view libmpcodecs/ve.c @ 6604:62ce54563e56

Hopefully the end of the RealPlayer codecs saga.. Explained where to put things and which configure options to use in case something goes wrong.
author diego
date Sat, 29 Jun 2002 16:27:48 +0000
parents 1972c3475d93
children dacc262f41ba
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "../config.h"
#include "../mp_msg.h"

#include "img_format.h"
#include "mp_image.h"
#include "vf.h"

extern vf_info_t ve_info_divx4;
extern vf_info_t ve_info_lavc;
extern vf_info_t ve_info_vfw;
extern vf_info_t ve_info_rawrgb;
extern vf_info_t ve_info_libdv;

static vf_info_t* encoder_list[]={
#ifdef HAVE_DIVX4ENCORE
    &ve_info_divx4,
#endif
#ifdef USE_LIBAVCODEC
    &ve_info_lavc,
#endif
#ifdef USE_WIN32DLL
    &ve_info_vfw,
#endif
#ifdef HAVE_LIBDV095
    &ve_info_libdv,
#endif
    &ve_info_rawrgb,
    NULL
};

vf_instance_t* vf_open_encoder(vf_instance_t* next, char *name, char *args){
    return vf_open_plugin(encoder_list,next,name,args);
}