view drivers/tdfx_vid.h @ 25893:638493dc056e

Check that index is still within bounds of samples array. Previous check is not enough and the code is not performance critical so do it the easy way.
author reimar
date Tue, 29 Jan 2008 22:14:00 +0000
parents 6ac1ece1f9fe
children a506a6ab14e1
line wrap: on
line source

#ifndef TDFX_VID_H
#define TDFX_VID_H

#define TDFX_VID_VERSION 1

#define TDFX_VID_MOVE_2_PACKED  0
#define TDFX_VID_MOVE_2_YUV     1
#define TDFX_VID_MOVE_2_3D      2
#define TDFX_VID_MOVE_2_TEXTURE 3

#define TDFX_VID_SRC_COLORKEY 0x1
#define TDFX_VID_DST_COLORKEY 0x2

#define TDFX_VID_ROP_COPY        0xcc     // src
#define TDFX_VID_ROP_INVERT      0x55     // NOT dst
#define TDFX_VID_ROP_XOR         0x66     // src XOR dst
#define TDFX_VID_ROP_OR		 0xee     // src OR dst

#define TDFX_VID_FORMAT_BGR1  (('B'<<24)|('G'<<16)|('R'<<8)|1)
#define TDFX_VID_FORMAT_BGR8  (('B'<<24)|('G'<<16)|('R'<<8)|8)
#define TDFX_VID_FORMAT_BGR15 (('B'<<24)|('G'<<16)|('R'<<8)|15)
#define TDFX_VID_FORMAT_BGR16 (('B'<<24)|('G'<<16)|('R'<<8)|16)
#define TDFX_VID_FORMAT_BGR24 (('B'<<24)|('G'<<16)|('R'<<8)|24)
#define TDFX_VID_FORMAT_BGR32 (('B'<<24)|('G'<<16)|('R'<<8)|32)

#define TDFX_VID_FORMAT_YUY2 (('2'<<24)|('Y'<<16)|('U'<<8)|'Y')
#define TDFX_VID_FORMAT_UYVY (('Y'<<24)|('V'<<16)|('Y'<<8)|'U')

#define TDFX_VID_FORMAT_YV12 0x32315659
#define TDFX_VID_FORMAT_IYUV (('I'<<24)|('Y'<<16)|('U'<<8)|'V')
#define TDFX_VID_FORMAT_I420 (('I'<<24)|('4'<<16)|('2'<<8)|'0')

#define TDFX_VID_YUV_STRIDE        (1024)
#define TDFX_VID_YUV_PLANE_SIZE    (0x0100000)
                                 

typedef struct tdfx_vid_blit_s {
  uint32_t src;
  uint32_t src_stride;
  uint16_t src_x,src_y;
  uint16_t src_w,src_h;
  uint32_t src_format;

  uint32_t  dst;
  uint32_t dst_stride;
  uint16_t dst_x,dst_y;
  uint16_t dst_w,dst_h;
  uint32_t dst_format;

  uint32_t src_colorkey[2];
  uint32_t dst_colorkey[2];

  uint8_t colorkey;
  uint8_t rop[4];
} tdfx_vid_blit_t;

typedef struct tdfx_vid_config_s {
  uint16_t version;
  uint16_t card_type;
  uint32_t ram_size;
  uint16_t screen_width;
  uint16_t screen_height;
  uint16_t screen_stride;
  uint32_t screen_format;
  uint32_t screen_start;
} tdfx_vid_config_t;

typedef struct tdfx_vid_agp_move_s {
  uint16_t move2;
  uint16_t width,height;

  uint32_t src;
  uint32_t src_stride;

  uint32_t dst;
  uint32_t dst_stride;
} tdfx_vid_agp_move_t;

typedef struct tdfx_vid_yuv_s {
  uint32_t base;
  uint16_t stride;
} tdfx_vid_yuv_t;

typedef struct tdfx_vid_overlay_s {
  uint32_t src[2]; // left and right buffer (2 buffer may be NULL)
  uint16_t src_width,src_height;
  uint16_t src_stride;
  uint32_t format;

  uint16_t dst_width,dst_height;
  int16_t dst_x,dst_y;

  uint8_t use_colorkey;
  uint32_t colorkey[2]; // min/max
  uint8_t invert_colorkey;
} tdfx_vid_overlay_t;

#define TDFX_VID_GET_CONFIG _IOR('J', 1, tdfx_vid_config_t)
#define TDFX_VID_AGP_MOVE _IOW('J', 2, tdfx_vid_agp_move_t)
#define TDFX_VID_BLIT _IOW('J', 3, tdfx_vid_blit_t)
#define TDFX_VID_SET_YUV _IOW('J', 4, tdfx_vid_blit_t)
#define TDFX_VID_GET_YUV _IOR('J', 5, tdfx_vid_blit_t)
#define TDFX_VID_BUMP0 _IOW('J', 6, u16)
#define TDFX_VID_SET_OVERLAY _IOW('J', 7, tdfx_vid_overlay_t)
#define TDFX_VID_OVERLAY_ON _IO ('J', 8)
#define TDFX_VID_OVERLAY_OFF _IO ('J', 9)

#endif /* TDFX_VID_H */