Mercurial > mplayer.hg
view osdep/timer-win2.c @ 11511:6e580b901205
original config:
> ao_data.bps=channels*rate;
> if(format != AFMT_U8 && format != AFMT_S8)
> ao_data.bps*=2;
fallback config, before patch:
> ao_data.bps=ao_data.channels * ao_data.samplerate;
since we forced the format to S16_LE in fallback, we should double bps
to be consistent with an original config of the same settings.
author | joey |
---|---|
date | Sun, 23 Nov 2003 17:04:19 +0000 |
parents | 1d5205bab61a |
children | f9755d9c479a |
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// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }