view vobsub.h @ 7121:6abc330b5b32

subtitle/osd cache - pre-render text to a buffer with alpha and bitmap separated - it solves overlapping alpha problem - speed up osd rendering (it renders bigger area but in a single pass) patch by Jindrich Makovicka <makovick@kmlinux.fjfi.cvut.cz> some cleanup by me
author arpi
date Wed, 28 Aug 2002 20:45:42 +0000
parents d7db9f1b1d36
children 9806d65986e4
line wrap: on
line source

#ifndef MPLAYER_VOBSUB_H
#define MPLAYER_VOBSUB_H

extern void *vobsub_open(const char *subname, const char *const ifo, const int force, void** spu);
extern void vobsub_reset(void *vob);
extern int vobsub_parse_ifo(void* this, const char *const name, unsigned int *palette, unsigned int *width, unsigned int *height, int force, int sid, char *langid);
extern int vobsub_get_packet(void *vobhandle, float pts,void** data, int* timestamp);
extern int vobsub_get_next_packet(void *vobhandle, void** data, int* timestamp);
extern void vobsub_close(void *this);

extern void *vobsub_out_open(const char *basename, const unsigned int *palette, unsigned int orig_width, unsigned int orig_height, const char *id, unsigned int index);
extern void vobsub_out_output(void *me, const unsigned char *packet, int len, double pts);
extern void vobsub_out_close(void *me);

#endif /* MPLAYER_VOBSUB_H */