view edl.h @ 24576:6704a924d4aa

According to MSDN a thread must call CoUninitialize once for each successful call it has made to CoInitialize or CoInitializeEx, including any call that returns S_FALSE. Only the CoUninitialize call corresponding to the CoInitialize or CoInitializeEx call that initialized the library can close it. patch by Gianluigi Tiesi, mplayer netfarm it
author diego
date Sun, 23 Sep 2007 20:37:33 +0000
parents f580a7755ac5
children 8338eda7af28
line wrap: on
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// EDL version 0.6

#ifndef EDLH
#define EDLH

#define EDL_SKIP 0
#define EDL_MUTE 1

#define EDL_MUTE_START 1
#define EDL_MUTE_END 0

struct edl_record {
  float start_sec;
  float stop_sec;
  float length_sec;
  short action;
  struct edl_record* next;
  struct edl_record* prev;
};

typedef struct edl_record* edl_record_ptr;

extern char *edl_filename; // file to extract EDL entries from (-edl)
extern char *edl_output_filename; // file to put EDL entries in (-edlout)

void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list.
edl_record_ptr edl_parse_file(void); // fills EDL stack

#endif