view gui/wm/ws.h @ 36288:63e8bfb208c6

Remove property wsWaitMap and function wsWindowMapWait(). There was a false check of the property (wsShowWindow instead of wsWaitMap) in wsWindowCreate(), so wsWindowMapWait() was actually never used on window creation. The function seems pointless.
author ib
date Thu, 01 Aug 2013 17:20:16 +0000
parents eba3a00b9c92
children 6738386f30da
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * based on: AutoSpace Window System for Linux/Win32,
 *           written by pontscho/fresh!mindworkz
 */

#ifndef MPLAYER_GUI_WS_H
#define MPLAYER_GUI_WS_H

#include <X11/Xlib.h>
#include <X11/Xutil.h>

#include "gui/dialog/dialog.h"

#include "config.h"

#ifdef HAVE_SHM
#include <X11/extensions/XShm.h>
#endif

#define  wsKeyReleased   0
#define  wsKeyPressed    1

#define  wsPLMouseButton 1
#define  wsPMMouseButton 2
#define  wsPRMouseButton 3
#define  wsP4MouseButton 4
#define  wsP5MouseButton 5
#define  wsRLMouseButton (1 + 128)
#define  wsRMMouseButton (2 + 128)
#define  wsRRMouseButton (3 + 128)
#define  wsR4MouseButton (4 + 128)
#define  wsR5MouseButton (5 + 128)
#define  wsEnterWindow   253
#define  wsLeaveWindow   254
#define  wsMoveMouse     255

#define  wsShowMouseCursor   1
#define  wsHideMouseCursor   0
#define  wsHandleMouseButton 2
#define  wsHandleMouseMove   4

#define  wsHideFrame    0
#define  wsShowFrame    1
#define  wsMaxSize      2
#define  wsMinSize      4
#define  wsShowWindow   8
#define  wsHideWindow   16
#define  wsOverredirect 32
#define  wsAspect       128

#define wsNone                   0
#define wsWindowVisible          1
#define wsWindowPartialVisible   2
#define wsWindowNotVisible       4
#define wsWindowMapped           8
#define wsWindowUnmapped        16
#define wsWindowFocusIn         32
#define wsWindowFocusOut        64
#define wsWindowExpose         128
#define wsWindowRolled         256
#define wsWindowClosed         512

#define wsNo         0
#define wsMapped     1
#define wsFocused    2
#define wsVisible    3
#define wsNotVisible 4
#define wsPVisible   5
#define wsRolled     6

typedef   void (*wsTDrawHandler)(void);
typedef   void (*wsTMouseHandler)(int Button, int X, int Y, int RX, int RY);
typedef   void (*wsTKeyHandler)(int KeyCode, int Type, int Key);
typedef   void (*wsTDNDHandler)(int num, char **str);

typedef struct {
    Window WindowID;
    Window Parent;
    int X, Y, Width, Height;
    int OldX, OldY, OldWidth, OldHeight;
    Bool isFullScreen;
    int Property;
    unsigned char *bImage;
    XImage *xImage;
    Pixmap Mask;
    Bool Decoration;

    int State;
    int Visible;
    int Mapped;
    int Focused;
    int Rolled;

    wsTDrawHandler DrawHandler;
    wsTMouseHandler MouseHandler;
    wsTKeyHandler KeyHandler;
    wsTDNDHandler DNDHandler;

    int Alt;
    int Shift;
    int Control;
    int NumLock;
    int CapsLock;
/* Misc ------------------------------------------------------------------------------------- */

    Atom AtomDeleteWindow;
    Atom AtomTakeFocus;
    Atom AtomRolle;
    Atom AtomProtocols;
    Atom AtomsProtocols[3];
    Atom AtomLeaderClient;
    Atom AtomWMSizeHint;
    Atom AtomWMNormalHint;

#ifdef HAVE_SHM
    XShmSegmentInfo Shminfo;
#endif
    unsigned char *ImageData;
    unsigned short int *ImageDataw;
    unsigned int *ImageDatadw;
    GC wGC;
    unsigned long WindowMask;
    XVisualInfo VisualInfo;
    XSetWindowAttributes WindowAttrib;
    XWMHints WMHints;

    Cursor wsCursor;
    char wsCursorData[1];
    Pixmap wsCursorPixmap;
    int wsMouseEventType;
    XColor wsColor;
} wsWindow;

extern int wsMaxX;
extern int wsMaxY;
extern int wsOrgX;
extern int wsOrgY;

extern Display *wsDisplay;

// ----------------------------------------------------------------------------------------------
void wsDone(void);
void wsInit(Display *display);
void wsSetErrorHandler(void);

void wsMouseAutohide(void);
void wsEvent(XEvent *event);
void wsEvents(void);

void wsWindowCreate(wsWindow *win, int x, int y, int w, int h, int p, int c, char *label);
void wsWindowDestroy(wsWindow *win);
void wsWindowMove(wsWindow *win, Bool abs, int x, int y);
void wsWindowMoveWithin(wsWindow *win, Bool abs, int x, int y);
void wsWindowResize(wsWindow *win, int w, int h);
void wsWindowIconify(wsWindow *win);
void wsWindowRaiseTop(Display *display, Window Win);
void wsWindowBackground(wsWindow *win, int r, int g, int b);
void wsWindowVisibility(wsWindow *win, int vis);
void wsWindowLayer(Display *display, Window Win, Bool fullscreen);
void wsWindowFullscreen(wsWindow *win);
void wsWindowRedraw(wsWindow *win);
void wsWindowShape(wsWindow *win, char *data);
void wsWindowIcon(Display *display, Window Win, guiIcon_t *icon);

// ----------------------------------------------------------------------------------------------
//    Show / hide mouse cursor.
// ----------------------------------------------------------------------------------------------
void wsMouseVisibility(wsWindow *win, int vis);

// ----------------------------------------------------------------------------------------------
// Image handling
// ----------------------------------------------------------------------------------------------
void wsImageCreate(wsWindow *win, int w, int h);
void wsImageRender(wsWindow *win, unsigned char *img);
void wsImageDraw(wsWindow *win);
void wsImageResize(wsWindow *win, int w, int h);
void wsImageDestroy(wsWindow *win);

#endif /* MPLAYER_GUI_WS_H */