Mercurial > mplayer.hg
view roqav.c @ 5456:600208b5b5d3
freeing codec in/out buffers is job of libmpcodecs, not demuxer
author | arpi |
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date | Mon, 01 Apr 2002 17:11:59 +0000 |
parents | 11f440fa5ee9 |
children |
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/* RoQ A/V decoder for the MPlayer program by Mike Melanson based on Dr. Tim Ferguson's RoQ document and accompanying source code found at: http://www.csse.monash.edu.au/~timf/videocodec.html */ #include <stdio.h> #include <stdlib.h> #include "config.h" #include "bswap.h" #include "mp_msg.h" #include "mp_image.h" #define LE_16(x) (le2me_16(*(unsigned short *)(x))) #define LE_32(x) (le2me_32(*(unsigned int *)(x))) #define CLAMP_S16(x) if (x < -32768) x = -32768; \ else if (x > 32767) x = 32767; #define SE_16BIT(x) if (x & 0x8000) x -= 0x10000; // RoQ chunk types #define RoQ_INFO 0x1001 #define RoQ_QUAD_CODEBOOK 0x1002 #define RoQ_QUAD_VQ 0x1011 #define RoQ_SOUND_MONO 0x1020 #define RoQ_SOUND_STEREO 0x1021 #define MAX_ROQ_CODEBOOK_SIZE 256 // codebook entry for 2x2 vector typedef struct { // upper and lower luminance value pairs of 2x2 vector: [y0 y1], [y2 y3] unsigned short v2_y_u; unsigned short v2_y_l; // chrominance components unsigned char u, v; // these variables are for rendering a doublesized 8x8 block; e.g.: // v2_y_rows12 = [y0 y0 y1 y1] // v2_y_rows34 = [y2 y2 y3 y3] unsigned long v2d_y_rows_12; unsigned long v2d_y_rows_34; // ex: v2_u_row1 = [u u] // v2_v_row2 = [v v] unsigned short v2d_u_rows_12; unsigned short v2d_v_rows_12; // maintain separate bytes for the luminance values as well unsigned char y0, y1, y2, y3; } roq_v2_codebook; // codebook entry for 4x4 vector typedef struct { unsigned char v2_index[4]; } roq_v4_codebook; typedef struct { roq_v2_codebook v2[MAX_ROQ_CODEBOOK_SIZE]; roq_v4_codebook v4[MAX_ROQ_CODEBOOK_SIZE]; mp_image_t *prev_frame; } roqvideo_info; // This function fills in the missing information for a v2 vector after // loading the Y, U and V values. inline void prep_v2(roq_v2_codebook *v2) { v2->v2_y_u = be2me_16((v2->y0 << 8) | v2->y1); v2->v2_y_l = be2me_16((v2->y2 << 8) | v2->y3); v2->v2d_y_rows_12 = be2me_32((v2->y0 << 24) | (v2->y0 << 16) | (v2->y1 << 8) | v2->y1); v2->v2d_y_rows_34 = be2me_32((v2->y2 << 24) | (v2->y2 << 16) | (v2->y3 << 8) | v2->y3); // no reason to swap these for endianness since they're the same bytes v2->v2d_u_rows_12 = (v2->u << 8) | v2->u; v2->v2d_v_rows_12 = (v2->v << 8) | v2->v; } inline void paint_v2double_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, roq_v2_codebook *v2, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride) { // render the luminance components *(unsigned int *)y_plane = v2->v2d_y_rows_12; y_plane += y_stride; *(unsigned int *)y_plane = v2->v2d_y_rows_12; y_plane += y_stride; *(unsigned int *)y_plane = v2->v2d_y_rows_34; y_plane += y_stride; *(unsigned int *)y_plane = v2->v2d_y_rows_34; // render the color planes *(unsigned short *)u_plane = v2->v2d_u_rows_12; u_plane += u_stride; *(unsigned short *)u_plane = v2->v2d_u_rows_12; *(unsigned short *)v_plane = v2->v2d_v_rows_12; v_plane += v_stride; *(unsigned short *)v_plane = v2->v2d_v_rows_12; } inline void paint_v4_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride, roq_v2_codebook *v2_a, roq_v2_codebook *v2_b, roq_v2_codebook *v2_c, roq_v2_codebook *v2_d) { // render luminance components ((unsigned short *)y_plane)[0] = v2_a->v2_y_u; ((unsigned short *)y_plane)[1] = v2_b->v2_y_u; y_plane += y_stride; ((unsigned short *)y_plane)[0] = v2_a->v2_y_l; ((unsigned short *)y_plane)[1] = v2_b->v2_y_l; y_plane += y_stride; ((unsigned short *)y_plane)[0] = v2_c->v2_y_u; ((unsigned short *)y_plane)[1] = v2_d->v2_y_u; y_plane += y_stride; ((unsigned short *)y_plane)[0] = v2_c->v2_y_l; ((unsigned short *)y_plane)[1] = v2_d->v2_y_l; // render the color planes u_plane[0] = v2_a->u; u_plane[1] = v2_b->u; u_plane += u_stride; u_plane[0] = v2_c->u; u_plane[1] = v2_d->u; v_plane[0] = v2_a->v; v_plane[1] = v2_b->v; v_plane += v_stride; v_plane[0] = v2_c->v; v_plane[1] = v2_d->v; } // This function copies the 4x4 block from the prev_*_planes to the // current *_planes. inline void copy_4x4_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, unsigned char *prev_y_plane, unsigned char *prev_u_plane, unsigned char *prev_v_plane, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride) { int i; // copy over the luminance components (4 rows, 1 uint each) for (i = 0; i < 4; i++) { *(unsigned int *)y_plane = *(unsigned int *)prev_y_plane; y_plane += y_stride; prev_y_plane += y_stride; } // copy the chrominance values for (i = 0; i < 2; i++) { *(unsigned short*)u_plane = *(unsigned short*)prev_u_plane; u_plane += u_stride; prev_u_plane += u_stride; *(unsigned short*)v_plane = *(unsigned short*)prev_v_plane; v_plane += v_stride; prev_v_plane += v_stride; } } // This function copies the 8x8 block from the prev_*_planes to the // current *_planes. inline void copy_8x8_block( unsigned char *y_plane, unsigned char *u_plane, unsigned char *v_plane, unsigned char *prev_y_plane, unsigned char *prev_u_plane, unsigned char *prev_v_plane, unsigned int y_stride, unsigned int u_stride, unsigned int v_stride) { int i; // copy over the luminance components (8 rows, 2 uints each) for (i = 0; i < 8; i++) { ((unsigned int *)y_plane)[0] = ((unsigned int *)prev_y_plane)[0]; ((unsigned int *)y_plane)[1] = ((unsigned int *)prev_y_plane)[1]; y_plane += y_stride; prev_y_plane += y_stride; } // copy the chrominance values for (i = 0; i < 4; i++) { *(unsigned int*)u_plane = *(unsigned int*)prev_u_plane; u_plane += u_stride; prev_u_plane += u_stride; *(unsigned int*)v_plane = *(unsigned int*)prev_v_plane; v_plane += v_stride; prev_v_plane += v_stride; } } // This function creates storage space for the vector codebooks. void *roq_decode_video_init(void) { roqvideo_info *info = (roqvideo_info *)calloc(sizeof(roqvideo_info), 1); info->prev_frame = NULL; return info; } #define EMPTY_ROQ_CODEWORD 0xFFFF0000 #define FETCH_NEXT_CODE() \ if (current_roq_codeword == EMPTY_ROQ_CODEWORD) \ { \ if (stream_ptr + 2 > encoded_size) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, \ "RoQ video: stream pointer just went out of bounds (1)\n"); \ return; \ } \ current_roq_codeword = (0x0000FFFF) | \ (encoded[stream_ptr + 0] << 16) | \ (encoded[stream_ptr + 1] << 24); \ stream_ptr += 2; \ } \ roq_code = ((current_roq_codeword >> 30) & 0x03); \ current_roq_codeword <<= 2; #define FETCH_NEXT_ARGUMENT() \ if (stream_ptr + 1 > encoded_size) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, \ "RoQ video: stream pointer just went out of bounds (2)\n"); \ return; \ } \ argument = encoded[stream_ptr++]; #define CHECK_PREV_FRAME() \ if (!info->prev_frame) \ { \ mp_msg(MSGT_DECVIDEO, MSGL_WARN, \ "RoQ video: can't handle motion vector when there's no previous frame\n"); \ return; \ } void roq_decode_video(void *context, unsigned char *encoded, int encoded_size, mp_image_t *mpi) { roqvideo_info *info = (roqvideo_info *)context; int stream_ptr = 0; int i, j; int chunk_length; int v2_count; int v4_count; int roq_code; unsigned int current_roq_codeword = EMPTY_ROQ_CODEWORD; unsigned char argument = 0; char mean_motion_x; char mean_motion_y; int mx, my; // for calculating the motion vector int mblock_x = 0; int mblock_y = 0; int quad8_x, quad8_y; // for pointing to 8x8 blocks in a macroblock int quad4_x, quad4_y; // for pointing to 4x4 blocks in an 8x8 block unsigned char *y_plane; unsigned char *u_plane; unsigned char *v_plane; unsigned char *prev_y_plane; unsigned char *prev_u_plane; unsigned char *prev_v_plane; unsigned int y_stride = mpi->stride[0]; unsigned int u_stride = mpi->stride[1]; unsigned int v_stride = mpi->stride[2]; roq_v4_codebook v4; // make sure the encoded chunk is of minimal acceptable length if (encoded_size < 8) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: chunk isn't even 8 bytes long (minimum acceptable length)\n"); return; } // make sure the resolution checks out if ((mpi->width % 16 != 0) || (mpi->height % 16 != 0)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video resolution: %d x %d; expected dimensions divisible by 16\n"); return; } if (LE_16(&encoded[stream_ptr]) == RoQ_QUAD_CODEBOOK) { stream_ptr += 2; chunk_length = LE_32(&encoded[stream_ptr]); stream_ptr += 4; v4_count = encoded[stream_ptr++]; v2_count = encoded[stream_ptr++]; if (v2_count == 0) v2_count = 256; if ((v4_count == 0) && (v2_count * 6 < chunk_length)) v4_count = 256; // make sure the lengths agree with each other if (((v2_count * 6) + (v4_count * 4)) != chunk_length) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: encountered quad codebook chunk with weird lengths (1)\n"); return; } if ((v2_count * 6) > (encoded_size - stream_ptr)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: encountered quad codebook chunk with weird lengths (2)\n"); return; } // load the 2x2 vectors for (i = 0; i < v2_count; i++) { info->v2[i].y0 = encoded[stream_ptr++]; info->v2[i].y1 = encoded[stream_ptr++]; info->v2[i].y2 = encoded[stream_ptr++]; info->v2[i].y3 = encoded[stream_ptr++]; info->v2[i].u = encoded[stream_ptr++]; info->v2[i].v = encoded[stream_ptr++]; prep_v2(&info->v2[i]); } if ((v4_count * 4) > (encoded_size - stream_ptr)) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: encountered quad codebook chunk with weird lengths (3)\n"); return; } // load the 4x4 vectors for (i = 0; i < v4_count; i++) { info->v4[i].v2_index[0] = encoded[stream_ptr++]; info->v4[i].v2_index[1] = encoded[stream_ptr++]; info->v4[i].v2_index[2] = encoded[stream_ptr++]; info->v4[i].v2_index[3] = encoded[stream_ptr++]; } } if (LE_16(&encoded[stream_ptr]) == RoQ_QUAD_VQ) { stream_ptr += 2; chunk_length = LE_32(&encoded[stream_ptr]); stream_ptr += 4; mean_motion_y = encoded[stream_ptr++]; mean_motion_x = encoded[stream_ptr++]; // start by copying entire previous frame if (info->prev_frame) { memcpy(mpi->planes[0], info->prev_frame->planes[0], mpi->width * mpi->height); memcpy(mpi->planes[1], info->prev_frame->planes[1], (mpi->width * mpi->height) / 4); memcpy(mpi->planes[2], info->prev_frame->planes[2], (mpi->width * mpi->height) / 4); } // iterate through the 16x16 macroblocks for (mblock_y = 0; mblock_y < mpi->height; mblock_y += 16) { for (mblock_x = 0; mblock_x < mpi->width; mblock_x += 16) { // iterate through the 4 quadrants of the macroblock for (i = 0; i < 4; i++) { quad8_x = mblock_x; quad8_y = mblock_y; if (i & 0x01) quad8_x += 8; if (i & 0x02) quad8_y += 8; // set up the planes y_plane = mpi->planes[0] + quad8_y * y_stride + quad8_x; u_plane = mpi->planes[1] + (quad8_y / 2) * u_stride + (quad8_x / 2); v_plane = mpi->planes[2] + (quad8_y / 2) * v_stride + (quad8_x / 2); // decide how to handle this 8x8 quad FETCH_NEXT_CODE(); switch(roq_code) { // 8x8 block is the same as in the previous frame; // skip it case 0: break; // 8x8 block is painted with an 8x8 block from the last frame // (i.e., motion compensation) case 1: CHECK_PREV_FRAME(); // prepare the pointers to the planes in the previous frame FETCH_NEXT_ARGUMENT(); // argument contains motion vectors // figure out the motion vectors mx = quad8_x + 8 - (argument >> 4) - mean_motion_x; my = quad8_y + 8 - (argument & 0x0F) - mean_motion_y; prev_y_plane = info->prev_frame->planes[0] + my * y_stride + mx; prev_u_plane = info->prev_frame->planes[1] + (my / 2) * u_stride + (mx + 1) / 2; prev_v_plane = info->prev_frame->planes[2] + (my / 2) * v_stride + (mx + 1) / 2; // sanity check before rendering copy_8x8_block( y_plane, u_plane, v_plane, prev_y_plane, prev_u_plane, prev_v_plane, y_stride, u_stride, v_stride ); break; // 8x8 block is painted with a doublesized 4x4 vector case 2: FETCH_NEXT_ARGUMENT(); v4 = info->v4[argument]; // sanity check before rendering // iterate through 4 4x4 blocks for (j = 0; j < 4; j++) { quad4_x = quad8_x; quad4_y = quad8_y; if (j & 0x01) quad4_x += 4; if (j & 0x02) quad4_y += 4; // set up the planes y_plane = mpi->planes[0] + quad4_y * y_stride + quad4_x; u_plane = mpi->planes[1] + (quad4_y / 2) * u_stride + (quad4_x / 2); v_plane = mpi->planes[2] + (quad4_y / 2) * v_stride + (quad4_x / 2); paint_v2double_block( y_plane, u_plane, v_plane, &info->v2[v4.v2_index[j]], y_stride, u_stride, v_stride ); } break; // 8x8 block is broken down into 4 4x4 blocks and painted using // 4 different codes. case 3: // iterate through 4 4x4 blocks for (j = 0; j < 4; j++) { quad4_x = quad8_x; quad4_y = quad8_y; if (j & 0x01) quad4_x += 4; if (j & 0x02) quad4_y += 4; // set up the planes y_plane = mpi->planes[0] + quad4_y * y_stride + quad4_x; u_plane = mpi->planes[1] + (quad4_y / 2) * u_stride + (quad4_x / 2); v_plane = mpi->planes[2] + (quad4_y / 2) * v_stride + (quad4_x / 2); // decide how to handle this 4x4 quad FETCH_NEXT_CODE(); switch(roq_code) { // 4x4 block is the same as in the previous frame; // skip it case 0: break; // 4x4 block is motion compensated from the previous frame case 1: CHECK_PREV_FRAME(); // prepare the pointers to the planes in the previous frame FETCH_NEXT_ARGUMENT(); // argument contains motion vectors // figure out the motion vectors mx = quad4_x + 8 - (argument >> 4) - mean_motion_x; my = quad4_y + 8 - (argument & 0x0F) - mean_motion_y; prev_y_plane = info->prev_frame->planes[0] + my * y_stride + mx; prev_u_plane = info->prev_frame->planes[1] + (my / 2) * u_stride + (mx + 1) / 2; prev_v_plane = info->prev_frame->planes[2] + (my / 2) * u_stride + (mx + 1) / 2; // sanity check before rendering copy_4x4_block( y_plane, u_plane, v_plane, prev_y_plane, prev_u_plane, prev_v_plane, y_stride, u_stride, v_stride ); break; // 4x4 block is copied directly from v4 vector table case 2: FETCH_NEXT_ARGUMENT(); v4 = info->v4[argument]; paint_v4_block( y_plane, u_plane, v_plane, y_stride, u_stride, v_stride, &info->v2[v4.v2_index[0]], &info->v2[v4.v2_index[1]], &info->v2[v4.v2_index[2]], &info->v2[v4.v2_index[3]]); break; // 4x4 block is built from 4 2x2 vectors case 3: if (stream_ptr + 4 > encoded_size) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: stream pointer just went out of bounds (2)\n"); return; } paint_v4_block( y_plane, u_plane, v_plane, y_stride, u_stride, v_stride, &info->v2[encoded[stream_ptr + 0]], &info->v2[encoded[stream_ptr + 1]], &info->v2[encoded[stream_ptr + 2]], &info->v2[encoded[stream_ptr + 3]]); stream_ptr += 4; break; } } break; } } } } } // one last sanity check on the way out // (apparently, it's not unusual to have 2 bytes left over after decode) if (stream_ptr < encoded_size - 2) { mp_msg(MSGT_DECVIDEO, MSGL_WARN, "RoQ video: completed frame decode with bytes left over (%d < %d)\n", stream_ptr, encoded_size); } // save the current frame as the previous frame for the next iteration info->prev_frame = mpi; } // Initialize the RoQ audio decoder, which is to say, initialize the table // of squares. void *roq_decode_audio_init(void) { short *square_array; short square; int i; square_array = (short *)malloc(256 * sizeof(short)); if (!square_array) return NULL; for (i = 0; i < 128; i++) { square = i * i; square_array[i] = square; square_array[i + 128] = -square; } return square_array; } int roq_decode_audio( unsigned short *output, unsigned char *input, int encoded_size, int channels, void *context) { short *square_array = (short *)context; int i; int predictor[2]; int channel_number = 0; // prepare the initial predictors if (channels == 1) predictor[0] = LE_16(&input[0]); else { predictor[0] = input[1] << 8; predictor[1] = input[0] << 8; } SE_16BIT(predictor[0]); SE_16BIT(predictor[1]); // decode the samples for (i = 2; i < encoded_size; i++) { predictor[channel_number] += square_array[input[i]]; CLAMP_S16(predictor[channel_number]); output[i - 2] = predictor[channel_number]; // toggle channel channel_number ^= channels - 1; } // return the number of samples decoded return (encoded_size - 2); }