Mercurial > mplayer.hg
view edl.h @ 20892:5ded625e07ad
Remove some incorrect code
This code was apparently intended to duplicate frames in constant-
framerate output in case of skipped input frames, but the test used
(blit_frame not set at that location) is not correct for that use.
If removing this code turns out to make the brokenness of other code
more apparent then a better fix might be needed.
author | uau |
---|---|
date | Tue, 14 Nov 2006 05:56:20 +0000 |
parents | f580a7755ac5 |
children | 8338eda7af28 |
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// EDL version 0.6 #ifndef EDLH #define EDLH #define EDL_SKIP 0 #define EDL_MUTE 1 #define EDL_MUTE_START 1 #define EDL_MUTE_END 0 struct edl_record { float start_sec; float stop_sec; float length_sec; short action; struct edl_record* next; struct edl_record* prev; }; typedef struct edl_record* edl_record_ptr; extern char *edl_filename; // file to extract EDL entries from (-edl) extern char *edl_output_filename; // file to put EDL entries in (-edlout) void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list. edl_record_ptr edl_parse_file(void); // fills EDL stack #endif