Mercurial > mplayer.hg
view Gui/mplayer/sw.h @ 6371:622d57683187
Fix asf stream wich were giving invalid frame times because the frame time
was 0.
author | albeu |
---|---|
date | Mon, 10 Jun 2002 09:59:44 +0000 |
parents | b9651eb9749e |
children | f554e7271587 |
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// sub window int mplSubRender = 1; int SubVisible = 0; void mplSubDraw( wsParamDisplay ) { if ( appMPlayer.subWindow.State == wsWindowClosed ) exit_player( MSGTR_Exit_quit ); if ( appMPlayer.subWindow.State == wsWindowFocusIn ) SubVisible++; if ( !appMPlayer.subWindow.Mapped || appMPlayer.subWindow.Visible == wsWindowNotVisible ) return; if ( guiIntfStruct.Playing ) mplSubRender=0; if ( mplSubRender ) { if ( appMPlayer.sub.Bitmap.Image ) wsPutImage( &appMPlayer.subWindow ); // XFlush( wsDisplay ); } appMPlayer.subWindow.State=0; } void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY ) { static int mplSubMoved = 0; static int msButton = 0; switch( Button ) { case wsPMMouseButton: gtkShow( evShowPopUpMenu,NULL ); break; case wsPRMouseButton: gtkShow( evHidePopUpMenu,NULL ); mplShowMenu( RX,RY ); msButton=wsPRMouseButton; break; case wsRRMouseButton: mplHideMenu( RX,RY,1 ); msButton=0; break; // --- case wsPLMouseButton: gtkShow( evHidePopUpMenu,NULL ); sx=X; sy=Y; msButton=wsPLMouseButton; mplSubMoved=0; break; case wsMoveMouse: switch ( msButton ) { case wsPLMouseButton: mplSubMoved=1; if ( !appMPlayer.subWindow.isFullScreen ) wsMoveWindow( &appMPlayer.subWindow,False,RX - sx,RY - sy ); break; case wsPRMouseButton: mplMenuMouseHandle( X,Y,RX,RY ); break; } break; case wsRLMouseButton: if ( ( !mplSubMoved )&&( appMPlayer.subWindow.isFullScreen ) ) { if( SubVisible++%2 ) wsMoveTopWindow( wsDisplay,appMPlayer.mainWindow.WindowID ); else wsMoveTopWindow( wsDisplay,appMPlayer.subWindow.WindowID ); } msButton=0; mplSubMoved=0; break; } }