view libmpcodecs/ad_hwac3.c @ 6604:62ce54563e56

Hopefully the end of the RealPlayer codecs saga.. Explained where to put things and which configure options to use in case something goes wrong.
author diego
date Sat, 29 Jun 2002 16:27:48 +0000
parents b584598afac9
children 28677d779205
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// Reference: DOCS/tech/hwac3.txt !!!!!

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include "config.h"
#include "mp_msg.h"
#include "help_mp.h"

#include "ad_internal.h"

#include "../liba52/a52.h"

extern int a52_fillbuff(sh_audio_t *sh_audio);

static ad_info_t info = 
{
	"AC3 through SPDIF",
	"hwac3",
	AFM_HWAC3,
	"Nick Kurshev",
	"???",
	""
};

LIBAD_EXTERN(hwac3)

static int preinit(sh_audio_t *sh)
{
  /* Dolby AC3 audio: */
  sh->audio_out_minsize=4*256*6;
  sh->audio_in_minsize=3840;
  sh->channels=2;
  sh->sample_format=AFMT_AC3;
  return 1;
}

static int init(sh_audio_t *sh_audio)
{
  /* Dolby AC3 passthrough:*/
  sample_t *a52_samples=a52_init(0);
  if (a52_samples == NULL) {
       mp_msg(MSGT_DECAUDIO,MSGL_ERR,"A52 init failed\n");
       return 0;
  }
  if(a52_fillbuff(sh_audio)<0) {
       mp_msg(MSGT_DECAUDIO,MSGL_ERR,"A52 sync failed\n");
       return 0;
  }
 /* 
  sh_audio->samplerate=ai.samplerate;   // SET by a52_fillbuff()
  sh_audio->samplesize=ai.framesize;
  sh_audio->i_bps=ai.bitrate*(1000/8);  // SET by a52_fillbuff()
  sh_audio->ac3_frame=malloc(6144);
  sh_audio->o_bps=sh_audio->i_bps;  // XXX FIXME!!! XXX

   o_bps is calculated from samplesize*channels*samplerate
   a single ac3 frame is always translated to 6144 byte packet. (zero padding)*/
  sh_audio->channels=2;
  sh_audio->samplesize=2;   /* 2*2*(6*256) = 6144 (very TRICKY!)*/
  return 1;
}

static void uninit(sh_audio_t *sh)
{
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
    switch(cmd)
    {
      case ADCTRL_SKIP_FRAME:
	  a52_fillbuff(sh); break; // skip AC3 frame
	  return CONTROL_TRUE;
    }
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
  int len=-1;
  if(!sh_audio->a_in_buffer_len)
    if((len=a52_fillbuff(sh_audio))<=0) return len; /*EOF*/
  sh_audio->a_in_buffer_len=0;

//    int ac3_iec958_build_burst(int length, int data_type, int big_endian, unsigned char * data, unsigned char * out)
//  len = ac3_iec958_build_burst(len, 0x01, 1, sh_audio->a_in_buffer, buf);

	buf[0] = 0x72;
	buf[1] = 0xF8;
	buf[2] = 0x1F;
	buf[3] = 0x4E;
	buf[4] = 0x01; //(length) ? data_type : 0; /* & 0x1F; */
	buf[5] = 0x00;
	buf[6] = (len << 3) & 0xFF;
	buf[7] = (len >> 5) & 0xFF;
	swab(sh_audio->a_in_buffer, buf + 8, len);
	//memcpy(buf + 8, sh_audio->a_in_buffer, len);
	memset(buf + 8 + len, 0, 6144 - 8 - len);

	return 6144;
}