Mercurial > mplayer.hg
view loader/dshow/iunk.h @ 33263:5f527a9a9521
Add an exit function.
This function will allow performing clean-up operations.
(MPlayer calls guiDone() before exiting, but only if the GUI has been
initialized, i.e. if guiInit() has been called successfully. Any
exit_player()/exit_player_with_rc() after GUI's cfg_read() until
guiInit(), or any exit_player() during guiInit() itself will end the GUI
without calling guiDone(). This exit function will at least handle
abortions during guiInit() itself. It will be called twice in case of an
guiExit() after GUI initialization - first directly, next by guiDone()
via MPlayer's exit_player_with_rc().)
author | ib |
---|---|
date | Tue, 03 May 2011 12:19:22 +0000 |
parents | a8ea87c71d18 |
children |
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/* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #ifndef MPLAYER_IUNK_H #define MPLAYER_IUNK_H #include "guids.h" #define INHERIT_IUNKNOWN() \ long STDCALL ( *QueryInterface )(IUnknown * This, const GUID* riid, void **ppvObject); \ long STDCALL ( *AddRef )(IUnknown * This); \ long STDCALL ( *Release )(IUnknown * This); #define DECLARE_IUNKNOWN() \ int refcount; #define IMPLEMENT_IUNKNOWN(CLASSNAME) \ static long STDCALL CLASSNAME ## _QueryInterface(IUnknown * This, \ const GUID* riid, void **ppvObject) \ { \ CLASSNAME * me = (CLASSNAME *)This; \ GUID* r; unsigned int i = 0; \ Debug printf(#CLASSNAME "_QueryInterface(%p) called\n", This);\ if (!ppvObject) return E_POINTER; \ for(r=me->interfaces; i<sizeof(me->interfaces)/sizeof(me->interfaces[0]); r++, i++) \ if(!memcmp(r, riid, sizeof(*r))) \ { \ me->vt->AddRef((IUnknown*)This); \ *ppvObject=This; \ return 0; \ } \ Debug printf("Query failed! (GUID: 0x%x)\n", *(unsigned int*)riid); \ return E_NOINTERFACE; \ } \ \ static long STDCALL CLASSNAME ## _AddRef(IUnknown * This) \ { \ CLASSNAME * me=( CLASSNAME *)This; \ Debug printf(#CLASSNAME "_AddRef(%p) called (ref:%d)\n", This, me->refcount); \ return ++(me->refcount); \ } \ \ static long STDCALL CLASSNAME ## _Release(IUnknown * This) \ { \ CLASSNAME* me=( CLASSNAME *)This; \ Debug printf(#CLASSNAME "_Release(%p) called (new ref:%d)\n", This, me->refcount - 1); \ if(--(me->refcount) == 0) \ CLASSNAME ## _Destroy(me); \ return 0; \ } #endif /* MPLAYER_IUNK_H */