view vobsub.h @ 6604:62ce54563e56

Hopefully the end of the RealPlayer codecs saga.. Explained where to put things and which configure options to use in case something goes wrong.
author diego
date Sat, 29 Jun 2002 16:27:48 +0000
parents 7bea806b9c5f
children f8551f89dd48
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#ifndef MPLAYER_VOBSUB_H
#define MPLAYER_VOBSUB_H

extern void *vobsub_open(const char *subname, const char *const ifo, const int force, void** spu);
extern void vobsub_reset(void *vob);
extern int vobsub_parse_ifo(void* this, const char *const name, unsigned int *palette, unsigned int *width, unsigned int *height, int force);
extern int vobsub_get_packet(void *vobhandle, float pts,void** data, int* timestamp);
extern void vobsub_close(void *this);

#endif /* MPLAYER_VOBSUB_H */