view libass/ass_bitmap.h @ 26110:69790f7caffa

configure: Set CONFIG_ENCODERS=yes in config.mak unconditionally config.h already had "#define CONFIG_ENCODERS 1" unconditionally, but the config.mak value depended on whether MEncoder was enabled. Encoders need to be enabled as some encoder code is used by MPlayer too. The inconsistent values broke compilation with --disable-mencoder after libavcodec Makefile made compilation of i386/dsputilenc_mmx.o depend on the config.mak value.
author uau
date Mon, 03 Mar 2008 03:02:36 +0000
parents aaebaf255b23
children 74055622161d
line wrap: on
line source

// -*- c-basic-offset: 8; indent-tabs-mode: t -*-
// vim:ts=8:sw=8:noet:ai:
/*
  Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/

#ifndef LIBASS_BITMAP_H
#define LIBASS_BITMAP_H

typedef struct ass_synth_priv_s ass_synth_priv_t;

ass_synth_priv_t* ass_synth_init(void);
void ass_synth_done(ass_synth_priv_t* priv);

typedef struct bitmap_s {
	int left, top;
	int w, h; // width, height
	unsigned char* buffer; // w x h buffer
} bitmap_t;

/**
 * \brief perform glyph rendering
 * \param glyph original glyph
 * \param outline_glyph "border" glyph, produced from original by FreeType's glyph stroker
 * \param bm_g out: pointer to the bitmap of original glyph is returned here
 * \param bm_o out: pointer to the bitmap of outline (border) glyph is returned here
 * \param bm_g out: pointer to the bitmap of glyph shadow is returned here
 * \param be 1 = produces blurred bitmaps, 0 = normal bitmaps
 */
int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be);

void ass_free_bitmap(bitmap_t* bm);

#endif /* LIBASS_BITMAP_H */