view libass/ass_bitmap.c @ 26110:69790f7caffa

configure: Set CONFIG_ENCODERS=yes in config.mak unconditionally config.h already had "#define CONFIG_ENCODERS 1" unconditionally, but the config.mak value depended on whether MEncoder was enabled. Encoders need to be enabled as some encoder code is used by MPlayer too. The inconsistent values broke compilation with --disable-mencoder after libavcodec Makefile made compilation of i386/dsputilenc_mmx.o depend on the config.mak value.
author uau
date Mon, 03 Mar 2008 03:02:36 +0000
parents 501ea0b13962
children 0f892cd714b2
line wrap: on
line source

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
  Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/

#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include <ft2build.h>
#include FT_GLYPH_H

#include "mputils.h"
#include "ass_bitmap.h"

struct ass_synth_priv_s {
	int tmp_w, tmp_h;
	unsigned short* tmp;

	int g_r;
	int g_w;

	unsigned *g;
	unsigned *gt2;
};

static const unsigned int maxcolor = 255;
static const unsigned base = 256;
static const double blur_radius = 1.5;

static int generate_tables(ass_synth_priv_t* priv, double radius)
{
	double A = log(1.0/base)/(radius*radius*2);
	int mx, i;
	double volume_diff, volume_factor = 0;
	unsigned volume;

	priv->g_r = ceil(radius);
	priv->g_w = 2*priv->g_r+1;

	if (priv->g_r) {
		priv->g = malloc(priv->g_w * sizeof(unsigned));
		priv->gt2 = malloc(256 * priv->g_w * sizeof(unsigned));
		if (priv->g==NULL || priv->gt2==NULL) {
			return -1;
		}
	}

	if (priv->g_r) {
		// gaussian curve with volume = 256
		for (volume_diff=10000000; volume_diff>0.0000001; volume_diff*=0.5){
			volume_factor+= volume_diff;
			volume=0;
			for (i = 0; i<priv->g_w; ++i) {
				priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5);
				volume+= priv->g[i];
			}
			if(volume>256) volume_factor-= volume_diff;
		}
		volume=0;
		for (i = 0; i<priv->g_w; ++i) {
			priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5);
			volume+= priv->g[i];
		}

		// gauss table:
		for(mx=0;mx<priv->g_w;mx++){
			for(i=0;i<256;i++){
				priv->gt2[mx+i*priv->g_w] = i*priv->g[mx];
			}
		}
	}

	return 0;
}

static void resize_tmp(ass_synth_priv_t* priv, int w, int h)
{
	if (priv->tmp_w >= w && priv->tmp_h >= h)
		return;
	if (priv->tmp_w == 0)
		priv->tmp_w = 64;
	if (priv->tmp_h == 0)
		priv->tmp_h = 64;
	while (priv->tmp_w < w) priv->tmp_w *= 2;
	while (priv->tmp_h < h) priv->tmp_h *= 2;
	if (priv->tmp)
		free(priv->tmp);
	priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short));
}

ass_synth_priv_t* ass_synth_init(void)
{
	ass_synth_priv_t* priv = calloc(1, sizeof(ass_synth_priv_t));
	generate_tables(priv, blur_radius);
	return priv;
}

void ass_synth_done(ass_synth_priv_t* priv)
{
	if (priv->tmp)
		free(priv->tmp);
	if (priv->g)
		free(priv->g);
	if (priv->gt2)
		free(priv->gt2);
	free(priv);
}

static bitmap_t* alloc_bitmap(int w, int h)
{
	bitmap_t* bm;
	bm = calloc(1, sizeof(bitmap_t));
	bm->buffer = malloc(w*h);
	bm->w = w;
	bm->h = h;
	bm->left = bm->top = 0;
	return bm;
}

void ass_free_bitmap(bitmap_t* bm)
{
	if (bm) {
		if (bm->buffer) free(bm->buffer);
		free(bm);
	}
}

static bitmap_t* copy_bitmap(const bitmap_t* src)
{
	bitmap_t* dst = alloc_bitmap(src->w, src->h);
	dst->left = src->left;
	dst->top = src->top;
	memcpy(dst->buffer, src->buffer, src->w * src->h);
	return dst;
}

static int check_glyph_area(FT_Glyph glyph)
{
	FT_BBox bbox;
	long long dx, dy;
	FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox);
	dx = bbox.xMax - bbox.xMin;
	dy = bbox.yMax - bbox.yMin;
	if (dx * dy > 8000000) {
		mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_GlyphBBoxTooLarge, (int)dx, (int)dy);
		return 1;
	} else
		return 0;
}

static bitmap_t* glyph_to_bitmap_internal(FT_Glyph glyph, int bord)
{
	FT_BitmapGlyph bg;
	FT_Bitmap* bit;
	bitmap_t* bm;
	int w, h;
	unsigned char* src;
	unsigned char* dst;
	int i;
	int error;

	if (check_glyph_area(glyph))
		return 0;
	error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0);
	if (error) {
		mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_To_BitmapError, error);
		return 0;
	}

	bg = (FT_BitmapGlyph)glyph;
	bit = &(bg->bitmap);
	if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) {
		mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_UnsupportedPixelMode, (int)(bit->pixel_mode));
		FT_Done_Glyph(glyph);
		return 0;
	}

	w = bit->width;
	h = bit->rows;
	bm = alloc_bitmap(w + 2*bord, h + 2*bord);
	memset(bm->buffer, 0, bm->w * bm->h);
	bm->left = bg->left - bord;
	bm->top = - bg->top - bord;

	src = bit->buffer;
	dst = bm->buffer + bord + bm->w * bord;
	for (i = 0; i < h; ++i) {
		memcpy(dst, src, w);
		src += bit->pitch;
		dst += bm->w;
	}

	return bm;
}

/**
 * \brief fix outline bitmap and generate shadow bitmap
 * Two things are done here:
 * 1. Glyph bitmap is subtracted from outline bitmap. This way looks much better in some cases.
 * 2. Shadow bitmap is created as a sum of glyph and outline bitmaps.
 */
static bitmap_t* fix_outline_and_shadow(bitmap_t* bm_g, bitmap_t* bm_o)
{
	int x, y;
	const int l = bm_o->left > bm_g->left ? bm_o->left : bm_g->left;
	const int t = bm_o->top > bm_g->top ? bm_o->top : bm_g->top;
	const int r = bm_o->left + bm_o->w < bm_g->left + bm_g->w ? bm_o->left + bm_o->w : bm_g->left + bm_g->w;
	const int b = bm_o->top + bm_o->h < bm_g->top + bm_g->h ? bm_o->top + bm_o->h : bm_g->top + bm_g->h;

	bitmap_t* bm_s = copy_bitmap(bm_o);

	unsigned char* g = bm_g->buffer + (t - bm_g->top) * bm_g->w + (l - bm_g->left);
	unsigned char* o = bm_o->buffer + (t - bm_o->top) * bm_o->w + (l - bm_o->left);
	unsigned char* s = bm_s->buffer + (t - bm_s->top) * bm_s->w + (l - bm_s->left);
	
	for (y = 0; y < b - t; ++y) {
		for (x = 0; x < r - l; ++x) {
			unsigned char c_g, c_o;
			c_g = g[x];
			c_o = o[x];
			o[x] = (c_o > c_g) ? c_o : 0;
			s[x] = (c_o < 0xFF - c_g) ? c_o + c_g : 0xFF;
		}
		g += bm_g->w;
		o += bm_o->w;
		s += bm_s->w;
	}

	assert(bm_s);
	return bm_s;
}

int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph,
		bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be)
{
	const int bord = be ? ceil(blur_radius) : 0;

	assert(bm_g && bm_o && bm_s);

	*bm_g = *bm_o = *bm_s = 0;

	if (glyph)
		*bm_g = glyph_to_bitmap_internal(glyph, bord);
	if (!*bm_g)
		return 1;

	if (outline_glyph) {
		*bm_o = glyph_to_bitmap_internal(outline_glyph, bord);
		if (!*bm_o) {
			ass_free_bitmap(*bm_g);
			return 1;
		}
	}
	if (*bm_o)
		resize_tmp(priv, (*bm_o)->w, (*bm_o)->h);
	resize_tmp(priv, (*bm_g)->w, (*bm_g)->h);
	
	if (be) {
		blur((*bm_g)->buffer, priv->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
		if (*bm_o)
			blur((*bm_o)->buffer, priv->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
	}

	if (*bm_o)
		*bm_s = fix_outline_and_shadow(*bm_g, *bm_o);
	else
		*bm_s = copy_bitmap(*bm_g);

	assert(bm_s);
	return 0;
}