view libass/ass_utils.c @ 22949:6613c5397aba

Remove the .norecurse hack. It bloats the Makefile, adds maintenance burden, likely has no users and most of all does not work correctly anyway.
author diego
date Wed, 11 Apr 2007 07:16:04 +0000
parents ca7c2ec2c66b
children e8289d9a4fec
line wrap: on
line source

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
  Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/

#include "config.h"

#include <stdlib.h>
#include <inttypes.h>

#include "mputils.h"
#include "ass_utils.h"

int mystrtoi(char** p, int base, int* res)
{
	char* start = *p;
	*res = strtol(*p, p, base);
	if (*p != start) return 1;
	else return 0;
}

int mystrtou32(char** p, int base, uint32_t* res)
{
	char* start = *p;
	*res = strtoll(*p, p, base);
	if (*p != start) return 1;
	else return 0;
}

int mystrtod(char** p, double* res)
{
	char* start = *p;
	*res = strtod(*p, p);
	if (*p != start) return 1;
	else return 0;
}

int strtocolor(char** q, uint32_t* res)
{
	uint32_t color = 0;
	int result;
	char* p = *q;
	
	if (*p == '&') ++p; 
	else mp_msg(MSGT_ASS, MSGL_DBG2, "suspicious color format: \"%s\"\n", p);
	
	if (*p == 'H' || *p == 'h') { 
		++p;
		result = mystrtou32(&p, 16, &color);
	} else {
		result = mystrtou32(&p, 0, &color);
	}
	
	{
		unsigned char* tmp = (unsigned char*)(&color);
		unsigned char b;
		b = tmp[0]; tmp[0] = tmp[3]; tmp[3] = b;
		b = tmp[1]; tmp[1] = tmp[2]; tmp[2] = b;
	}
	if (*p == '&') ++p;
	*q = p;

	*res = color;
	return result;
}