Mercurial > mplayer.hg
view mp3lib/decod386.c @ 4427:6310422b9557
new video format: yuvrgb. patch by Fredrik Kuivinen <freku045@student.liu.se>
author | arpi |
---|---|
date | Thu, 31 Jan 2002 00:38:53 +0000 |
parents | 63fb32311b3b |
children | 131497b1f6ad |
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/* * Mpeg Layer-1,2,3 audio decoder * ------------------------------ * copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved. * See also 'README' * * slighlty optimized for machines without autoincrement/decrement. * The performance is highly compiler dependend. Maybe * the decode.c version for 'normal' processor may be faster * even for Intel processors. */ #include "../config.h" #ifndef CAN_COMPILE_X86 #ifdef ARCH_X86 #define CAN_COMPILE_X86 #endif #endif #if 0 /* old WRITE_SAMPLE */ /* is portable */ #define WRITE_SAMPLE(samples,sum,clip) { \ if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; } \ else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; }\ else { *(samples) = sum; } \ } #else /* new WRITE_SAMPLE */ /* * should be the same as the "old WRITE_SAMPLE" macro above, but uses * some tricks to avoid double->int conversions and floating point compares. * * Here's how it works: * ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) is * 0x0010000080000000LL in hex. It computes 0x0010000080000000LL + sum * as a double IEEE fp value and extracts the low-order 32-bits from the * IEEE fp representation stored in memory. The 2^56 bit in the constant * is intended to force the bits of "sum" into the least significant bits * of the double mantissa. After an integer substraction of 0x80000000 * we have the original double value "sum" converted to an 32-bit int value. * * (Is that really faster than the clean and simple old version of the macro?) */ /* * On a SPARC cpu, we fetch the low-order 32-bit from the second 32-bit * word of the double fp value stored in memory. On an x86 cpu, we fetch it * from the first 32-bit word. * I'm not sure if the WORDS_BIGENDIAN feature test covers all possible memory * layouts of double floating point values an all cpu architectures. If * it doesn't work for you, just enable the "old WRITE_SAMPLE" macro. */ #if WORDS_BIGENDIAN #define MANTISSA_OFFSET 1 #else #define MANTISSA_OFFSET 0 #endif /* sizeof(int) == 4 */ #define WRITE_SAMPLE(samples,sum,clip) { \ double dtemp; int v; \ dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\ v = (((int *)&dtemp)[MANTISSA_OFFSET] - 0x80000000); \ if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \ else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \ else { *(samples) = v; } \ } #endif /* #define WRITE_SAMPLE(samples,sum,clip) { \ double dtemp; int v; \ dtemp = ((((65536.0 * 65536.0 * 16)+(65536.0 * 0.5))* 65536.0)) + (sum);\ v = ((*(int *)&dtemp) - 0x80000000); \ if( v > 32767) { *(samples) = 0x7fff; (clip)++; } \ else if( v < -32768) { *(samples) = -0x8000; (clip)++; } \ else { *(samples) = v; } \ } */ static int synth_1to1_mono(real *bandPtr,unsigned char *samples,int *pnt) { short samples_tmp[64]; short *tmp1 = samples_tmp; int i,ret; int pnt1 = 0; ret = synth_1to1(bandPtr,0,(unsigned char *) samples_tmp,&pnt1); samples += *pnt; for(i=0;i<32;i++) { *( (short *) samples) = *tmp1; samples += 2; tmp1 += 2; } *pnt += 64; return ret; } static int synth_1to1_mono2stereo(real *bandPtr,unsigned char *samples,int *pnt) { int i,ret; ret = synth_1to1(bandPtr,0,samples,pnt); samples = samples + *pnt - 128; for(i=0;i<32;i++) { ((short *)samples)[1] = ((short *)samples)[0]; samples+=4; } return ret; } #ifdef USE_FAKE_MONO static int synth_1to1_l(real *bandPtr,int channel,unsigned char *out,int *pnt) { int i,ret; ret = synth_1to1(bandPtr,channel,out,pnt); out = out + *pnt - 128; for(i=0;i<32;i++) { ((short *)out)[1] = ((short *)out)[0]; out+=4; } return ret; } static int synth_1to1_r(real *bandPtr,int channel,unsigned char *out,int *pnt) { int i,ret; ret = synth_1to1(bandPtr,channel,out,pnt); out = out + *pnt - 128; for(i=0;i<32;i++) { ((short *)out)[0] = ((short *)out)[1]; out+=4; } return ret; } #endif synth_func_t synth_func; #if defined(CAN_COMPILE_X86_ASM) int synth_1to1_MMX( real *bandPtr,int channel,short * samples) { static short buffs[2][2][0x110]; static int bo = 1; synth_1to1_MMX_s(bandPtr, channel, samples, (short *) buffs, &bo); return 0; } #endif static int synth_1to1(real *bandPtr,int channel,unsigned char *out,int *pnt) { static real buffs[2][2][0x110]; static const int step = 2; static int bo = 1; short *samples = (short *) (out + *pnt); real *b0,(*buf)[0x110]; int clip = 0; int bo1; /* optimized for x86 */ #if defined(CAN_COMPILE_X86_ASM) if ( synth_func ) { int ret; ret=(*synth_func)( bandPtr,channel,samples); *pnt+=128; return ret; } #endif if(!channel) { /* channel=0 */ bo--; bo &= 0xf; buf = buffs[0]; } else { samples++; buf = buffs[1]; } if(bo & 0x1) { b0 = buf[0]; bo1 = bo; dct64(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr); } else { b0 = buf[1]; bo1 = bo+1; dct64(buf[0]+bo,buf[1]+bo+1,bandPtr); } { register int j; real *window = decwin + 16 - bo1; for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step) { real sum; sum = window[0x0] * b0[0x0]; sum -= window[0x1] * b0[0x1]; sum += window[0x2] * b0[0x2]; sum -= window[0x3] * b0[0x3]; sum += window[0x4] * b0[0x4]; sum -= window[0x5] * b0[0x5]; sum += window[0x6] * b0[0x6]; sum -= window[0x7] * b0[0x7]; sum += window[0x8] * b0[0x8]; sum -= window[0x9] * b0[0x9]; sum += window[0xA] * b0[0xA]; sum -= window[0xB] * b0[0xB]; sum += window[0xC] * b0[0xC]; sum -= window[0xD] * b0[0xD]; sum += window[0xE] * b0[0xE]; sum -= window[0xF] * b0[0xF]; WRITE_SAMPLE(samples,sum,clip); } { real sum; sum = window[0x0] * b0[0x0]; sum += window[0x2] * b0[0x2]; sum += window[0x4] * b0[0x4]; sum += window[0x6] * b0[0x6]; sum += window[0x8] * b0[0x8]; sum += window[0xA] * b0[0xA]; sum += window[0xC] * b0[0xC]; sum += window[0xE] * b0[0xE]; WRITE_SAMPLE(samples,sum,clip); b0-=0x10,window-=0x20,samples+=step; } window += bo1<<1; for (j=15;j;j--,b0-=0x10,window-=0x20,samples+=step) { real sum; sum = -window[-0x1] * b0[0x0]; sum -= window[-0x2] * b0[0x1]; sum -= window[-0x3] * b0[0x2]; sum -= window[-0x4] * b0[0x3]; sum -= window[-0x5] * b0[0x4]; sum -= window[-0x6] * b0[0x5]; sum -= window[-0x7] * b0[0x6]; sum -= window[-0x8] * b0[0x7]; sum -= window[-0x9] * b0[0x8]; sum -= window[-0xA] * b0[0x9]; sum -= window[-0xB] * b0[0xA]; sum -= window[-0xC] * b0[0xB]; sum -= window[-0xD] * b0[0xC]; sum -= window[-0xE] * b0[0xD]; sum -= window[-0xF] * b0[0xE]; sum -= window[-0x0] * b0[0xF]; WRITE_SAMPLE(samples,sum,clip); } } *pnt += 128; return clip; }