Mercurial > mplayer.hg
view libass/ass_render.c @ 19514:5f48b21fb801
Redundancy removal part IV: Create pattern rules for .o and .so creation.
author | diego |
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date | Thu, 24 Aug 2006 00:50:17 +0000 |
parents | 747a5c394a69 |
children | 2f5e66e7bdcc |
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#include "config.h" #include <assert.h> #include <math.h> #include <inttypes.h> #include <ft2build.h> #include FT_FREETYPE_H #include FT_STROKER_H #include FT_GLYPH_H #include FT_SYNTHESIS_H #include "mp_msg.h" #include "ass.h" #include "ass_cache.h" #include "ass_utils.h" #include "ass_fontconfig.h" #include "libvo/sub.h" // for utf8_get_char #define MAX_GLYPHS 1000 #define MAX_LINES 100 char *get_path(char *); extern char *font_name; #ifdef HAVE_FONTCONFIG extern int font_fontconfig; #else static int font_fontconfig = 0; #endif struct ass_instance_s { FT_Library library; fc_instance_t* fontconfig_priv; ass_settings_t settings; ass_image_t* images_root; // rendering result is stored here int n_images; int max_images; }; int no_more_font_messages = 0; // don't print font warnings typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t; // describes a glyph // glyph_info_t and text_info_t are used for text centering and word-wrapping operations typedef struct glyph_info_s { unsigned symbol; FT_Glyph glyph; FT_Glyph outline_glyph; FT_BBox bbox; FT_Vector pos; char linebreak; // the first (leading) glyph of some line ? uint32_t c1, c2, c3, c4; // colors char bitmap; // bool FT_Vector advance; // 26.6 effect_t effect_type; int effect_timing; int asc, desc; // font max ascender and descender // int height; glyph_hash_key_t hash_key; } glyph_info_t; typedef struct line_info_s { int asc, desc; } line_info_t; typedef struct text_info_s { glyph_info_t* glyphs; int length; line_info_t lines[MAX_LINES]; int n_lines; int height; } text_info_t; // Renderer state. // Values like current font face, color, screen position, clipping and so on are stored here. typedef struct render_context_s { ass_event_t* event; ass_style_t* style; FT_Face face; char* font_path; int font_size; FT_Stroker stroker; int alignment; // alignment overrides go here; if zero, style value will be used double rotation; enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title EVENT_POSITIONED // happens after pos(,), margins are ignored } evt_type; int pos_x, pos_y; // position int org_x, org_y; // origin double scale_x, scale_y; int hspacing; // distance between letters, in pixels double border; // outline width uint32_t c1, c2, c3, c4; // colors(Primary, Secondary, so on) in RGBA int clip_x0, clip_y0, clip_x1, clip_y1; char detect_collisions; effect_t effect_type; int effect_timing; // face properties char* family; unsigned bold; unsigned italic; } render_context_t; // frame-global data typedef struct frame_context_s { ass_instance_t* ass_priv; int width, height; // screen dimensions int orig_height; // frame height ( = screen height - margins ) ass_track_t* track; int add_bottom_margin; // additional margin, used to shift subtitles in case of collision int add_top_margin; long long time; // frame's timestamp, ms double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio } frame_context_t; static ass_instance_t* ass_instance; static ass_settings_t* global_settings; static text_info_t text_info; static render_context_t render_context; static frame_context_t frame_context; static void ass_lazy_track_init(void) { ass_track_t* track = frame_context.track; if (track->PlayResX && track->PlayResY) return; if (!track->PlayResX && !track->PlayResY) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "Neither PlayResX nor PlayResY defined. Assuming 384x288. \n"); track->PlayResX = 384; track->PlayResY = 288; } else { double orig_aspect = (global_settings->aspect * frame_context.height) / frame_context.orig_height; if (!track->PlayResY) { track->PlayResY = track->PlayResX / orig_aspect + .5; mp_msg(MSGT_GLOBAL, MSGL_WARN, "PlayResY undefined, setting %d \n", track->PlayResY); } else if (!track->PlayResX) { track->PlayResX = track->PlayResY * orig_aspect + .5; mp_msg(MSGT_GLOBAL, MSGL_WARN, "PlayResX undefined, setting %d \n", track->PlayResX); } } } ass_instance_t* ass_init(void) { char* family = 0; char* path = 0; char* fonts_path = 0; int error; fc_instance_t* fc_priv; FT_Library ft; ass_instance_t* priv; if (font_fontconfig && font_name) family = strdup(font_name); if (!font_fontconfig && font_name) path = strdup(font_name); else path = get_path("subfont.ttf"); fonts_path = get_path("fonts"); fc_priv = fontconfig_init(fonts_path, family, path); free(fonts_path); if (path) free(path); if (family) free(family); if (!fc_priv) return 0; error = FT_Init_FreeType( &ft ); if ( error ) { mp_msg(MSGT_GLOBAL, MSGL_FATAL, "FT_Init_FreeType failed\n"); fontconfig_done(fc_priv); return 0; } priv = calloc(1, sizeof(ass_instance_t)); if (!priv) { FT_Done_FreeType(ft); fontconfig_done(fc_priv); return 0; } priv->library = ft; priv->fontconfig_priv = fc_priv; // images_root and related stuff is zero-filled in calloc ass_face_cache_init(); ass_glyph_cache_init(); text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t)); return priv; } void ass_done(ass_instance_t* priv) { ass_face_cache_done(); ass_glyph_cache_done(); if (priv && priv->library) FT_Done_FreeType(priv->library); if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv); if (priv) free(priv); if (text_info.glyphs) free(text_info.glyphs); } /** * \brief Create a new ass_image_t and append it to images_root * Parameters are the same as ass_image_t fields. */ static void my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color) { ass_instance_t* priv = ass_instance; ass_image_t* img; assert(priv->n_images <= priv->max_images); if (priv->n_images == priv->max_images) { if (!priv->max_images) priv->max_images = 100; else priv->max_images *= 2; priv->images_root = (ass_image_t*)realloc(priv->images_root, priv->max_images * sizeof(ass_image_t)); } assert(priv->images_root); img = priv->images_root + priv->n_images; img->w = bitmap_w; img->h = bitmap_h; img->stride = stride; img->bitmap = bitmap; img->color = color; img->dst_x = dst_x; img->dst_y = dst_y; priv->n_images++; } /** * \brief convert bitmap glyph into ass_image_t struct(s) * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY * \param dst_x bitmap x coordinate in video frame * \param dst_y bitmap y coordinate in video frame * \param color first color, RGBA * \param color2 second color, RGBA * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion. */ static int render_glyph(FT_BitmapGlyph bit, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk) { // brk is relative to dst_x // color = color left of brk // color2 = color right of brk int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap int clip_x0, clip_y0, clip_x1, clip_y1; int tmp; FT_Bitmap* bitmap; bitmap = &(bit->bitmap); dst_x += bit->left; dst_y -= bit->top; brk -= bit->left; if (bitmap->pixel_mode != FT_PIXEL_MODE_GRAY) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "Unsupported pixel mode: %d\n", (int)(bitmap->pixel_mode)); return 1; } // clipping clip_x0 = render_context.clip_x0; clip_y0 = render_context.clip_y0; clip_x1 = render_context.clip_x1; clip_y1 = render_context.clip_y1; b_x0 = 0; b_y0 = 0; b_x1 = bitmap->width; b_y1 = bitmap->rows; tmp = dst_x - clip_x0; if (tmp < 0) { mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip left\n"); b_x0 = - tmp; } tmp = dst_y - clip_y0; if (tmp < 0) { mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip top\n"); b_y0 = - tmp; } tmp = clip_x1 - dst_x - bitmap->width; if (tmp < 0) { mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip right\n"); b_x1 = bitmap->width + tmp; } tmp = clip_y1 - dst_y - bitmap->rows; if (tmp < 0) { mp_msg(MSGT_GLOBAL, MSGL_DBG2, "clip bottom\n"); b_y1 = bitmap->rows + tmp; } if ((b_y0 >= b_y1) || (b_x0 >= b_x1)) return 0; if (brk > b_x0) { // draw left part if (brk > b_x1) brk = b_x1; my_draw_bitmap(bitmap->buffer + bitmap->pitch * b_y0 + b_x0, brk - b_x0, b_y1 - b_y0, bitmap->pitch, dst_x + b_x0, dst_y + b_y0, color); } if (brk < b_x1) { // draw right part if (brk < b_x0) brk = b_x0; my_draw_bitmap(bitmap->buffer + bitmap->pitch * b_y0 + brk, b_x1 - brk, b_y1 - b_y0, bitmap->pitch, dst_x + brk, dst_y + b_y0, color2); } return 0; } /** * \brief Render text_info_t struct into ass_images_t list * Rasterize glyphs and put them in glyph cache. */ static int render_text(text_info_t* text_info, int dst_x, int dst_y) { int pen_x, pen_y; int error, error2; int i; FT_Glyph image; FT_BitmapGlyph bit; glyph_hash_val_t hash_val; for (i = 0; i < text_info->length; ++i) { if (text_info->glyphs[i].bitmap != 1) { if ((text_info->glyphs[i].symbol == '\n') || (text_info->glyphs[i].symbol == 0)) continue; error = FT_Glyph_To_Bitmap( &(text_info->glyphs[i].outline_glyph), FT_RENDER_MODE_NORMAL, 0, 1); error2 = FT_Glyph_To_Bitmap( &(text_info->glyphs[i].glyph), FT_RENDER_MODE_NORMAL, 0, 1); if (error || error2) { FT_Done_Glyph(text_info->glyphs[i].outline_glyph); FT_Done_Glyph(text_info->glyphs[i].glyph); mp_msg(MSGT_GLOBAL, MSGL_WARN, "FT_Glyph_To_Bitmap error %d %d, symbol %d, index %d\n", error, error2, text_info->glyphs[i].symbol, text_info->glyphs[i].hash_key.index); text_info->glyphs[i].symbol = 0; // do not render continue; } // cache text_info->glyphs[i].hash_key.bitmap = 1; // other hash_key fields were set in get_glyph() hash_val.bbox_scaled = text_info->glyphs[i].bbox; hash_val.outline_glyph = text_info->glyphs[i].outline_glyph; hash_val.glyph = text_info->glyphs[i].glyph; hash_val.advance.x = text_info->glyphs[i].advance.x; hash_val.advance.y = text_info->glyphs[i].advance.y; cache_add_glyph(&(text_info->glyphs[i].hash_key), &hash_val); } } for (i = 0; i < text_info->length; ++i) { glyph_info_t* info = text_info->glyphs + i; if ((info->symbol == 0) || (info->symbol == '\n')) continue; pen_x = dst_x + info->pos.x; pen_y = dst_y + info->pos.y; image = info->outline_glyph; bit = (FT_BitmapGlyph)image; if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) { // do nothing } else render_glyph(bit, pen_x, pen_y, info->c3, 0, 1000000); } for (i = 0; i < text_info->length; ++i) { glyph_info_t* info = text_info->glyphs + i; if ((info->symbol == 0) || (info->symbol == '\n')) continue; pen_x = dst_x + info->pos.x; pen_y = dst_y + info->pos.y; image = info->glyph; bit = (FT_BitmapGlyph)image; if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) { if (info->effect_timing > info->bbox.xMax) render_glyph(bit, pen_x, pen_y, info->c1, 0, 1000000); else render_glyph(bit, pen_x, pen_y, info->c2, 0, 1000000); } else if (info->effect_type == EF_KARAOKE_KF) { render_glyph(bit, pen_x, pen_y, info->c1, info->c2, info->effect_timing); } else render_glyph(bit, pen_x, pen_y, info->c1, 0, 1000000); } return 0; } /** * \brief Mapping between script and screen coordinates */ static int x2scr(int x) { return x*frame_context.width / frame_context.track->PlayResX; } /** * \brief Mapping between script and screen coordinates */ static int y2scr(int y) { return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin; } // the same for toptitles static int y2scr_top(int y) { return y * frame_context.orig_height / frame_context.track->PlayResY; } // the same for subtitles static int y2scr_sub(int y) { return y * frame_context.orig_height / frame_context.track->PlayResY + global_settings->top_margin + global_settings->bottom_margin; } static void vmirror_bbox(FT_BBox* orig, FT_BBox* pbbox) { pbbox->xMin = orig->xMin; pbbox->xMax = orig->xMax; pbbox->yMin = - orig->yMax; pbbox->yMax = - orig->yMin; } static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) { FT_BBox bbox; int n; /* initialize string bbox to "empty" values */ bbox.xMin = bbox.yMin = 32000; bbox.xMax = bbox.yMax = -32000; /* for each glyph image, compute its bounding box, */ /* translate it, and grow the string bbox */ for ( n = 0; n < info->length; n++ ) { FT_BBox glyph_bbox; vmirror_bbox( &(info->glyphs[n].bbox), &glyph_bbox ); glyph_bbox.xMin += info->glyphs[n].pos.x; glyph_bbox.xMax += info->glyphs[n].pos.x; glyph_bbox.yMin += info->glyphs[n].pos.y; glyph_bbox.yMax += info->glyphs[n].pos.y; if ( glyph_bbox.xMin < bbox.xMin ) bbox.xMin = glyph_bbox.xMin; if ( glyph_bbox.yMin < bbox.yMin ) bbox.yMin = glyph_bbox.yMin; if ( glyph_bbox.xMax > bbox.xMax ) bbox.xMax = glyph_bbox.xMax; if ( glyph_bbox.yMax > bbox.yMax ) bbox.yMax = glyph_bbox.yMax; } /* check that we really grew the string bbox */ if ( bbox.xMin > bbox.xMax ) { bbox.xMin = 0; bbox.yMin = 0; bbox.xMax = 0; bbox.yMax = 0; } /* return string bbox */ *abbox = bbox; } /** * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part. */ static inline int mystrcmp(char** p, const char* sample) { int len = strlen(sample); if (strncmp(*p, sample, len) == 0) { (*p) += len; return 1; } else return 0; } double ass_internal_font_size_coeff = 0.8; static void change_font_size(int sz) { double size = (double)sz * global_settings->font_size_coeff * ass_internal_font_size_coeff; size *= frame_context.height; size /= frame_context.track->PlayResY; if (size < 1) size = 1; else if (size > frame_context.height * 2) size = frame_context.height * 2; FT_Set_Pixel_Sizes(render_context.face, 0, size); render_context.font_size = sz; } /** * \brief Change current font, using setting from render_context. */ static void update_font(void) { int error; unsigned val; ass_instance_t* priv = frame_context.ass_priv; face_desc_t desc; desc.family = strdup(render_context.family); val = render_context.bold; // 0 = normal, 1 = bold, >1 = exact weight if (val == 0) val = 80; // normal else if (val == 1) val = 200; // bold desc.bold = val; val = render_context.italic; if (val == 0) val = 0; // normal else if (val == 1) val = 110; //italic desc.italic = val; error = ass_new_face(priv->library, priv->fontconfig_priv, &desc, &(render_context.face)); if (error) { render_context.face = 0; } if (render_context.face) { change_font_size(render_context.font_size); } } /** * \brief Change border width */ static void change_border(double border) { if (!render_context.stroker) { if (!no_more_font_messages) mp_msg(MSGT_GLOBAL, MSGL_WARN, "No stroker!\n"); } else { render_context.border = border; FT_Stroker_Set( render_context.stroker, (int)(64 * border), FT_STROKER_LINECAP_ROUND, FT_STROKER_LINEJOIN_ROUND, 0 ); } } #define _r(c) ((c)>>24) #define _g(c) (((c)>>16)&0xFF) #define _b(c) (((c)>>8)&0xFF) #define _a(c) ((c)&0xFF) /** * \brief Calculate a weighted average of two colors * calculates c1*(1-a) + c2*a, but separately for each component except alpha */ static void change_color(uint32_t* var, uint32_t new, double pwr) { (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) + ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) + ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) + _a(*var); } // like change_color, but for alpha component only static void change_alpha(uint32_t* var, uint32_t new, double pwr) { *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr); } /** * \brief Multiply two alpha values * \param a first value * \param b second value * \return result of multiplication * Parameters and result are limited by 0xFF. */ static uint32_t mult_alpha(uint32_t a, uint32_t b) { return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF; } /** * \brief Calculate alpha value by piecewise linear function * Used for \fad, \fade implementation. */ static void interpolate_alpha(long long now, long long t1, long long t2, long long t3, long long t4, unsigned a1, unsigned a2, unsigned a3) { unsigned a; double cf; if (now <= t1) { a = a1; } else if (now >= t4) { a = a3; } else if (now < t2) { // and > t1 cf = ((double)(now - t1)) / (t2 - t1); a = a1 * (1 - cf) + a2 * cf; } else if (now > t3) { cf = ((double)(now - t3)) / (t4 - t3); a = a2 * (1 - cf) + a3 * cf; } else { // t2 <= now <= t3 a = a2; } change_alpha(&render_context.c1, mult_alpha(_a(render_context.c1), a), 1.); change_alpha(&render_context.c2, mult_alpha(_a(render_context.c2), a), 1.); change_alpha(&render_context.c3, mult_alpha(_a(render_context.c3), a), 1.); change_alpha(&render_context.c4, mult_alpha(_a(render_context.c4), a), 1.); } /** * \brief Parse style override tag. * \param p string to parse * \param pwr multiplier for some tag effects (comes from \t tags) */ static char* parse_tag(char* p, double pwr) { #define skip_all(x) if (*p == (x)) ++p; else { \ while ((*p != (x)) && (*p != '}') && (*p != 0)) {++p;} } #define skip(x) if (*p == (x)) ++p; else { return p; } skip_all('\\'); if ((*p == '}') || (*p == 0)) return p; if (mystrcmp(&p, "fsc")) { char tp = *p++; double val; if (tp == 'x') { if (mystrtod(&p, &val)) { val /= 100; render_context.scale_x = (val - 1.) * pwr + 1.; } else render_context.scale_x = render_context.style->ScaleX; } else if (tp == 'y') { if (mystrtod(&p, &val)) { val /= 100; render_context.scale_y = (val - 1.) * pwr + 1.; } else render_context.scale_y = render_context.style->ScaleY; } } else if (mystrcmp(&p, "fsp")) { int val; if (mystrtoi(&p, 10, &val)) render_context.hspacing = val * pwr; else render_context.hspacing = 0; } else if (mystrcmp(&p, "fs")) { int val; if (mystrtoi(&p, 10, &val)) val = render_context.font_size * ( 1 - pwr ) + val * pwr; else val = render_context.style->FontSize; if (render_context.face) change_font_size(val); } else if (mystrcmp(&p, "bord")) { double val; if (mystrtod(&p, &val)) val = render_context.border * ( 1 - pwr ) + val * pwr; else val = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.; change_border(val); } else if (mystrcmp(&p, "move")) { int x1, x2, y1, y2; long long t1, t2, delta_t, t; int x, y; double k; skip('('); x1 = strtol(p, &p, 10); skip(','); y1 = strtol(p, &p, 10); skip(','); x2 = strtol(p, &p, 10); skip(','); y2 = strtol(p, &p, 10); if (*p == ',') { skip(','); t1 = strtoll(p, &p, 10); skip(','); t2 = strtoll(p, &p, 10); mp_msg(MSGT_GLOBAL, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n", x1, y1, x2, y2, (int64_t)t1, (int64_t)t2); } else { t1 = 0; t2 = render_context.event->Duration; mp_msg(MSGT_GLOBAL, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2); } skip(')'); delta_t = t2 - t1; t = frame_context.time - render_context.event->Start; if (t < t1) k = 0.; else if (t > t2) k = 1.; else k = ((double)(t - t1)) / delta_t; x = k * (x2 - x1) + x1; y = k * (y2 - y1) + y1; render_context.pos_x = x; render_context.pos_y = y; render_context.detect_collisions = 0; render_context.evt_type = EVENT_POSITIONED; } else if (mystrcmp(&p, "frx") || mystrcmp(&p, "fry")) { int val; mystrtoi(&p, 10, &val); mp_msg(MSGT_GLOBAL, MSGL_V, "frx/fry unimplemented \n"); } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) { double angle; int val; val = strtol(p, &p, 10); mp_msg(MSGT_GLOBAL, MSGL_DBG2, "setting rotation to %.2f\n", val * pwr); angle = M_PI * val / 180; render_context.rotation = angle * pwr; } else if (mystrcmp(&p, "fn")) { char* start = p; char* family; skip_all('\\'); family = malloc(p - start + 1); strncpy(family, start, p - start); family[p - start] = '\0'; if (render_context.family) free(render_context.family); render_context.family = family; update_font(); } else if (mystrcmp(&p, "alpha")) { uint32_t val; if (strtocolor(&p, &val)) { unsigned char a = val >> 24; change_alpha(&render_context.c1, a, pwr); change_alpha(&render_context.c2, a, pwr); change_alpha(&render_context.c3, a, pwr); change_alpha(&render_context.c4, a, pwr); } else { change_alpha(&render_context.c1, render_context.style->PrimaryColour, pwr); change_alpha(&render_context.c2, render_context.style->SecondaryColour, pwr); change_alpha(&render_context.c3, render_context.style->OutlineColour, pwr); change_alpha(&render_context.c4, render_context.style->BackColour, pwr); } // FIXME: simplify } else if (mystrcmp(&p, "an")) { int val = strtol(p, &p, 10); int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment mp_msg(MSGT_GLOBAL, MSGL_DBG2, "an %d\n", val); if (v != 0) v = 3 - v; val = ((val - 1) % 3) + 1; // horizontal alignment val += v*4; mp_msg(MSGT_GLOBAL, MSGL_DBG2, "align %d\n", val); render_context.alignment = val; } else if (mystrcmp(&p, "a")) { int val = strtol(p, &p, 10); render_context.alignment = val; } else if (mystrcmp(&p, "pos")) { int v1, v2; skip('('); v1 = strtol(p, &p, 10); skip(','); v2 = strtol(p, &p, 10); skip(')'); mp_msg(MSGT_GLOBAL, MSGL_DBG2, "pos(%d, %d)\n", v1, v2); render_context.evt_type = EVENT_POSITIONED; render_context.detect_collisions = 0; render_context.pos_x = v1; render_context.pos_y = v2; } else if (mystrcmp(&p, "fad")) { int a1, a2, a3; long long t1, t2, t3, t4; if (*p == 'e') ++p; // either \fad or \fade skip('('); a1 = strtol(p, &p, 10); skip(','); a2 = strtol(p, &p, 10); if (*p == ')') { // 2-argument version (\fad, according to specs) // a1 and a2 are fade-in and fade-out durations t1 = 0; t4 = render_context.event->Duration; t2 = a1; t3 = t4 - a2; a1 = 0xFF; a2 = 0; a3 = 0xFF; } else { // 6-argument version (\fade) // a1 and a2 (and a3) are opacity values skip(','); a3 = strtol(p, &p, 10); skip(','); t1 = strtoll(p, &p, 10); skip(','); t2 = strtoll(p, &p, 10); skip(','); t3 = strtoll(p, &p, 10); skip(','); t4 = strtoll(p, &p, 10); } skip(')'); interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3); } else if (mystrcmp(&p, "org")) { int v1, v2; skip('('); v1 = strtol(p, &p, 10); skip(','); v2 = strtol(p, &p, 10); skip(')'); mp_msg(MSGT_GLOBAL, MSGL_DBG2, "org(%d, %d)\n", v1, v2); // render_context.evt_type = EVENT_POSITIONED; render_context.org_x = v1; render_context.org_y = v2; } else if (mystrcmp(&p, "t")) { double v[3]; int v1, v2; double v3; int cnt; long long t1, t2, t, delta_t; double k; skip('('); for (cnt = 0; cnt < 3; ++cnt) { if (*p == '\\') break; v[cnt] = strtod(p, &p); skip(','); } if (cnt == 3) { v1 = v[0]; v2 = v[1]; v3 = v[2]; } else if (cnt == 2) { v1 = v[0]; v2 = v[1]; v3 = 1.; } else if (cnt == 1) { v1 = 0; v2 = render_context.event->Duration; v3 = v[0]; } else { // cnt == 0 v1 = 0; v2 = render_context.event->Duration; v3 = 1.; } render_context.detect_collisions = 0; t1 = v1; t2 = v2; delta_t = v2 - v1; t = frame_context.time - render_context.event->Start; // FIXME: move to render_context if (t < t1) k = 0.; else if (t > t2) k = 1.; else k = ((double)(t - t1)) / delta_t; while (*p == '\\') p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's skip_all(')'); // FIXME: better skip(')'), but much more tags support required } else if (mystrcmp(&p, "clip")) { int x0, y0, x1, y1; int res = 1; skip('('); res &= mystrtoi(&p, 10, &x0); skip(','); res &= mystrtoi(&p, 10, &y0); skip(','); res &= mystrtoi(&p, 10, &x1); skip(','); res &= mystrtoi(&p, 10, &y1); skip(')'); if (res) { render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr; render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr; render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr; render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr; } else { render_context.clip_x0 = 0; render_context.clip_y0 = 0; render_context.clip_x1 = frame_context.track->PlayResX; render_context.clip_y1 = frame_context.track->PlayResY; } } else if (mystrcmp(&p, "c")) { uint32_t val; if (!strtocolor(&p, &val)) val = render_context.style->PrimaryColour; mp_msg(MSGT_GLOBAL, MSGL_DBG2, "color: %X\n", val); change_color(&render_context.c1, val, pwr); } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) { char n = *(p-2); char cmd = *(p-1); uint32_t* pcolor; uint32_t val; assert((n >= '1') && (n <= '4')); if (!strtocolor(&p, &val)) switch(n) { case '1': val = render_context.style->PrimaryColour; break; case '2': val = render_context.style->SecondaryColour; break; case '3': val = render_context.style->OutlineColour; break; case '4': val = render_context.style->BackColour; break; default : val = 0; break; // impossible due to assert; avoid compilation warning } switch (n) { case '1': pcolor = &render_context.c1; break; case '2': pcolor = &render_context.c2; break; case '3': pcolor = &render_context.c3; break; case '4': pcolor = &render_context.c4; break; default : pcolor = 0; break; } switch (cmd) { case 'c': change_color(pcolor, val, pwr); break; case 'a': change_alpha(pcolor, val >> 24, pwr); break; default: mp_msg(MSGT_GLOBAL, MSGL_WARN, "Bad command: %c%c\n", n, cmd); break; } mp_msg(MSGT_GLOBAL, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, *pcolor); } else if (mystrcmp(&p, "r")) { render_context.c1 = render_context.style->PrimaryColour; render_context.c2 = render_context.style->SecondaryColour; render_context.c3 = render_context.style->OutlineColour; render_context.c4 = render_context.style->BackColour; render_context.font_size = render_context.style->FontSize; if (render_context.family) free(render_context.family); render_context.family = strdup(render_context.style->FontName); render_context.bold = - render_context.style->Bold; render_context.italic = - render_context.style->Italic; update_font(); if (render_context.stroker) { double border = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.; change_border(border); } render_context.scale_x = render_context.style->ScaleX; render_context.scale_y = render_context.style->ScaleY; render_context.hspacing = 0; // FIXME // FIXME: does not reset unsupported attributes. } else if (mystrcmp(&p, "be")) { int val; mystrtoi(&p, 10, &val); mp_msg(MSGT_GLOBAL, MSGL_V, "be unimplemented \n"); } else if (mystrcmp(&p, "b")) { int b; if (mystrtoi(&p, 10, &b)) render_context.bold = b; else render_context.bold = - render_context.style->Bold; update_font(); } else if (mystrcmp(&p, "i")) { int i; if (mystrtoi(&p, 10, &i)) render_context.italic = i; else render_context.italic = - render_context.style->Italic; update_font(); } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) { int val = strtol(p, &p, 10); render_context.effect_type = EF_KARAOKE_KF; render_context.effect_timing = val * 10; } else if (mystrcmp(&p, "ko")) { int val = strtol(p, &p, 10); render_context.effect_type = EF_KARAOKE_KO; render_context.effect_timing = val * 10; } else if (mystrcmp(&p, "k")) { int val = strtol(p, &p, 10); render_context.effect_type = EF_KARAOKE; render_context.effect_timing = val * 10; } return p; #undef skip #undef skip_all } /** * \brief Get next ucs4 char from string, parsing and executing style overrides * \param str string pointer * \return ucs4 code of the next char * On return str points to the unparsed part of the string */ static unsigned get_next_char(char** str) { char* p = *str; unsigned chr; if (*p == '{') { // '\0' goes here p++; while (1) { p = parse_tag(p, 1.); if (*p == '}') { // end of tag p++; if (*p == '{') { p++; continue; } else break; } else if (*p != '\\') mp_msg(MSGT_GLOBAL, MSGL_V, "Unable to parse: \"%s\" \n", p); if (*p == 0) break; } } if (*p == '\t') { ++p; *str = p; return ' '; } if (*p == '\\') { if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) { p += 2; *str = p; return '\n'; } else if (*(p+1) == 'n') { p += 2; *str = p; return ' '; } } chr = utf8_get_char(&p); *str = p; return chr; } /** * \brief Start new event. Reset render_context. */ static int init_render_context(ass_event_t* event) { int error; // init render_context render_context.event = event; render_context.style = frame_context.track->styles + event->Style; render_context.font_size = render_context.style->FontSize; render_context.evt_type = EVENT_NORMAL; render_context.alignment = 0; render_context.rotation = M_PI * render_context.style->Angle / 180.; render_context.pos_x = 0; render_context.pos_y = 0; render_context.org_x = 0; render_context.org_y = 0; render_context.scale_x = render_context.style->ScaleX; render_context.scale_y = render_context.style->ScaleY; render_context.hspacing = 0; render_context.c1 = render_context.style->PrimaryColour; render_context.c2 = render_context.style->SecondaryColour; render_context.c3 = render_context.style->OutlineColour; render_context.c4 = render_context.style->BackColour; render_context.clip_x0 = 0; render_context.clip_y0 = 0; render_context.clip_x1 = frame_context.track->PlayResX; render_context.clip_y1 = frame_context.track->PlayResY; render_context.detect_collisions = 1; if (render_context.family) free(render_context.family); render_context.family = strdup(render_context.style->FontName); render_context.bold = - render_context.style->Bold; // style value for bold text is -1 render_context.italic = - render_context.style->Italic; update_font(); if (render_context.face) { #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1)) error = FT_Stroker_New( ass_instance->library, &render_context.stroker ); #else // < 2.2 error = FT_Stroker_New( render_context.face->memory, &render_context.stroker ); #endif if ( error ) { mp_msg(MSGT_GLOBAL, MSGL_V, "failed to get stroker\n"); render_context.stroker = 0; } else { // FIXME: probably wrong when render_context.Border == 3 double border = (render_context.style->BorderStyle == 1) ? render_context.style->Outline : 1.; change_border(border); } } return 0; } static int free_render_context(void) { if (render_context.stroker != 0) { FT_Stroker_Done(render_context.stroker); render_context.stroker = 0; } return 0; } /** * \brief Get normal and outline glyphs from cache (if possible) or font face * \param index face glyph index * \param symbol ucs4 char * \param info out: struct filled with extracted data * \param advance advance vector of the extracted glyph * \return 0 on success */ static int get_glyph(int index, int symbol, glyph_info_t* info, FT_Vector* advance) { int error; glyph_hash_val_t* val; glyph_hash_key_t* key = &(info->hash_key); key->face = render_context.face; key->size = render_context.font_size; key->index = index; key->outline = (render_context.border * 0xFFFF); // convert to 16.16 key->scale_x = (render_context.scale_x * 0xFFFF); key->scale_y = (render_context.scale_y * 0xFFFF); key->angle = (render_context.rotation * 0xFFFF); key->advance = *advance; key->bold = render_context.bold; key->italic = render_context.italic; key->bitmap = 1; // looking for bitmap glyph val = cache_find_glyph(key); // val = 0; if (val) { // bitmap glyph found, no need for FT_Glyph_Copy info->glyph = val->glyph; info->outline_glyph = val->outline_glyph; info->bbox = val->bbox_scaled; info->advance.x = val->advance.x; info->advance.y = val->advance.y; info->bitmap = 1; // bitmap glyph return 0; } // not found, get a new outline glyph from face // mp_msg(MSGT_GLOBAL, MSGL_INFO, "miss, index = %d, symbol = %c, adv = (%d, %d)\n", index, symbol, advance->x, advance->y); error = FT_Load_Glyph(render_context.face, index, FT_LOAD_NO_BITMAP ); if (error) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "Error loading glyph\n"); return error; } #if (FREETYPE_MAJOR > 2) || \ ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR >= 2)) || \ ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR == 1) && (FREETYPE_PATCH >= 10)) // FreeType >= 2.1.10 required if (!(render_context.face->style_flags & FT_STYLE_FLAG_ITALIC) && ((render_context.italic == 1) || (render_context.italic > 55))) { FT_GlyphSlot_Oblique(render_context.face->glyph); } #endif error = FT_Get_Glyph(render_context.face->glyph, &(info->glyph)); if (error) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "Error getting glyph\n"); return error; } info->advance.x = info->glyph->advance.x >> 10; info->advance.y = info->glyph->advance.y >> 10; info->outline_glyph = info->glyph; error = FT_Glyph_Stroke( &(info->outline_glyph), render_context.stroker, 0 ); // don't destroy original if (error) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "FT_Glyph_Stroke error %d \n", error); FT_Glyph_Copy(info->glyph, &info->outline_glyph); } info->bitmap = 0; // outline glyph return 0; } /** * \brief rearrange text between lines * \param max_text_width maximal text line width in pixels * The algo is similar to the one in libvo/sub.c: * 1. Place text, wrapping it when current line is full * 2. Try moving words from the end of a line to the beginning of the next one while it reduces * the difference in lengths between this two lines. * The result may not be optimal, but usually is good enough. */ static void wrap_lines_smart(int max_text_width) { int i, j; glyph_info_t *cur, *s1, *e1, *s2, *s3, *w; int last_space; int break_type; int exit; int pen_shift_x; int pen_shift_y; int max_asc, max_desc; int cur_line; last_space = -1; text_info.n_lines = 1; break_type = 0; s1 = text_info.glyphs; // current line start for (i = 0; i < text_info.length; ++i) { int break_at, s_offset, len; cur = text_info.glyphs + i; break_at = -1; s_offset = s1->bbox.xMin + s1->pos.x; len = (cur->bbox.xMax + cur->pos.x) - s_offset; if (cur->symbol == '\n') { break_type = 2; break_at = i; mp_msg(MSGT_GLOBAL, MSGL_DBG2, "forced line break at %d\n", break_at); } if (len >= max_text_width) { break_type = 1; break_at = last_space; if (break_at == -1) break_at = i - 1; if (break_at == -1) break_at = 0; mp_msg(MSGT_GLOBAL, MSGL_DBG2, "overfill at %d\n", i); mp_msg(MSGT_GLOBAL, MSGL_DBG2, "line break at %d\n", break_at); } if (break_at != -1) { // need to use one more line // marking break_at+1 as start of a new line int lead = break_at + 1; // the first symbol of the new line if (text_info.n_lines >= MAX_LINES) { // to many lines ! // no more linebreaks for (j = lead; j < text_info.length; ++j) text_info.glyphs[j].linebreak = 0; break; } if (lead < text_info.length) text_info.glyphs[lead].linebreak = break_type; last_space = -1; s1 = text_info.glyphs + lead; s_offset = s1->bbox.xMin + s1->pos.x; text_info.n_lines ++; } if (cur->symbol == ' ') last_space = i; } #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y)) exit = 0; while (!exit) { exit = 1; w = s3 = text_info.glyphs; s1 = s2 = 0; for (i = 0; i <= text_info.length; ++i) { cur = text_info.glyphs + i; if ((i == text_info.length) || cur->linebreak) { s1 = s2; s2 = s3; s3 = cur; // printf("line: %d, %d, %d \n", s1 - text_info.glyphs, s2 - text_info.glyphs, s3 - text_info.glyphs); if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft' int l1, l2, l1_new, l2_new; w = s2; do { --w; } while ((w > s1) && (w->symbol == ' ')); do { --w; } while ((w > s1) && (w->symbol != ' ')); e1 = w; do { --e1; } while ((e1 > s1) && (e1->symbol == ' ')); if (w->symbol == ' ') ++w; // printf("check: %d, %d, %d, w: %d, e: %d \n", s1 - text_info.glyphs, s2 - text_info.glyphs, s3 - text_info.glyphs, // w - text_info.glyphs, e1 - text_info.glyphs); l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x); l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x); l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x); l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x); if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) { w->linebreak = 1; s2->linebreak = 0; exit = 0; } } } if (i == text_info.length) break; } } assert(text_info.n_lines >= 1); #undef DIFF text_info.height = 0; max_asc = max_desc = 0; cur_line = 0; for (i = 0; i < text_info.length + 1; ++i) { if ((i == text_info.length) || text_info.glyphs[i].linebreak) { text_info.lines[cur_line].asc = max_asc; text_info.lines[cur_line].desc = max_desc; text_info.height += max_asc + max_desc; cur_line ++; max_asc = max_desc = 0; } if (i < text_info.length) { cur = text_info.glyphs + i; if (cur->asc > max_asc) max_asc = cur->asc * render_context.scale_y; if (cur->desc > max_desc) max_desc = cur->desc * render_context.scale_y; } } pen_shift_x = 0; pen_shift_y = 0; cur_line = 1; for (i = 0; i < text_info.length; ++i) { cur = text_info.glyphs + i; if (cur->linebreak) { int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc; cur_line ++; pen_shift_x = - cur->pos.x; pen_shift_y += (height >> 6) + global_settings->line_spacing; mp_msg(MSGT_GLOBAL, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y); } cur->pos.x += pen_shift_x; cur->pos.y += pen_shift_y; } // printf("============= \n"); } /** * \brief determine karaoke effects * Karaoke effects cannot be calculated during parse stage (get_next_char()), * so they are done in a separate step. * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's * (the first glyph of the karaoke word)'s effect_type and effect_timing. * This function: * 1. sets effect_type for all glyphs in the word (_karaoke_ word) * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts * (left part is filled with PrimaryColour, right one - with SecondaryColour). */ static void process_karaoke_effects(void) { glyph_info_t *cur, *cur2; glyph_info_t *s1, *e1; // start and end of the current word glyph_info_t *s2; // start of the next word int i; int timing; // current timing int tm_start, tm_end; // timings at start and end of the current word int tm_current; double dt; int x; int x_start, x_end; tm_current = frame_context.time - render_context.event->Start; timing = 0; s1 = s2 = 0; for (i = 0; i <= text_info.length; ++i) { cur = text_info.glyphs + i; if ((i == text_info.length) || (cur->effect_type != EF_NONE)) { s1 = s2; s2 = cur; if (s1) { e1 = s2 - 1; tm_start = timing; tm_end = timing + s1->effect_timing; timing = tm_end; x_start = s1->bbox.xMin + s1->pos.x; x_end = e1->bbox.xMax + e1->pos.x; dt = (tm_current - tm_start); if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) { if (dt > 0) x = x_end + 1; else x = x_start; } else if (s1->effect_type == EF_KARAOKE_KF) { dt /= (tm_end - tm_start); x = x_start + (x_end - x_start) * dt; } else { mp_msg(MSGT_GLOBAL, MSGL_ERR, "Unknown effect type (internal error) \n"); continue; } for (cur2 = s1; cur2 <= e1; ++cur2) { cur2->effect_type = s1->effect_type; cur2->effect_timing = x - cur2->pos.x; } } } } } static int get_face_ascender(FT_Face face) { int v = face->size->metrics.ascender; if (!v) v = FT_MulFix(face->bbox.yMax, face->size->metrics.y_scale); return v; } static int get_face_descender(FT_Face face) { int v = face->size->metrics.descender; if (!v) v = FT_MulFix(face->bbox.yMin, face->size->metrics.y_scale); return -v; } /** * \brief Main ass rendering function, glues everything together * \param event event to render * Process event, appending resulting ass_image_t's to images_root. */ int ass_render_event(ass_event_t* event) { char* p; FT_UInt glyph_index; FT_Bool use_kerning; FT_UInt previous; FT_UInt num_glyphs; FT_Vector pen; int error; unsigned code; FT_BBox bbox; int i, j; FT_Vector shift; int MarginL, MarginR, MarginV; int max_text_width; ass_style_t* style = frame_context.track->styles + event->Style; int last_break; int alignment, halign, valign; int device_x, device_y; init_render_context(event); text_info.length = 0; pen.x = 0; pen.y = 0; previous = 0; num_glyphs = 0; p = event->Text; if (!p) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "Empty event!\n"); return 0; } // Event parsing. while (1) { render_context.effect_type = EF_NONE; // get next char, executing style override // this affects render_context code = get_next_char(&p); // face could have been changed in get_next_char if (!render_context.face) { free_render_context(); return 0; } if (code == 0) break; use_kerning = FT_HAS_KERNING(render_context.face); if (text_info.length >= MAX_GLYPHS) { mp_msg(MSGT_GLOBAL, MSGL_WARN, "\nMAX_GLYPHS reached: event %d, start = %llu, duration = %llu\n Text = %s\n", (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text); break; } glyph_index = FT_Get_Char_Index( render_context.face, code); if ( use_kerning && previous && glyph_index ) { FT_Vector delta; FT_Get_Kerning( render_context.face, previous, glyph_index, FT_KERNING_DEFAULT, &delta ); pen.x += delta.x; pen.y += delta.y; } shift.x = pen.x & 63; shift.y = pen.y & 63; if ((render_context.scale_x != 1.) || (render_context.scale_y != 1.) || (frame_context.font_scale_x != 1.)) { FT_Matrix matrix; matrix.xx = (FT_Fixed)( render_context.scale_x * frame_context.font_scale_x * 0x10000L ); matrix.xy = (FT_Fixed)( 0 * 0x10000L ); matrix.yx = (FT_Fixed)( 0 * 0x10000L ); matrix.yy = (FT_Fixed)( render_context.scale_y * 0x10000L ); FT_Set_Transform( render_context.face, &matrix, &shift ); } else { FT_Set_Transform(render_context.face, 0, &shift); } error = get_glyph(glyph_index, code, text_info.glyphs + text_info.length, &shift); if (error) { continue; } text_info.glyphs[text_info.length].pos.x = pen.x >> 6; text_info.glyphs[text_info.length].pos.y = pen.y >> 6; pen.x += text_info.glyphs[text_info.length].advance.x; pen.x += render_context.hspacing; pen.y += text_info.glyphs[text_info.length].advance.y; // if it's an outline glyph, we still need to fill the bbox if (text_info.glyphs[text_info.length].bitmap != 1) { FT_Glyph_Get_CBox( text_info.glyphs[text_info.length].glyph, FT_GLYPH_BBOX_PIXELS, &(text_info.glyphs[text_info.length].bbox) ); } previous = glyph_index; text_info.glyphs[text_info.length].symbol = code; text_info.glyphs[text_info.length].linebreak = 0; text_info.glyphs[text_info.length].c1 = render_context.c1; text_info.glyphs[text_info.length].c2 = render_context.c2; text_info.glyphs[text_info.length].c3 = render_context.c3; text_info.glyphs[text_info.length].c4 = render_context.c4; text_info.glyphs[text_info.length].effect_type = render_context.effect_type; text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing; text_info.glyphs[text_info.length].asc = get_face_ascender(render_context.face); text_info.glyphs[text_info.length].desc = get_face_descender(render_context.face); text_info.length++; } if (text_info.length == 0) { // no valid symbols in the event; this can be smth like {comment} free_render_context(); return 0; } // depends on glyph x coordinates being monotonous, so it should be done before line wrap process_karaoke_effects(); // calculate max length of a line MarginL = (event->MarginL) ? event->MarginL : style->MarginL; MarginR = (event->MarginR) ? event->MarginR : style->MarginR; MarginV = (event->MarginV) ? event->MarginV : style->MarginV; max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL); mp_msg(MSGT_GLOBAL, MSGL_DBG2, "normal text width: %d\n", max_text_width); // rearrange text in several lines wrap_lines_smart(max_text_width); // alignments alignment = render_context.alignment; if (!alignment) alignment = render_context.style->Alignment; halign = alignment & 3; valign = alignment & 12; // align text last_break = -1; for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line if ((i == text_info.length) || text_info.glyphs[i].linebreak) { int width, shift; glyph_info_t* first_glyph = text_info.glyphs + last_break + 1; glyph_info_t* last_glyph = text_info.glyphs + i - 1; while ((last_glyph >= first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0))) last_glyph --; width = last_glyph->pos.x + last_glyph->bbox.xMax - first_glyph->pos.x - first_glyph->bbox.xMin; shift = - first_glyph->bbox.xMin; // now text line starts exactly at 0 (left margin) if (halign == HALIGN_LEFT) { // left aligned, no action } else if (halign == HALIGN_RIGHT) { // right aligned shift = max_text_width - width; } else if (halign == HALIGN_CENTER) { // centered shift = (max_text_width - width) / 2; } for (j = last_break + 1; j < i; ++j) { text_info.glyphs[j].pos.x += shift; } last_break = i - 1; } } // determing text bounding box compute_string_bbox(&text_info, &bbox); // determine device coordinates for text // FIXME: using current font descender, ascender and height here is wrong. // correct way is using max(descender) over all the fonts used in a line // the same for height and ascender if (render_context.evt_type == EVENT_NORMAL) { device_x = x2scr(MarginL); if (valign == VALIGN_TOP) { // toptitle device_y = y2scr_top(MarginV) + (text_info.lines[0].asc >> 6); if (render_context.detect_collisions) { device_y += frame_context.add_top_margin; frame_context.add_top_margin += (text_info.height >> 6); } } else if (valign == VALIGN_CENTER) { // midtitle int scr_y = y2scr(frame_context.track->PlayResY / 2); device_y = scr_y - (bbox.yMax - bbox.yMin) / 2; } else { // subtitle int scr_y; if (valign != VALIGN_SUB) mp_msg(MSGT_GLOBAL, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n"); scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV); device_y = scr_y; device_y -= (text_info.height >> 6); device_y += (text_info.lines[0].asc >> 6); if (render_context.detect_collisions) { device_y -= frame_context.add_bottom_margin; frame_context.add_bottom_margin += (text_info.height >> 6); } } } else if (render_context.evt_type == EVENT_POSITIONED) { int align_shift_x = 0; int align_shift_y = 0; mp_msg(MSGT_GLOBAL, MSGL_DBG2, "positioned event at %d, %d\n", render_context.pos_x, render_context.pos_y); switch(halign) { case HALIGN_LEFT: align_shift_x = - bbox.xMin; break; case HALIGN_CENTER: align_shift_x = - (bbox.xMax + bbox.xMin) /2; break; case HALIGN_RIGHT: align_shift_x = - bbox.xMax; break; } switch(valign) { case VALIGN_TOP: align_shift_y = - bbox.yMin; break; case VALIGN_CENTER: align_shift_y = - (bbox.yMax + bbox.yMin) /2; break; case VALIGN_SUB: align_shift_y = - bbox.yMax; break; } device_x = x2scr(render_context.pos_x) + align_shift_x; device_y = y2scr(render_context.pos_y) + align_shift_y; } else { mp_msg(MSGT_GLOBAL, MSGL_V, "unknown evt_type\n"); device_x = 10; device_y = 10; } // fix clip coordinates (they depend on alignment) render_context.clip_x0 = x2scr(render_context.clip_x0); render_context.clip_x1 = x2scr(render_context.clip_x1); if (render_context.evt_type == EVENT_NORMAL) { if (valign == VALIGN_TOP) { render_context.clip_y0 = y2scr_top(render_context.clip_y0); render_context.clip_y1 = y2scr_top(render_context.clip_y1); } else if (valign == VALIGN_CENTER) { render_context.clip_y0 = y2scr(render_context.clip_y0); render_context.clip_y1 = y2scr(render_context.clip_y1); } else if (valign == VALIGN_SUB) { render_context.clip_y0 = y2scr_sub(render_context.clip_y0); render_context.clip_y1 = y2scr_sub(render_context.clip_y1); } } else if (render_context.evt_type == EVENT_POSITIONED) { render_context.clip_y0 = y2scr(render_context.clip_y0); render_context.clip_y1 = y2scr(render_context.clip_y1); } // rotate glyphs if needed if (render_context.rotation != 0.) { double angle = render_context.rotation; FT_Vector center; FT_Matrix matrix_rotate; matrix_rotate.xx = (FT_Fixed)( cos( angle ) * 0x10000L ); matrix_rotate.xy = (FT_Fixed)( -sin( angle ) * 0x10000L ); matrix_rotate.yx = (FT_Fixed)( sin( angle ) * 0x10000L ); matrix_rotate.yy = (FT_Fixed)( cos( angle ) * 0x10000L ); if (((render_context.org_x != 0) || (render_context.org_y != 0)) && (render_context.evt_type == EVENT_POSITIONED)) { center.x = render_context.org_x; center.y = render_context.org_y; } else { FT_BBox str_bbox; center.x = text_info.glyphs[0].pos.x + device_x; center.y = text_info.glyphs[0].pos.y + device_y; compute_string_bbox(&text_info, &str_bbox); center.x += (str_bbox.xMax - str_bbox.xMin) / 2; center.y += (str_bbox.yMax - str_bbox.yMin) / 2; } // mp_msg(MSGT_GLOBAL, MSGL_DBG2, "\ncenter: %d, %d\n", center.x, center.y); for (i = 0; i < text_info.length; ++i) { glyph_info_t* info = text_info.glyphs + i; // calculating shift vector // shift = (position - center)*M - (position - center) FT_Vector start; FT_Vector start_old; // mp_msg(MSGT_GLOBAL, MSGL_INFO, "start: (%d, %d) + (%d, %d) - (%d, %d) = (%d, %d)\n", info->pos.x, info->pos.y, device_x, device_y, center.x, center.y, // info->pos.x + device_x - center.x, info->pos.y + device_y - center.y); start.x = (info->pos.x + device_x - center.x) << 6; start.y = - (info->pos.y + device_y - center.y) << 6; start_old.x = start.x; start_old.y = start.y; // mp_msg(MSGT_GLOBAL, MSGL_INFO, "start: %d, %d\n", start.x / 64, start.y / 64); FT_Vector_Transform(&start, &matrix_rotate); start.x -= start_old.x; start.y -= start_old.y; info->pos.x += start.x >> 6; info->pos.y -= start.y >> 6; // mp_msg(MSGT_GLOBAL, MSGL_DBG2, "shift: %d, %d\n", start.x / 64, start.y / 64); if (info->bitmap != 1) { FT_Glyph_Transform( info->glyph, &matrix_rotate, 0 ); FT_Glyph_Transform( info->outline_glyph, &matrix_rotate, 0 ); } } } // render render_text(&text_info, device_x, device_y); free_render_context(); return 0; } void ass_configure(ass_instance_t* priv, const ass_settings_t* config) { memcpy(&priv->settings, config, sizeof(ass_settings_t)); } /** * \brief Start a new frame */ int ass_start_frame(ass_instance_t *priv, ass_track_t* track, long long now) { ass_instance = priv; global_settings = &priv->settings; if (!priv->settings.frame_width && !priv->settings.frame_height) return 1; // library not initialized frame_context.ass_priv = priv; frame_context.width = global_settings->frame_width; frame_context.height = global_settings->frame_height; frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin; frame_context.track = track; frame_context.add_bottom_margin = 0; frame_context.add_top_margin = 0; frame_context.time = now; ass_lazy_track_init(); if (frame_context.width * track->PlayResY == frame_context.height * track->PlayResX) frame_context.font_scale_x = 1.; else frame_context.font_scale_x = ((double)(frame_context.width * track->PlayResY)) / (frame_context.height * track->PlayResX); priv->n_images = 0; return 0; } /** * \brief End a frame, give out rendering results * \return list of ass_image_t */ ass_image_t* ass_end_frame(void) { ass_instance_t* priv = ass_instance; if (priv->n_images) { int i; for (i = 0; i < priv->n_images - 1; ++i) priv->images_root[i].next = priv->images_root + i + 1; priv->images_root[priv->n_images - 1].next = 0; return priv->images_root; } else { return 0; } } /** * \brief render a frame * \param priv library handle * \param track track * \param now current video timestamp (ms) */ ass_image_t* ass_render_frame(ass_instance_t *priv, ass_track_t* track, long long now) { int i, rc; rc = ass_start_frame(priv, track, now); if (rc != 0) // some error return 0; for (i = 0; i < track->n_events; ++i) { ass_event_t* event = track->events + i; if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) { ass_render_event(event); } } return ass_end_frame(); }