view TOOLS/dump_mp4.c @ 17279:600d0b740940

"Currently mplayer looks for only one MP3 frame sync. The attached patch makes it to look for two consecutive valid MP3 frame headers, reducing the probability of false positives, which causes Bug 380. Funny that the fix is so simple. Seems that someone has forgotten to initialize MP3_resync correctly. Also this is the recommended way to sync MP3 frames. See http://www.dv.co.yu/mpgscript/mpeghdr.htm. " Original thread: Date: Dec 31, 2005 10:15 AM Subject: [MPlayer-dev-eng] [PATCH] Try twice when searching for MP3 frame header, fixes Bug 380
author gpoirier
date Sat, 31 Dec 2005 18:56:35 +0000
parents 106a6f116776
children d7ae37864b03
line wrap: on
line source

int main(){
int c;
unsigned int head=-1;
int pos=-3;

while((c=getchar())>=0){
    head<<=8;
    if(head==0x100){
	int startcode=head|c;
        printf("%08X 1%02X ",pos,c);
            if     (startcode<=0x11F) printf("Video Object Start");
            else if(startcode<=0x12F) printf("Video Object Layer Start");
            else if(startcode<=0x13F) printf("Reserved");
            else if(startcode<=0x15F) printf("FGS bp start");
            else if(startcode<=0x1AF) printf("Reserved");
            else if(startcode==0x1B0) printf("Visual Object Seq Start");
            else if(startcode==0x1B1) printf("Visual Object Seq End");
            else if(startcode==0x1B2) printf("User Data");
            else if(startcode==0x1B3) printf("Group of VOP start");
            else if(startcode==0x1B4) printf("Video Session Error");
            else if(startcode==0x1B5) printf("Visual Object Start");
            else if(startcode==0x1B6) printf("Video Object Plane start");
            else if(startcode==0x1B7) printf("slice start");
            else if(startcode==0x1B8) printf("extension start");
            else if(startcode==0x1B9) printf("fgs start");
            else if(startcode==0x1BA) printf("FBA Object start");
            else if(startcode==0x1BB) printf("FBA Object Plane start");
            else if(startcode==0x1BC) printf("Mesh Object start");
            else if(startcode==0x1BD) printf("Mesh Object Plane start");
            else if(startcode==0x1BE) printf("Still Textutre Object start");
            else if(startcode==0x1BF) printf("Textutre Spatial Layer start");
            else if(startcode==0x1C0) printf("Textutre SNR Layer start");
            else if(startcode==0x1C1) printf("Textutre Tile start");
            else if(startcode==0x1C2) printf("Textutre Shape Layer start");
            else if(startcode==0x1C3) printf("stuffing start");
            else if(startcode<=0x1C5) printf("reserved");
            else if(startcode<=0x1FF) printf("System start");
	    printf("\n");
    }
    head|=c;
    ++pos;
}

}