Mercurial > mplayer.hg
view loader/loader.h @ 33263:5f527a9a9521
Add an exit function.
This function will allow performing clean-up operations.
(MPlayer calls guiDone() before exiting, but only if the GUI has been
initialized, i.e. if guiInit() has been called successfully. Any
exit_player()/exit_player_with_rc() after GUI's cfg_read() until
guiInit(), or any exit_player() during guiInit() itself will end the GUI
without calling guiDone(). This exit function will at least handle
abortions during guiInit() itself. It will be called twice in case of an
guiExit() after GUI initialization - first directly, next by guiDone()
via MPlayer's exit_player_with_rc().)
author | ib |
---|---|
date | Tue, 03 May 2011 12:19:22 +0000 |
parents | db0bb7511440 |
children |
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/******************************************************** Win32 binary loader interface Copyright 2000 Eugene Kuznetsov (divx@euro.ru) Shamelessly stolen from Wine project *********************************************************/ /* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #ifndef MPLAYER_LOADER_H #define MPLAYER_LOADER_H #include "wine/windef.h" #include "wine/driver.h" #include "wine/mmreg.h" #include "wine/vfw.h" #include "wine/msacm.h" #include "wine/module.h" extern modref_list* local_wm; unsigned int GetPrivateProfileIntA_(const char* appname, const char* keyname, int default_value, const char* filename); int GetPrivateProfileStringA_(const char* appname, const char* keyname, const char* def_val, char* dest, unsigned int len, const char* filename); int WritePrivateProfileStringA_(const char* appname, const char* keyname, const char* string, const char* filename); INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id, LPSTR buffer, INT buflen ); #endif /* MPLAYER_LOADER_H */