Mercurial > mplayer.hg
view libao2/ao_null.c @ 26110:69790f7caffa
configure: Set CONFIG_ENCODERS=yes in config.mak unconditionally
config.h already had "#define CONFIG_ENCODERS 1" unconditionally, but
the config.mak value depended on whether MEncoder was enabled.
Encoders need to be enabled as some encoder code is used by MPlayer
too. The inconsistent values broke compilation with --disable-mencoder
after libavcodec Makefile made compilation of i386/dsputilenc_mmx.o
depend on the config.mak value.
author | uau |
---|---|
date | Mon, 03 Mar 2008 03:02:36 +0000 |
parents | 1aec672af2d2 |
children | e45b08f2f5d3 |
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#include <stdio.h> #include <stdlib.h> #include <sys/time.h> #include "config.h" #include "libaf/af_format.h" #include "audio_out.h" #include "audio_out_internal.h" static ao_info_t info = { "Null audio output", "null", "Tobias Diedrich <ranma+mplayer@tdiedrich.de>", "" }; LIBAO_EXTERN(null) struct timeval last_tv; int buffer; static void drain(void){ struct timeval now_tv; int temp, temp2; gettimeofday(&now_tv, 0); temp = now_tv.tv_sec - last_tv.tv_sec; temp *= ao_data.bps; temp2 = now_tv.tv_usec - last_tv.tv_usec; temp2 /= 1000; temp2 *= ao_data.bps; temp2 /= 1000; temp += temp2; buffer-=temp; if (buffer<0) buffer=0; if(temp>0) last_tv = now_tv;//mplayer is fast } // to set/get/query special features/parameters static int control(int cmd,void *arg){ return -1; } // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags){ int samplesize = af_fmt2bits(format) / 8; ao_data.outburst = 256 * channels * samplesize; // A "buffer" for about 0.2 seconds of audio ao_data.buffersize = (int)(rate * 0.2 / 256 + 1) * ao_data.outburst; ao_data.channels=channels; ao_data.samplerate=rate; ao_data.format=format; ao_data.bps=channels*rate*samplesize; buffer=0; gettimeofday(&last_tv, 0); return 1; } // close audio device static void uninit(int immed){ } // stop playing and empty buffers (for seeking/pause) static void reset(void){ buffer=0; } // stop playing, keep buffers (for pause) static void audio_pause(void) { // for now, just call reset(); reset(); } // resume playing, after audio_pause() static void audio_resume(void) { } // return: how many bytes can be played without blocking static int get_space(void){ drain(); return ao_data.buffersize - buffer; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags){ int maxbursts = (ao_data.buffersize - buffer) / ao_data.outburst; int playbursts = len / ao_data.outburst; int bursts = playbursts > maxbursts ? maxbursts : playbursts; buffer += bursts * ao_data.outburst; return bursts * ao_data.outburst; } // return: delay in seconds between first and last sample in buffer static float get_delay(void){ drain(); return (float) buffer / (float) ao_data.bps; }