view libmpdemux/stheader.h @ 4564:5e1221d4655e

completely reworked FILM demuxer to support both audio and video...neither of which work yet (CVID video and uncompressed audio)...but the demuxer is working well now
author melanson
date Thu, 07 Feb 2002 05:55:29 +0000
parents b75f3bb25261
children d282da672340
line wrap: on
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// Stream headers:

#include "wine/mmreg.h"
#include "wine/avifmt.h"
#include "wine/vfw.h"

#include "../mp_image.h"

typedef struct {
  demux_stream_t *ds;
  unsigned int format;
  struct codecs_st *codec;
  int inited;
  // output format:
  float timer;		   // value of old a_frame
  int samplerate;
  int samplesize;
  int channels;
  int o_bps; // == samplerate*samplesize*channels   (uncompr. bytes/sec)
  int i_bps; // == bitrate  (compressed bytes/sec)
  // in buffers:
  char* a_in_buffer;
  int a_in_buffer_len;
  int a_in_buffer_size;
  // out buffers:
  char* a_buffer;
  int a_buffer_len;
  int a_buffer_size;
  int sample_format;
  // win32 codec stuff:
  AVIStreamHeader audio;
  WAVEFORMATEX *wf;
//  char wf_ext[64];     // in format
  WAVEFORMATEX o_wf;   // out format
  HACMSTREAM srcstream;  // handle
  int audio_in_minsize;
  int audio_out_minsize;
  // other codecs:
  void* context; // codec-specific stuff (usually HANDLE or struct pointer)
//  ac3_frame_t *ac3_frame;
  void* ac3_frame;  // TODO: use *context
  int pcm_bswap;
#ifdef HAVE_OGGVORBIS
  struct ov_struct_st *ov; // should be assigned on init  TODO: use *context
#endif
} sh_audio_t;

typedef struct {
  demux_stream_t *ds;
  unsigned int format;
  struct codecs_st *codec;
  int inited;
  // output format:
  float timer;		   // value of old v_frame
  float fps;
  float frametime;  // 1/fps
  int i_bps; // == bitrate  (compressed bytes/sec)
  int disp_w,disp_h;   // display size (filled by fileformat parser)
//  int coded_w,coded_h; // coded size (filled by video codec)
  float aspect;
  unsigned int outfmtidx;
//  unsigned int bitrate;
  // buffers:
  float num_frames;       // number of frames played
  int num_frames_decoded;       // number of frames decoded
  char *our_out_buffer;
  mp_image_t *image;
  // win32 codec stuff:
  AVIStreamHeader video;
  BITMAPINFOHEADER *bih;   // in format
  BITMAPINFOHEADER o_bih; // out format
  void* context; // codec-specific stuff (usually HANDLE or struct pointer)
  HIC hic;  // handle
} sh_video_t;

sh_audio_t* new_sh_audio(demuxer_t *demuxer,int id);
sh_video_t* new_sh_video(demuxer_t *demuxer,int id);

int video_read_properties(sh_video_t *sh_video);
int video_read_frame(sh_video_t* sh_video,float* frame_time_ptr,unsigned char** start,int force_fps);