Mercurial > mplayer.hg
view loader/dshow/DS_AudioDecoder.c @ 33263:5f527a9a9521
Add an exit function.
This function will allow performing clean-up operations.
(MPlayer calls guiDone() before exiting, but only if the GUI has been
initialized, i.e. if guiInit() has been called successfully. Any
exit_player()/exit_player_with_rc() after GUI's cfg_read() until
guiInit(), or any exit_player() during guiInit() itself will end the GUI
without calling guiDone(). This exit function will at least handle
abortions during guiInit() itself. It will be called twice in case of an
guiExit() after GUI initialization - first directly, next by guiDone()
via MPlayer's exit_player_with_rc().)
author | ib |
---|---|
date | Tue, 03 May 2011 12:19:22 +0000 |
parents | 008338d7679f |
children |
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/******************************************************** DirectShow audio decoder Copyright 2001 Eugene Kuznetsov (divx@euro.ru) *********************************************************/ #include "config.h" #include "libwin32.h" #include "DS_Filter.h" struct DS_AudioDecoder { WAVEFORMATEX in_fmt; AM_MEDIA_TYPE m_sOurType, m_sDestType; DS_Filter* m_pDS_Filter; char* m_sVhdr; char* m_sVhdr2; }; #include "DS_AudioDecoder.h" #ifdef WIN32_LOADER #include "loader/ldt_keeper.h" #endif #include <string.h> #include <stdio.h> #include <stdlib.h> typedef long STDCALL (*GETCLASS) (GUID*, GUID*, void**); static SampleProcUserData sampleProcData; DS_AudioDecoder * DS_AudioDecoder_Open(char* dllname, GUID* guid, WAVEFORMATEX* wf) //DS_AudioDecoder * DS_AudioDecoder_Create(const CodecInfo * info, const WAVEFORMATEX* wf) { DS_AudioDecoder *this; int sz; WAVEFORMATEX* pWF; #ifdef WIN32_LOADER Setup_LDT_Keeper(); Setup_FS_Segment(); #endif this = malloc(sizeof(DS_AudioDecoder)); sz = 18 + wf->cbSize; this->m_sVhdr = malloc(sz); memcpy(this->m_sVhdr, wf, sz); this->m_sVhdr2 = malloc(18); memcpy(this->m_sVhdr2, this->m_sVhdr, 18); pWF = (WAVEFORMATEX*)this->m_sVhdr2; pWF->wFormatTag = 1; pWF->wBitsPerSample = 16; pWF->nBlockAlign = pWF->nChannels * (pWF->wBitsPerSample + 7) / 8; pWF->cbSize = 0; pWF->nAvgBytesPerSec = pWF->nBlockAlign * pWF->nSamplesPerSec; memcpy(&this->in_fmt,wf,sizeof(WAVEFORMATEX)); memset(&this->m_sOurType, 0, sizeof(this->m_sOurType)); this->m_sOurType.majortype=MEDIATYPE_Audio; this->m_sOurType.subtype=MEDIASUBTYPE_PCM; this->m_sOurType.subtype.f1=wf->wFormatTag; this->m_sOurType.formattype=FORMAT_WaveFormatEx; this->m_sOurType.lSampleSize=wf->nBlockAlign; this->m_sOurType.bFixedSizeSamples=1; this->m_sOurType.bTemporalCompression=0; this->m_sOurType.pUnk=0; this->m_sOurType.cbFormat=sz; this->m_sOurType.pbFormat=this->m_sVhdr; memset(&this->m_sDestType, 0, sizeof(this->m_sDestType)); this->m_sDestType.majortype=MEDIATYPE_Audio; this->m_sDestType.subtype=MEDIASUBTYPE_PCM; // this->m_sDestType.subtype.f1=pWF->wFormatTag; this->m_sDestType.formattype=FORMAT_WaveFormatEx; this->m_sDestType.bFixedSizeSamples=1; this->m_sDestType.bTemporalCompression=0; this->m_sDestType.lSampleSize=pWF->nBlockAlign; if (wf->wFormatTag == 0x130) // ACEL hack to prevent memory corruption // obviosly we are missing something here this->m_sDestType.lSampleSize *= 288; this->m_sDestType.pUnk=0; this->m_sDestType.cbFormat=18; //pWF->cbSize; this->m_sDestType.pbFormat=this->m_sVhdr2; //print_wave_header(this->m_sVhdr, MSGL_V); //print_wave_header(this->m_sVhdr2, MSGL_V); /*try*/ { this->m_pDS_Filter = DS_FilterCreate(dllname, guid, &this->m_sOurType, &this->m_sDestType,&sampleProcData); if( !this->m_pDS_Filter ) { free(this); return NULL; } //Commit should be done before binary codec start this->m_pDS_Filter->m_pAll->vt->Commit(this->m_pDS_Filter->m_pAll); this->m_pDS_Filter->Start(this->m_pDS_Filter); } /* catch (FatalError& e) { e.PrintAll(); delete[] m_sVhdr; delete[] m_sVhdr2; delete m_pDS_Filter; throw; } */ return this; } void DS_AudioDecoder_Destroy(DS_AudioDecoder *this) { free(this->m_sVhdr); free(this->m_sVhdr2); DS_Filter_Destroy(this->m_pDS_Filter); free(this); } int DS_AudioDecoder_Convert(DS_AudioDecoder *this, const void* in_data, unsigned int in_size, void* out_data, unsigned int out_size, unsigned int* size_read, unsigned int* size_written) { unsigned int written = 0; unsigned int read = 0; if (!in_data || !out_data) return -1; #ifdef WIN32_LOADER Setup_FS_Segment(); #endif in_size -= in_size%this->in_fmt.nBlockAlign; while (in_size>0) { IMediaSample* sample=0; char* ptr; int result; this->m_pDS_Filter->m_pAll->vt->GetBuffer(this->m_pDS_Filter->m_pAll, &sample, 0, 0, 0); if (!sample) { Debug printf("DS_AudioDecoder::Convert() Error: null sample\n"); break; } sample->vt->SetActualDataLength(sample, this->in_fmt.nBlockAlign); sample->vt->GetPointer(sample, (BYTE **)&ptr); memcpy(ptr, (const uint8_t*)in_data + read, this->in_fmt.nBlockAlign); sample->vt->SetSyncPoint(sample, 1); sample->vt->SetPreroll(sample, 0); result = this->m_pDS_Filter->m_pImp->vt->Receive(this->m_pDS_Filter->m_pImp, sample); if (result) Debug printf("DS_AudioDecoder::Convert() Error: putting data into input pin %x\n", result); if ((written + sampleProcData.frame_size) > out_size) { sample->vt->Release((IUnknown*)sample); break; } memcpy((uint8_t*)out_data + written, sampleProcData.frame_pointer, sampleProcData.frame_size); sample->vt->Release((IUnknown*)sample); read+=this->in_fmt.nBlockAlign; written+=sampleProcData.frame_size; break; } if (size_read) *size_read = read; if (size_written) *size_written = written; return 0; } int DS_AudioDecoder_GetSrcSize(DS_AudioDecoder *this, int dest_size) { double efficiency =(double) this->in_fmt.nAvgBytesPerSec / (this->in_fmt.nSamplesPerSec*this->in_fmt.nBlockAlign); int frames = (int)(dest_size*efficiency); if (frames < 1) frames = 1; return frames * this->in_fmt.nBlockAlign; }