view vidix/nvidia_vid.c @ 28803:6887c715c4fa

Do not rely on draw_osd to render the EOSD, instead draw it already at the end of genOSD. Fixes that the EOSD was drawn one frame too late.
author reimar
date Fri, 06 Mar 2009 10:33:35 +0000
parents b5a46071062a
children 0f1b5b68af32
line wrap: on
line source

/*
 * VIDIX driver for nVidia chipsets.
 *
 * Copyright (C) 2003-2004 Sascha Sommer
 * This file is based on sources from RIVATV (rivatv.sf.net)
 * Multi buffer support and TNT2 fixes by Dmitry Baryshkov.
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <inttypes.h>
#include <unistd.h>


#include "config.h"
#include "vidix.h"
#include "fourcc.h"
#include "dha.h"
#include "pci_ids.h"
#include "pci_names.h"
#include "libavutil/common.h"
#include "mpbswap.h"


static pciinfo_t pci_info;


#define MAX_FRAMES 3
#define NV04_BES_SIZE 1024*2000*4


static vidix_capability_t nvidia_cap = {
    "NVIDIA RIVA OVERLAY DRIVER",
    "Sascha Sommer <saschasommer@freenet.de>",
    TYPE_OUTPUT,
    { 0, 0, 0, 0 },
    2046,
    2046,
    4,
    4,
    -1,
    FLAG_UPSCALER|FLAG_DOWNSCALER,
    VENDOR_NVIDIA2,
    -1,
    { 0, 0, 0, 0 }
};

#define NV_ARCH_03  0x03
#define NV_ARCH_04  0x04
#define NV_ARCH_10  0x10
#define NV_ARCH_20  0x20
#define NV_ARCH_30  0x30
#define NV_ARCH_40  0x40

// since no useful information whatsoever is passed
// to the equalizer functions we need this
static struct {
  uint32_t lum; // luminance (brightness + contrast)
  uint32_t chrom; // chrominance (saturation + hue)
  uint8_t red_off; // for NV03/NV04
  uint8_t green_off;
  uint8_t blue_off;
  vidix_video_eq_t vals;
} eq;

struct nvidia_cards {
  unsigned short chip_id;
  unsigned short arch;
};


static struct nvidia_cards nvidia_card_ids[] = {
  /*NV03*/
  {DEVICE_NVIDIA2_RIVA128, NV_ARCH_03},
  {DEVICE_NVIDIA2_RIVA128ZX,NV_ARCH_03},
  /*NV04*/
  {DEVICE_NVIDIA_NV4_RIVA_TNT,NV_ARCH_04},
  {DEVICE_NVIDIA_NV5_RIVA_TNT2_TNT2,NV_ARCH_04},
  {DEVICE_NVIDIA_NV5_RIVA_TNT2,NV_ARCH_04},  
  {DEVICE_NVIDIA_NV5_RIVA_TNT22,NV_ARCH_04},  
  {DEVICE_NVIDIA_NV5_RIVA_TNT23,NV_ARCH_04},  
  {DEVICE_NVIDIA_NV6_VANTA_VANTA_LT,NV_ARCH_04},
  {DEVICE_NVIDIA_NV5M64_RIVA_TNT2,NV_ARCH_04},
  {DEVICE_NVIDIA_NV6_VANTA,NV_ARCH_04},
  {DEVICE_NVIDIA_NV6_VANTA2,NV_ARCH_04},
  {DEVICE_NVIDIA2_TNT,NV_ARCH_04},
  {DEVICE_NVIDIA2_TNT2,NV_ARCH_04},  
  {DEVICE_NVIDIA2_VTNT2,NV_ARCH_04},  
  {DEVICE_NVIDIA2_UTNT2	,NV_ARCH_04},
  {DEVICE_NVIDIA2_ITNT2,NV_ARCH_04},
  {DEVICE_NVIDIA_NV5_ALADDIN_TNT2,NV_ARCH_04},
  /*NV10*/
  {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10},
  {DEVICE_NVIDIA_NV10_GEFORCE_256,NV_ARCH_10},
  {DEVICE_NVIDIA_NV10DDR_GEFORCE_256,NV_ARCH_10},
  {DEVICE_NVIDIA_NV10GL_QUADRO,NV_ARCH_10},
  {DEVICE_NVIDIA_NV11_GEFORCE2_MX_MX,NV_ARCH_10},
  {DEVICE_NVIDIA_NV11DDR_GEFORCE2_MX,NV_ARCH_10},
  {DEVICE_NVIDIA_NV11_GEFORCE2_GO,NV_ARCH_10},
  {DEVICE_NVIDIA_NV11GL_QUADRO2_MXR_EX_GO,NV_ARCH_10},
  {DEVICE_NVIDIA_NV15_GEFORCE2_GTS_PRO,NV_ARCH_10},
  {DEVICE_NVIDIA_NV15DDR_GEFORCE2_TI,NV_ARCH_10},
  {DEVICE_NVIDIA_NV15BR_GEFORCE2_ULTRA,NV_ARCH_10},
  {DEVICE_NVIDIA_NV15GL_QUADRO2_PRO,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_MX,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_MX2,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_MX3,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_MX4,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_440,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_420,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_4202,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_460,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_4203,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17GL_QUADRO4_200_400,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17GL_QUADRO4_5502,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17GL_QUADRO4_550,NV_ARCH_10},
  {DEVICE_NVIDIA_NV17_GEFORCE4_410,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18_GEFORCE4_MX,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18_GEFORCE4_MX2,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18_GEFORCE4_MX3,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18_GEFORCE4_MX4,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18M_GEFORCE4_448,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18M_GEFORCE4_488,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18GL_QUADRO_FX,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18GL_QUADRO4_580,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18GL_QUADRO4_NVS,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18GL_QUADRO4_380,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18M_GEFORCE4_4482,NV_ARCH_10},
  {DEVICE_NVIDIA_NVCRUSH11_GEFORCE2_MX,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18_GEFORCE4_MX5,NV_ARCH_10},
  {DEVICE_NVIDIA_NV18_GEFORCE_PCX,NV_ARCH_10}, 
  /*NV20*/
  {DEVICE_NVIDIA_NV20_GEFORCE3,NV_ARCH_20},
  {DEVICE_NVIDIA_NV20_GEFORCE3_TI,NV_ARCH_20},
  {DEVICE_NVIDIA_NV20_GEFORCE3_TI2,NV_ARCH_20},
  {DEVICE_NVIDIA_NV20DCC_QUADRO_DCC,NV_ARCH_20},
  {DEVICE_NVIDIA_NV25_GEFORCE4_TI,NV_ARCH_20},
  {DEVICE_NVIDIA_NV25_GEFORCE4_TI2,NV_ARCH_20},
  {DEVICE_NVIDIA_NV25_GEFORCE4_TI3,NV_ARCH_20},
  {DEVICE_NVIDIA_NV25_GEFORCE4_TI4,NV_ARCH_20},
  {DEVICE_NVIDIA_NV25GL_QUADRO4_900,NV_ARCH_20},
  {DEVICE_NVIDIA_NV25GL_QUADRO4_750,NV_ARCH_20},
  {DEVICE_NVIDIA_NV25GL_QUADRO4_700,NV_ARCH_20},
  {DEVICE_NVIDIA_NV28_GEFORCE4_TI,NV_ARCH_20},
  {DEVICE_NVIDIA_NV28_GEFORCE4_TI2,NV_ARCH_20},
  {DEVICE_NVIDIA_NV28_GEFORCE4_TI3,NV_ARCH_20},
  {DEVICE_NVIDIA_NV28_GEFORCE4_TI4,NV_ARCH_20},
  {DEVICE_NVIDIA_NV28GL_QUADRO4_980,NV_ARCH_20},
  {DEVICE_NVIDIA_NV28GL_QUADRO4_780,NV_ARCH_20},
  {DEVICE_NVIDIA_NV28GLM_QUADRO4_700,NV_ARCH_20},
  /*NV30*/
  {DEVICE_NVIDIA_NV30_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV30_GEFORCE_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV30_GEFORCE_FX3,NV_ARCH_30},
  {DEVICE_NVIDIA_NV30GL_QUADRO_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV30GL_QUADRO_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31_GEFORCE_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31_GEFORCE_FX3,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31M,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31M_PRO,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31M_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31M_GEFORCE_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NVIDIA_QUADRO_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31GLM,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31GLM_PRO,NV_ARCH_30},
  {DEVICE_NVIDIA_NV31GLM_PRO2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34_GEFORCE_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34_GEFORCE_FX3,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34_GEFORCE_FX4,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34M_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34M_GEFORCE_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34_GEFORCE_FX5,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34_GEFORCE_FX6,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34M_GEFORCE_FX3,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34M_GEFORCE_FX4,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34GL_QUADRO_NVS,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34GL_QUADRO_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34GLM_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34_GEFORCE_FX7,NV_ARCH_30},
  {DEVICE_NVIDIA_NV34GL,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35_GEFORCE_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35_GEFORCE_FX3,NV_ARCH_30},
  {DEVICE_NVIDIA_NV38_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35_GEFORCE_FX4,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35GL_QUADRO_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35GL_QUADRO_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_1_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_2_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_4_GEFORCE_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_5,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_GEFORCE_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_GEFORCE_FX3,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36M_PRO,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36MAP,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_QUADRO_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36GL_QUADRO_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36GL,NV_ARCH_30},
  {DEVICE_NVIDIA_NV36_GEFORCE_PCX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV35_GEFORCE_PCX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV37GL_QUADRO_FX,NV_ARCH_30},
  {DEVICE_NVIDIA_NV37GL_QUADRO_FX2,NV_ARCH_30},
  {DEVICE_NVIDIA_NV38GL_QUADRO_FX,NV_ARCH_30},
  /* NV40: GeForce 6x00 to 7x00 */
  {DEVICE_NVIDIA_NV40_GEFORCE_6800,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68002,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_2_GEFORCE_6800,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_3,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68003,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68004,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68005,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68006,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68007,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68008,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68009,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_680010,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_680011,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_680012,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_68008,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40GL,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40GL_QUADRO_FX,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40GL_QUADRO_FX2,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41_GEFORCE_6800,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41_1_GEFORCE_6800,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41_2_GEFORCE_6800,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41_8_GEFORCE_GO,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41_9_GEFORCE_GO,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41_QUADRO_FX,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41_QUADRO_FX2,NV_ARCH_40},
  {DEVICE_NVIDIA_NV41GL_QUADRO_FX,NV_ARCH_40},
  {DEVICE_NVIDIA_NV40_GEFORCE_6800_GEFORCE,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_6600_GEFORCE2,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_6200,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_62002,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_6600,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_66002,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_66003,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_66004,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_66005,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_GO,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_GO2,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_GO3,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_GO4,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_GO5,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_GO6,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43_GEFORCE_6610,NV_ARCH_40},
  {DEVICE_NVIDIA_NV43GL_QUADRO_FX,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_6100_NFORCE,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_6100_NFORCE2,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_6100_NFORCE3,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_6100_NFORCE4,NV_ARCH_40},
  {DEVICE_NVIDIA_C51G_GEFORCE_6100,NV_ARCH_40},
  {DEVICE_NVIDIA_C51PV_GEFORCE_6150,NV_ARCH_40},
  {DEVICE_NVIDIA_NV44_GEFORCE_6200,NV_ARCH_40},
  {DEVICE_NVIDIA_NV44_GEFORCE_62002,NV_ARCH_40},
  {DEVICE_NVIDIA_NV44_GEFORCE_62003,NV_ARCH_40},
  {DEVICE_NVIDIA_NV44_GEFORCE_GO,NV_ARCH_40},
  {DEVICE_NVIDIA_NV44_QUADRO_NVS,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_GO_6200,NV_ARCH_40},
  {DEVICE_NVIDIA_NV44A_GEFORCE_6200,NV_ARCH_40},
  {DEVICE_NVIDIA_NV45GL_QUADRO_FX,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_GO_7200,NV_ARCH_40},
  {DEVICE_NVIDIA_QUADRO_NVS_110M,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_GO_7400,NV_ARCH_40},
  {DEVICE_NVIDIA_QUADRO_NVS_110M2,NV_ARCH_40},
  {DEVICE_NVIDIA_QUADRO_FX_350,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_7300,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_7300_GS,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_7600,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_76002,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_7600_GS,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_GO,NV_ARCH_40},
  {DEVICE_NVIDIA_QUADRO_FX_560,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_7800,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_78002,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_78003,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_78004,NV_ARCH_40},
  {DEVICE_NVIDIA_G70_GEFORCE_78005,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_GO_7800,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_7900_GTX,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_7900_GT,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_7900_GS,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_GO_7900,NV_ARCH_40},
  {DEVICE_NVIDIA_GEFORCE_GO_79002,NV_ARCH_40},
  {DEVICE_NVIDIA_GE_FORCE_GO,NV_ARCH_40},
  {DEVICE_NVIDIA_G70GL_QUADRO_FX4500,NV_ARCH_40},
  {DEVICE_NVIDIA_G71_QUADRO_FX,NV_ARCH_40},
  {DEVICE_NVIDIA_G71_QUADRO_FX2,NV_ARCH_40}
};


static int find_chip(unsigned chip_id){
  unsigned i;
  for(i = 0;i < sizeof(nvidia_card_ids)/sizeof(struct nvidia_cards);i++)
  {
    if(chip_id == nvidia_card_ids[i].chip_id)return i;
  }
  return -1;
}

static int nv_probe(int verbose, int force){
    pciinfo_t lst[MAX_PCI_DEVICES];
    unsigned i,num_pci;
    int err;

    if (force)
	    printf("[nvidia_vid]: warning: forcing not supported yet!\n");
    err = pci_scan(lst,&num_pci);
    if(err){
	printf("[nvidia_vid] Error occurred during pci scan: %s\n",strerror(err));
	return err;
    }
    else {
	err = ENXIO;
	for(i=0; i < num_pci; i++){
	    if(lst[i].vendor == VENDOR_NVIDIA2 || lst[i].vendor == VENDOR_NVIDIA){
		int idx;
		const char *dname;
		idx = find_chip(lst[i].device);
		if(idx == -1)
		    continue;
		dname = pci_device_name(lst[i].vendor, lst[i].device);
		dname = dname ? dname : "Unknown chip";
		printf("[nvidia_vid] Found chip: %s\n", dname);
		if ((lst[i].command & PCI_COMMAND_IO) == 0){
			printf("[nvidia_vid] Device is disabled, ignoring\n");
			continue;
		}
		nvidia_cap.device_id = lst[i].device;
		err = 0;
		memcpy(&pci_info, &lst[i], sizeof(pciinfo_t));
		break;
	    }
	}
    }
    if(err && verbose) printf("[nvidia_vid] Can't find chip\n");
    return err;
}




/*
 * PCI-Memory IO access macros.
 */

#define MEM_BARRIER() __asm__ volatile ("" : : : "memory")

#undef	VID_WR08
#define VID_WR08(p,i,val) ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]=(val); })
#undef	VID_RD08
#define VID_RD08(p,i)     ({ MEM_BARRIER(); ((uint8_t *)(p))[(i)]; })

#undef	VID_WR32
#define VID_WR32(p,i,val) ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]=val; })
#undef	VID_RD32
#define VID_RD32(p,i)     ({ MEM_BARRIER(); ((uint32_t *)(p))[(i)/4]; })

#define VID_AND32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)&(val))
#define VID_OR32(p,i,val)  VID_WR32(p,i,VID_RD32(p,i)|(val))
#define VID_XOR32(p,i,val) VID_WR32(p,i,VID_RD32(p,i)^(val))






struct rivatv_chip {
	volatile uint32_t *PMC;	   /* general control			*/
	volatile uint32_t *PME;	   /* multimedia port			*/
	volatile uint32_t *PFB;	   /* framebuffer control		*/
	volatile uint32_t *PVIDEO; /* overlay control			*/
	volatile uint8_t *PCIO;	   /* SVGA (CRTC, ATTR) registers	*/
	volatile uint8_t *PVIO;	   /* SVGA (MISC, GRAPH, SEQ) registers */
	volatile uint32_t *PRAMIN; /* instance memory			*/
	volatile uint32_t *PRAMHT; /* hash table			*/
	volatile uint32_t *PRAMFC; /* fifo context table		*/
	volatile uint32_t *PRAMRO; /* fifo runout table			*/
	volatile uint32_t *PFIFO;  /* fifo control region		*/
	volatile uint32_t *FIFO;   /* fifo channels (USER)		*/
	volatile uint32_t *PGRAPH; /* graphics engine                   */

	unsigned long fbsize;		   /* framebuffer size		   */
	int arch;		   /* compatible NV_ARCH_XX define */
	int realarch;		   /* real architecture		   */
	void (* lock) (struct rivatv_chip *, int);
};
typedef struct rivatv_chip rivatv_chip;


struct rivatv_info {
    unsigned int use_colorkey;    
    unsigned int colorkey; /* saved xv colorkey*/
    unsigned int vidixcolorkey; /*currently used colorkey*/
    unsigned int depth; 
    unsigned int format;
    unsigned int pitch;
    unsigned int width,height;
    unsigned int d_width,d_height;  /*scaled width && height*/
    unsigned int wx,wy;                /*window x && y*/
    unsigned int screen_x;            /*screen width*/
    unsigned int screen_y;            /*screen height*/
	unsigned long buffer_size;		 /* size of the image buffer	       */
	struct rivatv_chip chip;	 /* NV architecture structure		       */
	void* video_base;		 /* virtual address of control region	       */
	void* control_base;		 /* virtual address of fb region	       */
	void* picture_base;		 /* direct pointer to video picture	       */
	unsigned long picture_offset;	 /* offset of video picture in frame buffer    */
//	struct rivatv_dma dma;           /* DMA structure                              */
    unsigned int cur_frame;
	unsigned int num_frames;             /* number of buffers                          */
	int bps;			/* bytes per line */
};
typedef struct rivatv_info rivatv_info;

uint8_t nvReadVGA (struct rivatv_chip *chip, int index) {
	VID_WR08 (chip->PCIO, 0x3D4, index);
	return VID_RD08 (chip->PCIO, 0x3D5);
}

void nvWriteVGA (struct rivatv_chip *chip, int index, int data) {
	VID_WR08 (chip->PCIO, 0x3D4, index);
	VID_WR08 (chip->PCIO, 0x3D5, data);
}

//framebuffer size funcs
static unsigned long rivatv_fbsize_nv03 (struct rivatv_chip *chip){
	if (VID_RD32 (chip->PFB, 0) & 0x00000020) {
		if (((VID_RD32 (chip->PMC, 0) & 0xF0) == 0x20)
		    && ((VID_RD32 (chip->PMC, 0) & 0x0F) >= 0x02)) {
			/* SDRAM 128 ZX. */
			return (1 << (VID_RD32 (chip->PFB, 0) & 0x03)) * 1024 * 1024;
		}
		else {
			return 1024 * 1024 * 8;
		}
	}
	else {
		/* SGRAM 128. */
		switch (VID_RD32(chip->PFB, 0) & 0x00000003) {
		case 0:
			return 1024 * 1024 * 8;
			break;
		case 2:
			return 1024 * 1024 * 4;
			break;
		default:
			return 1024 * 1024 * 2;
			break;
		}
	}
}
static unsigned long rivatv_fbsize_nv04 (struct rivatv_chip *chip){
	if (VID_RD32 (chip->PFB, 0) & 0x00000100) {
		return ((VID_RD32 (chip->PFB, 0) >> 12) & 0x0F) * 1024 * 1024 * 2
			+ 1024 * 1024 * 2;
	} else {
		switch (VID_RD32 (chip->PFB, 0) & 0x00000003) {
		case 0:
			return 1024 * 1024 * 32;
			break;
		case 1:
			return 1024 * 1024 * 4;
			break;
		case 2:
			return 1024 * 1024 * 8;
			break;
		case 3:
		default:
			return 1024 * 1024 * 16;
			break;
		}
	}
}

static unsigned long rivatv_fbsize_nv10 (struct rivatv_chip *chip){
	return VID_RD32 (chip->PFB, 0x20C) & 0xFFF00000;
}

//lock funcs
static void rivatv_lock_nv03 (struct rivatv_chip *chip, int LockUnlock){
	VID_WR08 (chip->PVIO, 0x3C4, 0x06);
	VID_WR08 (chip->PVIO, 0x3C5, LockUnlock ? 0x99 : 0x57);
}

static void rivatv_lock_nv04 (struct rivatv_chip *chip, int LockUnlock){
	rivatv_lock_nv03 (chip, LockUnlock);
	nvWriteVGA (chip, 0x1F, LockUnlock ? 0x99 : 0x57);
}




/* Enable PFB (Framebuffer), PVIDEO (Overlay unit) and PME (Mediaport) if neccessary. */
static void  rivatv_enable_PMEDIA (struct rivatv_info *info){
	uint32_t reg;

	/* switch off interrupts once for a while */
//	VID_WR32 (info->chip.PME, 0x200140, 0x00);
//	VID_WR32 (info->chip.PMC, 0x000140, 0x00);

	reg = VID_RD32 (info->chip.PMC, 0x000200);

	/* NV3 (0x10100010): NV03_PMC_ENABLE_PMEDIA, NV03_PMC_ENABLE_PFB, NV03_PMC_ENABLE_PVIDEO */

	if ((reg & 0x10100010) != 0x10100010) {
		printf("PVIDEO and PFB disabled, enabling...\n");
		VID_OR32 (info->chip.PMC, 0x000200, 0x10100010);
	}

	/* save the current colorkey */
    switch (info->chip.arch ) {
	  case NV_ARCH_10:
	  case NV_ARCH_20:
      case NV_ARCH_30:
      case NV_ARCH_40:
        /* NV_PVIDEO_COLOR_KEY */
	    info->colorkey = VID_RD32 (info->chip.PVIDEO, 0xB00);
        break;
      case NV_ARCH_03:
	  case NV_ARCH_04:
        /* NV_PVIDEO_KEY */
	    info->colorkey = VID_RD32 (info->chip.PVIDEO, 0x240);
        break;
    }       
    

	/* re-enable interrupts again */
//	VID_WR32 (info->chip.PMC, 0x000140, 0x01);
//	VID_WR32 (info->chip.PME, 0x200140, 0x01);
}

/* Stop overlay video. */
static void rivatv_overlay_stop (struct rivatv_info *info) {
	switch (info->chip.arch ) {
	case NV_ARCH_10:
	case NV_ARCH_20:
        case NV_ARCH_30:
        case NV_ARCH_40:
		/* NV_PVIDEO_COLOR_KEY */
		/* Xv-Extension-Hack: Restore previously saved value. */
		VID_WR32 (info->chip.PVIDEO, 0xB00, info->colorkey);
		/* NV_PVIDEO_STOP */
		VID_OR32 (info->chip.PVIDEO, 0x704, 0x11);
		/* NV_PVIDEO_BUFFER */
		VID_AND32 (info->chip.PVIDEO, 0x700, ~0x11);
		/* NV_PVIDEO_INTR_EN_BUFFER */
//		VID_AND32 (info->chip.PVIDEO, 0x140, ~0x11);
		break;
	case NV_ARCH_03:
	case NV_ARCH_04:
		/* NV_PVIDEO_KEY */
		VID_WR32 (info->chip.PVIDEO, 0x240, info->colorkey);
		/* NV_PVIDEO_OVERLAY_VIDEO_OFF */
		VID_AND32 (info->chip.PVIDEO, 0x244, ~0x01);
		/* NV_PVIDEO_INTR_EN_0_NOTIFY */
//		VID_AND32 (info->chip.PVIDEO, 0x140, ~0x01);
		/* NV_PVIDEO_OE_STATE */
		VID_WR32 (info->chip.PVIDEO, 0x224, 0);
		/* NV_PVIDEO_SU_STATE */
		VID_WR32 (info->chip.PVIDEO, 0x228, 0);
		/* NV_PVIDEO_RM_STATE */
		VID_WR32 (info->chip.PVIDEO, 0x22C, 0);
		break;
	}
}

/* Get pan offset of the physical screen. */
static uint32_t rivatv_overlay_pan (struct rivatv_info *info){
	uint32_t pan;
	info->chip.lock (&info->chip, 0);
	pan  =  nvReadVGA (&info->chip, 0x0D);
	pan |=  nvReadVGA (&info->chip, 0x0C) << 8;
	pan |= (nvReadVGA (&info->chip, 0x19) & 0x1F) << 16;
	pan |= (nvReadVGA (&info->chip, 0x2D) & 0x60) << 16;
	return pan << 2;
}

/* Compute and set colorkey depending on the colour depth. */
static void rivatv_overlay_colorkey (rivatv_info* info, unsigned int chromakey){
	uint32_t r, g, b, key = 0;

	r = (chromakey & 0x00FF0000) >> 16;
	g = (chromakey & 0x0000FF00) >> 8;
	b = chromakey & 0x000000FF;
	switch (info->depth) {
	case 15:
		key = ((r >> 3) << 10) | ((g >> 3) << 5) | ((b >> 3));

#if !defined(__MINGW32__) && !defined(__CYGWIN__)
        key = key | 0x00008000;
#endif       
		break;
	case 16: // XXX unchecked
		key = ((r >> 3) << 11) | ((g >> 2) << 5) | ((b >> 3));
#if !defined(__MINGW32__) && !defined(__CYGWIN__)
        key = key | 0x00008000;
#endif       
		break;
	case 24: // XXX unchecked, maybe swap order of masking - FIXME Can the card be in 24 bit mode anyway?
		key = (chromakey & 0x00FFFFFF) | 0x00800000;
		break;
	case 32:
		key = chromakey;
#if !defined(__MINGW32__) && !defined(__CYGWIN__)
        key = key | 0x80000000;
#endif       
		break;
	}
	//printf("[nvidia_vid] depth=%d %08X \n", info->depth, chromakey);
    switch (info->chip.arch) {
	  case NV_ARCH_10:
	  case NV_ARCH_20:
      case NV_ARCH_30:
      case NV_ARCH_40:
        VID_WR32 (info->chip.PVIDEO, 0xB00, key);
        break;
   	  case NV_ARCH_03:
	  case NV_ARCH_04:
        VID_WR32 (info->chip.PVIDEO, 0x240, key);
        break;
    }
}

static void nv_getscreenproperties(struct rivatv_info *info){
  uint32_t bpp=0,x;
  info->chip.lock(&info->chip, 0);
  /*get screen depth*/
  bpp = nvReadVGA (&info->chip, 0x28) & 0x3;
  if((bpp == 2) && (VID_RD32(info->chip.PVIDEO,0x600) & 0x00001000) == 0x0)info->depth=15;
  else info->depth = 0x04 << bpp;
  /*get screen width*/
  info->screen_x = nvReadVGA (&info->chip, 0x1);
  /* NV_PCRTC_HORIZ_EXTRA_DISPLAY_END_8 */
  info->screen_x |= (nvReadVGA (&info->chip, 0x2D) & 0x02) << 7;
  info->screen_x = (info->screen_x + 1) << 3;
  /*get screen height*/
  /* get first 8 bits in VT_DISPLAY_END*/
  info->screen_y = nvReadVGA (&info->chip, 0x12);
  /* get 9th bit in CRTC_OVERFLOW*/
  info->screen_y |= (nvReadVGA (&info->chip, 0x07) & 0x02) << 7;
  /* and the 10th in CRTC_OVERFLOW*/
  info->screen_y |= (nvReadVGA (&info->chip, 0x07) & 0x40) << 3;
  ++info->screen_y;

  if(info->chip.arch >= NV_ARCH_10){
    /* NV_PCRTC_EXTRA_VERT_DISPLAY_END_10 */
    info->screen_y |= (nvReadVGA (&info->chip, 0x25) & 0x02) << 9;
    /* NV_PCRTC_???_VERT_DISPLAY_END_11 */
    info->screen_y |= (nvReadVGA (&info->chip, 0x41) & 0x04) << 9;
  }

  /* NV_PCRTC_OFFSET */
  x  =  nvReadVGA (&info->chip, 0x13);
  /* NV_PCRTC_REPAINT0_OFFSET_10_8 */
  x |= (nvReadVGA (&info->chip, 0x19) & 0xE0) << 3;
  /* NV_PCRTC_EXTRA_OFFSET_11 */
  x |= (nvReadVGA (&info->chip, 0x25) & 0x20) << 6; x <<= 3;
  info->bps = x * bpp;
}




/* Start overlay video. */
static void rivatv_overlay_start (struct rivatv_info *info,int bufno){
    uint32_t base, size, offset, xscale, yscale, pan;
    uint32_t value;
	int x=info->wx, y=info->wy;
	int lwidth=info->d_width, lheight=info->d_height;

    size = info->buffer_size;
	base = info->picture_offset;
	offset = bufno*size;
    /*update depth & dimensions here because it may change with vo vesa or vo fbdev*/
    nv_getscreenproperties(info);

    if(info->depth){
    	/* get pan offset of the physical screen */
     	pan = rivatv_overlay_pan (info);
    	/* adjust window position depending on the pan offset */
    	if (info->bps != 0)
	{
	  x = info->wx - (pan % info->bps) * 8 / info->depth;
    	  y = info->wy - (pan / info->bps);
	}
    } else {
            // we can't adjust the window position correctly in textmode
            // setting y to 8 seems to work ok, though
            if(info->chip.arch < NV_ARCH_10 && y < 8) y = 8;
    }
    
	    /* adjust negative output window variables */
	    if (x < 0) {
		  lwidth = info->d_width + x;
		  offset += (-x * info->width / info->d_width) << 1;
//		offset += (-window->x * port->vld_width / window->width) << 1;
		  x = 0;
	    }
	    if (y < 0) {
		  lheight = info->d_height + y;
		  offset += (-y * info->height / info->d_height * info->width) << 1;
//		offset += (-window->y * port->vld_height / window->height * port->org_width) << 1;
	      y = 0;
	    }

	switch (info->chip.arch) {
	case NV_ARCH_10:
	case NV_ARCH_20:
	case NV_ARCH_30:
        case NV_ARCH_40:

		/* NV_PVIDEO_BASE */
		VID_WR32 (info->chip.PVIDEO, 0x900 + 0, base + offset);
		//VID_WR32 (info->chip.PVIDEO, 0x900 + 4, base);
		/* NV_PVIDEO_LIMIT */
		VID_WR32 (info->chip.PVIDEO, 0x908 + 0, base + offset + size - 1);
		//VID_WR32 (info->chip.PVIDEO, 0x908 + 4, base + size - 1);

		/* extra code for NV20 && NV30 architectures */
		if (info->chip.arch == NV_ARCH_20 || info->chip.arch == NV_ARCH_30 || info->chip.arch == NV_ARCH_40) {
			VID_WR32 (info->chip.PVIDEO, 0x800 + 0, base + offset);
			//VID_WR32 (info->chip.PVIDEO, 0x800 + 4, base);
			VID_WR32 (info->chip.PVIDEO, 0x808 + 0, base + offset + size - 1);
			//VID_WR32 (info->chip.PVIDEO, 0x808 + 4, base + size - 1);
		}

		/* NV_PVIDEO_LUMINANCE */
		VID_WR32 (info->chip.PVIDEO, 0x910 + 0, eq.lum);
		//VID_WR32 (info->chip.PVIDEO, 0x910 + 4, 0x00001000);
		/* NV_PVIDEO_CHROMINANCE */
		VID_WR32 (info->chip.PVIDEO, 0x918 + 0, eq.chrom);
		//VID_WR32 (info->chip.PVIDEO, 0x918 + 4, 0x00001000);

		/* NV_PVIDEO_OFFSET */
		VID_WR32 (info->chip.PVIDEO, 0x920 + 0, 0x0);
		//VID_WR32 (info->chip.PVIDEO, 0x920 + 4, offset + pitch);
		/* NV_PVIDEO_SIZE_IN */
		VID_WR32 (info->chip.PVIDEO, 0x928 + 0, ((info->height) << 16) | info->width);
		//VID_WR32 (info->chip.PVIDEO, 0x928 + 4, ((port->org_height/2) << 16) | port->org_width);
		/* NV_PVIDEO_POINT_IN */
		VID_WR32 (info->chip.PVIDEO, 0x930 + 0, 0x00000000);
		//VID_WR32 (info->chip.PVIDEO, 0x930 + 4, 0x00000000);
		/* NV_PVIDEO_DS_DX_RATIO */
		VID_WR32 (info->chip.PVIDEO, 0x938 + 0, (info->width << 20) / info->d_width);
		//VID_WR32 (info->chip.PVIDEO, 0x938 + 4, (port->org_width << 20) / window->width);
		/* NV_PVIDEO_DT_DY_RATIO */
		VID_WR32 (info->chip.PVIDEO, 0x940 + 0, ((info->height) << 20) / info->d_height);
		//VID_WR32 (info->chip.PVIDEO, 0x940 + 4, ((port->org_height/2) << 20) / window->height);

		/* NV_PVIDEO_POINT_OUT */
		VID_WR32 (info->chip.PVIDEO, 0x948 + 0, ((y + 0) << 16) | x);
		//VID_WR32 (info->chip.PVIDEO, 0x948 + 4, ((y + 0) << 16) | x);
		/* NV_PVIDEO_SIZE_OUT */
		VID_WR32 (info->chip.PVIDEO, 0x950 + 0, (lheight << 16) | lwidth);
		//VID_WR32 (info->chip.PVIDEO, 0x950 + 4, (height << 16) | width);

		/* NV_PVIDEO_FORMAT */
        value = info->pitch;       
	    if(info->use_colorkey)value |= 1 << 20; 
        if(info->format == IMGFMT_YUY2)value |= 1 << 16;
        VID_WR32 (info->chip.PVIDEO, 0x958 + 0, value);
	    //VID_WR32 (info->chip.PVIDEO, 0x958 + 4, (pitch << 1) | 0x00100000);

		/* NV_PVIDEO_INTR_EN_BUFFER */
//		VID_OR32 (info->chip.PVIDEO, 0x140, 0x01/*0x11*/);
		/* NV_PVIDEO_STOP */
		VID_WR32 (info->chip.PVIDEO, 0x704,0x0);
		/* NV_PVIDEO_BUFFER */
		VID_WR32 (info->chip.PVIDEO, 0x700, 0x01/*0x11*/);
		break;

	case NV_ARCH_03:
	case NV_ARCH_04:


		/* NV_PVIDEO_OE_STATE */
		VID_WR32 (info->chip.PVIDEO, 0x224, 0);
		/* NV_PVIDEO_SU_STATE */
		VID_WR32 (info->chip.PVIDEO, 0x228, 0);
		/* NV_PVIDEO_RM_STATE */
		VID_WR32 (info->chip.PVIDEO, 0x22C, 0);

		/* NV_PVIDEO_BUFF0_START_ADDRESS */
		VID_WR32 (info->chip.PVIDEO, 0x20C + 0, base + offset + 0);
		VID_WR32 (info->chip.PVIDEO, 0x20C + 4, base + offset + 0);
		/* NV_PVIDEO_BUFF0_PITCH_LENGTH */
		VID_WR32 (info->chip.PVIDEO, 0x214 + 0, info->pitch);
		VID_WR32 (info->chip.PVIDEO, 0x214 + 4, info->pitch);

		/* NV_PVIDEO_WINDOW_START */
		VID_WR32 (info->chip.PVIDEO, 0x230, (y << 16) | x);
		/* NV_PVIDEO_WINDOW_SIZE */
		VID_WR32 (info->chip.PVIDEO, 0x234, (lheight << 16) | lwidth);
		/* NV_PVIDEO_STEP_SIZE */
		yscale = ((info->height - 1) << 11) / (info->d_height - 1);
		xscale = ((info->width - 1) << 11) / (info->d_width - 1);
		VID_WR32 (info->chip.PVIDEO, 0x200, (yscale << 16) | xscale);

		/* NV_PVIDEO_RED_CSC_OFFSET */
		VID_WR32 (info->chip.PVIDEO, 0x280, eq.red_off);
		/* NV_PVIDEO_GREEN_CSC_OFFSET */
		VID_WR32 (info->chip.PVIDEO, 0x284, eq.green_off);
		/* NV_PVIDEO_BLUE_CSC_OFFSET */
		VID_WR32 (info->chip.PVIDEO, 0x288, eq.blue_off);
		/* NV_PVIDEO_CSC_ADJUST */
		VID_WR32 (info->chip.PVIDEO, 0x28C, 0x00000); /* No colour correction! */

		/* NV_PVIDEO_CONTROL_Y (BLUR_ON, LINE_HALF) */
		VID_WR32 (info->chip.PVIDEO, 0x204, 0x001);
		/* NV_PVIDEO_CONTROL_X (WEIGHT_HEAVY, SHARPENING_ON, SMOOTHING_ON) */
		VID_WR32 (info->chip.PVIDEO, 0x208, 0x111);     /*directx overlay 0x110 */

		/* NV_PVIDEO_FIFO_BURST_LENGTH */
		VID_WR32 (info->chip.PVIDEO, 0x23C, 0x03);
		/* NV_PVIDEO_FIFO_THRES_SIZE */
		VID_WR32 (info->chip.PVIDEO, 0x238, 0x38);   /*windows uses 0x40*/

		/* NV_PVIDEO_BUFF0_OFFSET */
		VID_WR32 (info->chip.PVIDEO, 0x21C + 0, 0);
		VID_WR32 (info->chip.PVIDEO, 0x21C + 4, 0);

		/* NV_PVIDEO_INTR_EN_0_NOTIFY_ENABLED */
//		VID_OR32 (info->chip.PVIDEO, 0x140, 0x01);                                 

		/* NV_PVIDEO_OVERLAY (KEY_ON, VIDEO_ON, FORMAT_CCIR) */
        value = 0x1; /*video on*/
        if(info->format==IMGFMT_YUY2)value |= 0x100;
        if(info->use_colorkey)value |=0x10;       
        VID_WR32 (info->chip.PVIDEO, 0x244, value);

		/* NV_PVIDEO_SU_STATE */
		VID_XOR32 (info->chip.PVIDEO, 0x228, 1 << 16);
		break;
	}
    /*set colorkey*/
    rivatv_overlay_colorkey(info,info->vidixcolorkey);
    
}







static rivatv_info* info;


      
      
static int nv_init(void){
	int mtrr;
  info = calloc(1,sizeof(rivatv_info));
  info->control_base = map_phys_mem(pci_info.base0, 0x00C00000 + 0x00008000);
  info->chip.arch =  nvidia_card_ids[find_chip(pci_info.device)].arch;  
  printf("[nvidia_vid] arch %x register base %p\n",info->chip.arch,info->control_base);
  info->chip.PFIFO  = (uint32_t *) (info->control_base + 0x00002000);
  info->chip.FIFO   = (uint32_t *) (info->control_base + 0x00800000);
  info->chip.PMC    = (uint32_t *) (info->control_base + 0x00000000);
  info->chip.PFB    = (uint32_t *) (info->control_base + 0x00100000);
  info->chip.PME    = (uint32_t *) (info->control_base + 0x00000000);
  info->chip.PCIO   = (uint8_t *)  (info->control_base + 0x00601000);
  info->chip.PVIO   = (uint8_t *)  (info->control_base + 0x000C0000);
  info->chip.PGRAPH = (uint32_t *) (info->control_base + 0x00400000);
  /* setup chip specific functions */
  switch (info->chip.arch) {
	case NV_ARCH_03:
		info->chip.lock = rivatv_lock_nv03;
		info->chip.fbsize = rivatv_fbsize_nv03 (&info->chip);
		info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000);
		break;
	case NV_ARCH_04:
		info->chip.lock = rivatv_lock_nv04;
		info->chip.fbsize = rivatv_fbsize_nv04 (&info->chip);
		info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000);
		info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00680000);
		break;
	case NV_ARCH_10:
	case NV_ARCH_20:
	case NV_ARCH_30:
        case NV_ARCH_40:
		info->chip.lock = rivatv_lock_nv04;
		info->chip.fbsize = rivatv_fbsize_nv10 (&info->chip);
		info->chip.PRAMIN = (uint32_t *) (info->control_base + 0x00700000);
		info->chip.PVIDEO = (uint32_t *) (info->control_base + 0x00008000);
		break;
  }
  switch (info->chip.arch) {
	case NV_ARCH_03:
    {
        /* This maps framebuffer @6MB, thus 2MB are left for video. */
	    info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize);
        /* This may trash your screen for resolutions greater than 1024x768, sorry. */
        info->picture_offset = 1024*768* 4 * ((info->chip.fbsize > 4194304)?2:1);
        info->picture_base = info->video_base + info->picture_offset;
        info->chip.PRAMIN = (uint32_t *) (info->video_base + 0x00C00000);
        break;
	}
    case NV_ARCH_04:	
	case NV_ARCH_10:
	case NV_ARCH_20:
    case NV_ARCH_30:
    case NV_ARCH_40:
	{
		info->video_base = map_phys_mem(pci_info.base1, info->chip.fbsize);
		info->picture_offset = info->chip.fbsize - NV04_BES_SIZE;
		if(info->chip.fbsize > 16*1024*1024)
			info->picture_offset -= NV04_BES_SIZE;
//		info->picture_base = (unsigned long)map_phys_mem(pci_info.base1+info->picture_offset,NV04_BES_SIZE);
		info->picture_base = info->video_base + info->picture_offset;
		break;
	}
  }

  printf("[nvidia_vid] detected memory size %u MB\n",(uint32_t)(info->chip.fbsize /1024/1024));

  if ((mtrr = mtrr_set_type(pci_info.base1, info->chip.fbsize, MTRR_TYPE_WRCOMB))!= 0)
	  printf("[nvidia_vid] unable to setup MTRR: %s\n", strerror(mtrr));
  else
	  printf("[nvidia_vid] MTRR set up\n");
  
  nv_getscreenproperties(info);
  if(!info->depth)printf("[nvidia_vid] text mode: %ux%u\n",info->screen_x,info->screen_y);
  else printf("[nvidia_vid] video mode: %ux%u@%u\n",info->screen_x,info->screen_y, info->depth);
 
   
  rivatv_enable_PMEDIA(info);
  info->cur_frame = 0;
  info->use_colorkey = 0;

  eq.lum = 0x00001000;
  eq.chrom = 0x00001000;
  memset(&eq.vals, 0, sizeof(vidix_video_eq_t));
  eq.vals.cap = VEQ_CAP_BRIGHTNESS;
  if (info->chip.arch > NV_ARCH_04)
    eq.vals.cap |= VEQ_CAP_CONTRAST | VEQ_CAP_SATURATION | VEQ_CAP_HUE;
  eq.red_off = 0x69;
  eq.green_off = 0x3e;
  eq.blue_off = 0x89;
  return 0;
}

static void nv_destroy(void){
  unmap_phys_mem(info->control_base ,0x00C00000 + 0x00008000);
  unmap_phys_mem(info->video_base, info->chip.fbsize);
  free(info);
}

static int nv_get_caps(vidix_capability_t *to){
    memcpy(to, &nvidia_cap, sizeof(vidix_capability_t));
    return 0;
}

inline static int is_supported_fourcc(uint32_t fourcc)
{
	if	(fourcc == IMGFMT_UYVY || fourcc == IMGFMT_YUY2)
		return 1;
	else
		return 0;
}

static int nv_query_fourcc(vidix_fourcc_t *to){
    if(is_supported_fourcc(to->fourcc)){
	to->depth = VID_DEPTH_ALL;
	to->flags = VID_CAP_EXPAND | VID_CAP_SHRINK | VID_CAP_COLORKEY;
	return 0;
    }
    else  to->depth = to->flags = 0;
    return ENOSYS;
}

static int nv_config_playback(vidix_playback_t *vinfo){
    uint32_t i;
//    printf("called %s\n", __FUNCTION__);
    if (! is_supported_fourcc(vinfo->fourcc))
	    return ENOSYS;

    info->width = vinfo->src.w;
    info->height = vinfo->src.h;

    info->d_width = vinfo->dest.w;
    info->d_height = vinfo->dest.h;
    info->wx = vinfo->dest.x;
    info->wy = vinfo->dest.y;
    info->format = vinfo->fourcc;

    printf("[nvidia_vid] setting up a %dx%d-%dx%d video window (src %dx%d), format 0x%X\n",
		    info->d_width, info->d_height, info->wx, info->wy, info->width, info->height, vinfo->fourcc);
    
    
    vinfo->dga_addr=info->picture_base;

    switch (vinfo->fourcc)
    {
	    case IMGFMT_YUY2:
	    case IMGFMT_UYVY:

		    vinfo->dest.pitch.y = 64;
		    vinfo->dest.pitch.u = 0;
		    vinfo->dest.pitch.v = 0;

		    vinfo->offset.y = 0;
		    vinfo->offset.v = 0;
		    vinfo->offset.u = 0;
		    info->pitch = ((info->width << 1) + (vinfo->dest.pitch.y-1)) & ~(vinfo->dest.pitch.y-1);
		    vinfo->frame_size = info->pitch * info->height;
		    break;
    }
    info->buffer_size = vinfo->frame_size;
    info->num_frames = vinfo->num_frames= (info->chip.fbsize - info->picture_offset)/vinfo->frame_size;
    if(vinfo->num_frames > MAX_FRAMES)vinfo->num_frames = MAX_FRAMES;
//    vinfo->num_frames = 1;
//    printf("[nvidia_vid] Number of frames %i\n",vinfo->num_frames);
    for(i=0;i <vinfo->num_frames;i++)vinfo->offsets[i] = vinfo->frame_size*i;
    return 0;
}

static int nv_playback_on(void){
    rivatv_overlay_start(info,info->cur_frame);
    return 0;
}

static int nv_playback_off(void){
    rivatv_overlay_stop(info);
    return 0;
}

static int nv_set_gkeys( const vidix_grkey_t * grkey){
  if (grkey->ckey.op == CKEY_FALSE)
  {
    info->use_colorkey = 0;
    printf("[nvidia_vid] colorkeying disabled\n");
  }
  else {
  info->use_colorkey = 1;
  info->vidixcolorkey = ((grkey->ckey.red<<16)|(grkey->ckey.green<<8)|grkey->ckey.blue);
  printf("[nvidia_vid] set colorkey 0x%x\n",info->vidixcolorkey);
  }
  if(info->d_width && info->d_height)rivatv_overlay_start(info,0);
  return 0;
}

static int nv_frame_sel(unsigned int frame){
//  printf("selecting buffer %d\n", frame);
  rivatv_overlay_start(info, frame);
  if (info->num_frames >= 1)
	  info->cur_frame = frame/*(frame+1)%info->num_frames*/;
  return 0;
}

static int nv_set_eq(const vidix_video_eq_t *eq_parm) {
  double angle;
  int16_t chrom_cos, chrom_sin;
  if (eq_parm->cap & VEQ_CAP_BRIGHTNESS)
    eq.vals.brightness = eq_parm->brightness;
  if (eq_parm->cap & VEQ_CAP_CONTRAST)
    eq.vals.contrast = eq_parm->contrast;
  if (eq_parm->cap & VEQ_CAP_SATURATION)
    eq.vals.saturation = eq_parm->saturation;
  if (eq_parm->cap & VEQ_CAP_HUE)
    eq.vals.hue = eq_parm->hue;
  eq.lum = (((eq.vals.brightness * 512 + 500) / 1000) << 16) |
           ((((eq.vals.contrast + 1000) * 8191 + 1000) / 2000) & 0xffff);
  angle = (double)eq.vals.hue / 1000.0 * 3.1415927;
  chrom_cos = ((eq.vals.saturation + 1000) * 8191 * cos(angle) + 1000) / 2000;
  chrom_sin = ((eq.vals.saturation + 1000) * 8191 * sin(angle) + 1000) / 2000;
  eq.chrom = chrom_sin << 16 | chrom_cos;
  eq.red_off = 0x69 - eq.vals.brightness * 62 / 1000;
  eq.green_off = 0x3e + eq.vals.brightness * 62 / 1000;
  eq.blue_off = 0x89 - eq.vals.brightness * 62 / 1000;
  return 0;
}

static int nv_get_eq(vidix_video_eq_t *eq_parm) {
  memcpy(eq_parm, &eq.vals, sizeof(vidix_video_eq_t));
  return 0;
}

VDXDriver nvidia_drv = {
  "nvidia",
  NULL,
  .probe = nv_probe,
  .get_caps = nv_get_caps,
  .query_fourcc = nv_query_fourcc,
  .init = nv_init,
  .destroy = nv_destroy,
  .config_playback = nv_config_playback,
  .playback_on = nv_playback_on,
  .playback_off = nv_playback_off,
  .frame_sel = nv_frame_sel,
  .get_eq = nv_get_eq,
  .set_eq = nv_set_eq,
  .set_gkey = nv_set_gkeys,
};


#if 0
//gcc -o nvidia_vid nvidia_vid.c -I ../ -lm ../vidix/libvidix.a

int main(int argc,char* argv[]){
  if(nv_probe(0,0)){
        printf("no supported chip found\n");
        return 1;
  }
  if(nv_init()){
	printf("could not init\n");
	return 1;
  }
  if(info->chip.arch >= NV_ARCH_10){
    printf("NV_PVIDEO_BASE (0x900) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x900));
    printf("NV_PVIDEO_LIMIT (0x908) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x908));
    printf("NV_PVIDEO_OFFSET (0x920) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x920));
    printf("NV_PVIDEO_FORMAT (0x958) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x958));
    printf("NV_PVIDEO_STOP (0x704) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x704));
    printf("NV_PVIDEO_BUFFER (0x700) 0x%x\n",VID_RD32(info->chip.PVIDEO, 0x700));
  }

  nv_destroy();
  return 0;
}

#endif