVS_Value v) { return v.type == 'e'; } static inline int avs_is_clip(AVS_Value v) { return v.type == 'c'; } static inline int avs_is_string(AVS_Value v) { return v.type == 's'; } static inline int avs_has_video(const AVS_VideoInfo * p) { return p->width != 0; } static inline int avs_has_audio(const AVS_VideoInfo * p) { return p->audio_samples_per_second != 0; } static inline const char * avs_as_string(AVS_Value v) { return avs_is_error(v) || avs_is_string(v) ? v.d.string : 0; } /* Color spaces */ static inline int avs_is_rgb(const AVS_VideoInfo * p) { return p->pixel_type & AVS_CS_BGR; } static inline int avs_is_rgb24(const AVS_VideoInfo * p) { return (p->pixel_type&AVS_CS_BGR24)==AVS_CS_BGR24; } // Clear out additional properties static inline int avs_is_rgb32(const AVS_VideoInfo * p) { return (p->pixel_type & AVS_CS_BGR32) == AVS_CS_BGR32 ; } static inline int avs_is_yuy(const AVS_VideoInfo * p) { return p->pixel_type & AVS_CS_YUV; } static inline int avs_is_yuy2(const AVS_VideoInfo * p) { return (p->pixel_type & AVS_CS_YUY2) == AVS_CS_YUY2; } static inline int avs_is_yv12(const AVS_VideoInfo * p) { return ((p->pixel_type & AVS_CS_YV12) == AVS_CS_YV12)||((p->pixel_type & AVS_CS_I420) == AVS_CS_I420); } static inline int avs_bits_per_pixel(const AVS_VideoInfo * p) { switch (p->pixel_type) { case AVS_CS_BGR24: return 24; case AVS_CS_BGR32: return 32; case AVS_CS_YUY2: return 16; case AVS_CS_YV12: case AVS_CS_I420: return 12; default: return 0; } } #endif /* MPLAYER_DEMUX_AVS_H */