view qtsmc.c @ 4564:5e1221d4655e

completely reworked FILM demuxer to support both audio and video...neither of which work yet (CVID video and uncompressed audio)...but the demuxer is working well now
author melanson
date Thu, 07 Feb 2002 05:55:29 +0000
parents 9eb7a02393a3
children b3d18d070ec1
line wrap: on
line source

/*
    Apple Graphics (SMC) Decoder for MPlayer
    by Mike Melanson

    The description of the decoding algorithm can be found here:
      http://www.pcisys.net/~melanson/codecs/
*/

#include <stdlib.h>
#include "config.h"
#include "bswap.h"
#include "mp_msg.h"

#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
#define BE_32(x) (be2me_32(*(unsigned int *)(x)))

#define COLORS_PER_TABLE 256
#define BYTES_PER_COLOR 4

#define CPAIR 2
#define CQUAD 4
#define COCTET 8

static unsigned char *color_pairs;
static unsigned char *color_quads;
static unsigned char *color_octets;

static int color_pair_index;
static int color_quad_index;
static int color_octet_index;

static int smc_initialized;

// returns 0 if successfully initialized (enough memory was available),
//  non-zero on failure
int qt_init_decode_smc(void)
{
  // be pessimistic to start
  smc_initialized = 0;

  // allocate memory for the 3 palette tables
  if ((color_pairs = (unsigned char *)malloc(
    COLORS_PER_TABLE * BYTES_PER_COLOR * 2)) == 0)
    return 1;  
  if ((color_quads = (unsigned char *)malloc(
    COLORS_PER_TABLE * BYTES_PER_COLOR * 4)) == 0)
    return 1;  
  if ((color_octets = (unsigned char *)malloc(
    COLORS_PER_TABLE * BYTES_PER_COLOR * 8)) == 0)
    return 1;

  // if execution got this far, initialization succeeded
  smc_initialized = 1;
  return 0;
}

#define GET_BLOCK_COUNT \
  (opcode & 0x10) ? (1 + encoded[stream_ptr++]) : 1 + (opcode & 0x0F);
#define ADVANCE_BLOCK() \
{ \
  pixel_ptr += block_x_inc; \
  if (pixel_ptr >= (width * bytes_per_pixel)) \
  { \
counter++; \
    pixel_ptr = 0; \
    row_ptr += block_y_inc * 4; \
  } \
  total_blocks--; \
  if (total_blocks < 0) \
  { \
    mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \
    return; \
  } \
}

void qt_decode_smc(
  unsigned char *encoded,
  int encoded_size,
  unsigned char *decoded,
  int width,
  int height,
  unsigned char *palette_map,
  int bytes_per_pixel)
{
  int i;
  int stream_ptr = 0;
  int chunk_size;
  unsigned char opcode;
  int n_blocks;
  unsigned int color_flags;
  unsigned int color_flags_a;
  unsigned int color_flags_b;
  unsigned int flag_mask;

  int row_ptr = 0;
  int pixel_ptr = 0;
  int pixel_x, pixel_y;
  int row_inc = bytes_per_pixel * (width - 4);
  int max_height = row_inc * height;
  int block_x_inc = bytes_per_pixel * 4;
  int block_y_inc = bytes_per_pixel * width;
  int block_ptr;
  int prev_block_ptr;
  int prev_block_ptr1, prev_block_ptr2;
  int prev_block_flag;
  int total_blocks;
  int color_table_index;  // indexes to color pair, quad, or octet tables
  int color_index;  // indexes into palette map

static int counter;

//printf ("opcode count = %d\n", counter);
counter = 0;

  if (!smc_initialized)
    return;

  // reset color tables
  color_pair_index = 0;
  color_quad_index = 0;
  color_octet_index = 0;

  chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF;
  stream_ptr += 4;
  if (chunk_size != encoded_size)
    mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n");

  chunk_size = encoded_size;
  total_blocks = (width * height) / (4 * 4);

  // traverse through the blocks
  while (total_blocks)
  {
    // sanity checks
    // make sure stream ptr hasn't gone out of bounds
    if (stream_ptr > chunk_size)
    {
      mp_msg(MSGT_DECVIDEO, MSGL_ERR, 
        "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n",
        stream_ptr, chunk_size);
      return;
    }
    // make sure the row pointer hasn't gone wild
    if (row_ptr >= max_height)
    {
      mp_msg(MSGT_DECVIDEO, MSGL_ERR, 
        "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n",
        row_ptr, max_height);
      return;
    }

    opcode = encoded[stream_ptr++];
//if (counter < 3)
//printf ("%d: opcode %02X\n", counter, opcode);
    switch (opcode & 0xF0)
    {
    // skip n blocks
    case 0x00:
    case 0x10:
      n_blocks = GET_BLOCK_COUNT;
      while (n_blocks--)
        ADVANCE_BLOCK();
      break;

    // repeat last block n times
    case 0x20:
    case 0x30:
      n_blocks = GET_BLOCK_COUNT;

      // sanity check
      if ((row_ptr == 0) && (pixel_ptr == 0))
      {
        mp_msg(MSGT_DECVIDEO, MSGL_WARN,
          "encountered repeat block opcode (%02X) but no blocks rendered yet\n",
          opcode & 0xF0);
        break;
      }

      // figure out where the previous block started
      if (row_ptr == 0)
        prev_block_ptr1 = (row_ptr - block_y_inc * 4) + width - 4;
      else
        prev_block_ptr1 = row_ptr + pixel_ptr - 4;

      while (n_blocks--)
      {
        block_ptr = row_ptr + pixel_ptr;
        prev_block_ptr = prev_block_ptr1;
        for (pixel_y = 0; pixel_y < 4; pixel_y++)
        {
          for (pixel_x = 0; pixel_x < 4; pixel_x++)
          {
            decoded[block_ptr++] = decoded[prev_block_ptr++];
            decoded[block_ptr++] = decoded[prev_block_ptr++];
            decoded[block_ptr++] = decoded[prev_block_ptr++];
            if (bytes_per_pixel == 4) /* 32bpp */
              block_ptr++;
          }
          block_ptr += row_inc;
          prev_block_ptr += row_inc;
        }
        ADVANCE_BLOCK();
      }
      break;

    // repeat previous pair of blocks n times
    case 0x40:
    case 0x50:
      n_blocks = GET_BLOCK_COUNT;
      n_blocks *= 2;

      // sanity check
      if ((row_ptr == 0) && (pixel_ptr < 2 * block_x_inc))
      {
        mp_msg(MSGT_DECVIDEO, MSGL_WARN,
          "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n",
          opcode & 0xF0);
        break;
      }

      // figure out where the previous 2 blocks started
      if (row_ptr == 0)
        prev_block_ptr1 = (row_ptr - block_y_inc * 4) + 
          ((width - 4) * bytes_per_pixel);
      else
        prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc;

      if (row_ptr == 0)
        prev_block_ptr2 = (row_ptr - block_y_inc * 4) + 
          ((width - 8) * bytes_per_pixel);
      else if (row_ptr == block_x_inc)
        prev_block_ptr2 = (row_ptr - block_y_inc * 4) + 
          ((width - 4) * bytes_per_pixel);
      else
        prev_block_ptr2 = row_ptr + pixel_ptr - (block_x_inc * 2);

      prev_block_flag = 0;
      while (n_blocks--)
      {
        block_ptr = row_ptr + pixel_ptr;
        if (prev_block_flag)
          prev_block_ptr = prev_block_ptr2;
        else
          prev_block_ptr = prev_block_ptr1;
        prev_block_flag = !prev_block_flag;

        for (pixel_y = 0; pixel_y < 4; pixel_y++)
        {
          for (pixel_x = 0; pixel_x < 4; pixel_x++)
          {
            decoded[block_ptr++] = decoded[prev_block_ptr++];
            decoded[block_ptr++] = decoded[prev_block_ptr++];
            decoded[block_ptr++] = decoded[prev_block_ptr++];
            if (bytes_per_pixel == 4) /* 32bpp */
              block_ptr++;
          }
          block_ptr += row_inc;
          prev_block_ptr += row_inc;
        }
        ADVANCE_BLOCK();
      }
      break;

    // 1-color block encoding
    case 0x60:
    case 0x70:
      n_blocks = GET_BLOCK_COUNT;
//printf ("1-color encoding for %d blocks\n", n_blocks);
      color_index = encoded[stream_ptr++] * 4;

      while (n_blocks--)
      {
        block_ptr = row_ptr + pixel_ptr;
        for (pixel_y = 0; pixel_y < 4; pixel_y++)
        {
          for (pixel_x = 0; pixel_x < 4; pixel_x++)
          {
            decoded[block_ptr++] = palette_map[color_index + 0];
            decoded[block_ptr++] = palette_map[color_index + 1];
            decoded[block_ptr++] = palette_map[color_index + 2];
            if (bytes_per_pixel == 4) /* 32bpp */
              block_ptr++;
          }
          block_ptr += row_inc;
        }
        ADVANCE_BLOCK();
      }
      break;

    // 2-color block encoding
    case 0x80:
    case 0x90:
      n_blocks = (opcode & 0x0F) + 1;

      // figure out which color pair to use to paint the 2-color block
      if ((opcode & 0xF0) == 0x80)
      {
        // fetch the next 2 colors from bytestream and store in next
        // available entry in the color pair table
        for (i = 0; i < CPAIR; i++)
        {
          color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
          color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index + 
            (i * BYTES_PER_COLOR);
          color_pairs[color_table_index + 0] = palette_map[color_index + 0];
          color_pairs[color_table_index + 1] = palette_map[color_index + 1];
          color_pairs[color_table_index + 2] = palette_map[color_index + 2];
        }
        // this is the base index to use for this block
        color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index;
        color_pair_index++;
        if (color_pair_index == COLORS_PER_TABLE)
          color_pair_index = 0;
      }
      else
        color_table_index = CPAIR * BYTES_PER_COLOR * encoded[stream_ptr++];

      while (n_blocks--)
      {
        color_flags = BE_16(&encoded[stream_ptr]);
        stream_ptr += 2;
        flag_mask = 0x8000;
        block_ptr = row_ptr + pixel_ptr;
        for (pixel_y = 0; pixel_y < 4; pixel_y++)
        {
          for (pixel_x = 0; pixel_x < 4; pixel_x++)
          {
            if (color_flags & flag_mask)
              color_index = color_table_index + BYTES_PER_COLOR;
            else
              color_index = color_table_index;
            flag_mask >>= 1;

            decoded[block_ptr++] = color_pairs[color_index + 0];
            decoded[block_ptr++] = color_pairs[color_index + 1];
            decoded[block_ptr++] = color_pairs[color_index + 2];
            if (bytes_per_pixel == 4) /* 32bpp */
              block_ptr++;
          }
          block_ptr += row_inc;
        }
        ADVANCE_BLOCK();
      }
      break;

    // 4-color block encoding
    case 0xA0:
    case 0xB0:
//for(i = 0; i < 16; i++)
//  printf (" %02X", encoded[stream_ptr - 1 + i]);
//printf ("\n");
      n_blocks = (opcode & 0x0F) + 1;

      // figure out which color quad to use to paint the 4-color block
      if ((opcode & 0xF0) == 0xA0)
      {
        // fetch the next 4 colors from bytestream and store in next
        // available entry in the color pair table
        for (i = 0; i < CQUAD; i++)
        {
          color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
          color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index + 
            (i * BYTES_PER_COLOR);
          color_quads[color_table_index + 0] = palette_map[color_index + 0];
          color_quads[color_table_index + 1] = palette_map[color_index + 1];
          color_quads[color_table_index + 2] = palette_map[color_index + 2];
        }
        // this is the base index to use for this block
        color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index;
        color_quad_index++;
        if (color_quad_index == COLORS_PER_TABLE)
          color_quad_index = 0;
      }
      else
        color_table_index = CQUAD * BYTES_PER_COLOR * encoded[stream_ptr++];

      while (n_blocks--)
      {
        color_flags = BE_32(&encoded[stream_ptr]);
        stream_ptr += 4;
        // flag mask actually acts as a bit shift count here
        flag_mask = 30;
        block_ptr = row_ptr + pixel_ptr;
        for (pixel_y = 0; pixel_y < 4; pixel_y++)
        {
          for (pixel_x = 0; pixel_x < 4; pixel_x++)
          {
            color_index = color_table_index + (BYTES_PER_COLOR * 
              ((color_flags >> flag_mask) & 0x03));
            flag_mask -= 2;

            decoded[block_ptr++] = color_quads[color_index + 0];
            decoded[block_ptr++] = color_quads[color_index + 1];
            decoded[block_ptr++] = color_quads[color_index + 2];
            if (bytes_per_pixel == 4) /* 32bpp */
              block_ptr++;
          }
          block_ptr += row_inc;
        }
        ADVANCE_BLOCK();
      }
      break;

    // 8-color block encoding
    case 0xC0:
    case 0xD0:
      n_blocks = (opcode & 0x0F) + 1;

      // figure out which color octet to use to paint the 8-color block
      if ((opcode & 0xF0) == 0xC0)
      {
        // fetch the next 8 colors from bytestream and store in next
        // available entry in the color pair table
        for (i = 0; i < COCTET; i++)
        {
          color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
          color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index + 
            (i * BYTES_PER_COLOR);
          color_octets[color_table_index + 0] = palette_map[color_index + 0];
          color_octets[color_table_index + 1] = palette_map[color_index + 1];
          color_octets[color_table_index + 2] = palette_map[color_index + 2];
        }
        // this is the base index to use for this block
        color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index;
        color_octet_index++;
        if (color_octet_index == COLORS_PER_TABLE)
          color_octet_index = 0;
      }
      else
        color_table_index = COCTET * BYTES_PER_COLOR * encoded[stream_ptr++];

      while (n_blocks--)
      {
        /*
          For this input:
            01 23 45 67 89 AB
          This is the output:
            flags_a = xx012456, flags_b = xx89A37B
        */
        // build the color flags
        color_flags_a = color_flags_b = 0;
        color_flags_a =
          (encoded[stream_ptr + 0] << 16) |
          ((encoded[stream_ptr + 1] & 0xF0) << 8) |
          ((encoded[stream_ptr + 2] & 0xF0) << 4) |
          ((encoded[stream_ptr + 2] & 0x0F) << 4) |
          ((encoded[stream_ptr + 3] & 0xF0) >> 4);
        color_flags_b =
          (encoded[stream_ptr + 4] << 16) |
          ((encoded[stream_ptr + 5] & 0xF0) << 8) |
          ((encoded[stream_ptr + 1] & 0x0F) << 8) |
          ((encoded[stream_ptr + 3] & 0x0F) << 4) |
          (encoded[stream_ptr + 5] & 0x0F);
        stream_ptr += 6;

        color_flags = color_flags_a;
        // flag mask actually acts as a bit shift count here
        flag_mask = 21;
        block_ptr = row_ptr + pixel_ptr;
        for (pixel_y = 0; pixel_y < 4; pixel_y++)
        {
          // reload flags at third row (iteration pixel_y == 2)
          if (pixel_y == 2)
            color_flags = color_flags_b;
          for (pixel_x = 0; pixel_x < 4; pixel_x++)
          {
            color_index = color_table_index + (BYTES_PER_COLOR * 
              ((color_flags >> flag_mask) & 0x07));
            flag_mask -= 3;

            decoded[block_ptr++] = color_octets[color_index + 0];
            decoded[block_ptr++] = color_octets[color_index + 1];
            decoded[block_ptr++] = color_octets[color_index + 2];
            if (bytes_per_pixel == 4) /* 32bpp */
              block_ptr++;
          }
          block_ptr += row_inc;
        }
        ADVANCE_BLOCK();
      }
      break;

    // 16-color block encoding (every pixel is a different color)
    case 0xE0:
      n_blocks = (opcode & 0x0F) + 1;

      while (n_blocks--)
      {
        block_ptr = row_ptr + pixel_ptr;
        for (pixel_y = 0; pixel_y < 4; pixel_y++)
        {
          for (pixel_x = 0; pixel_x < 4; pixel_x++)
          {
            color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
            decoded[block_ptr++] = palette_map[color_index + 0];
            decoded[block_ptr++] = palette_map[color_index + 1];
            decoded[block_ptr++] = palette_map[color_index + 2];
            if (bytes_per_pixel == 4) /* 32bpp */
              block_ptr++;
          }
          block_ptr += row_inc;
        }
        ADVANCE_BLOCK();
      }
      break;

    case 0xF0:
      mp_msg(MSGT_DECVIDEO, MSGL_HINT, "0xF0 opcode seen in SMC chunk (MPlayer developers would like to know)\n");
      break;
    }
  }
}