view libmpdemux/stheader.h @ 12337:6f1b4c989914

soft skipping for mencoder. rather than skipping decoding/filtering frames that will be skipped, mencoded tells vf_softskip (if present) that it should drop the next frame. this allows filters that need to see every input frame (inverse telecine, denoise3d, ...) to see skipped frames before they get dropped. in principle, a smarter softskip filter could be written that would buffer frames and choose to drop the one with least change, rather than strictly dropping the next one.
author rfelker
date Wed, 28 Apr 2004 04:29:17 +0000
parents 14fa6a121a47
children 0db4a3a5b01d
line wrap: on
line source

#ifndef __ST_HEADER_H
#define __ST_HEADER_H 1

// for AVIStreamHeader:
#include "wine/avifmt.h"

#ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
typedef struct __attribute__((__packed__)) _WAVEFORMATEX {
  WORD   wFormatTag;
  WORD   nChannels;
  DWORD  nSamplesPerSec;
  DWORD  nAvgBytesPerSec;
  WORD   nBlockAlign;
  WORD   wBitsPerSample;
  WORD   cbSize;
} WAVEFORMATEX, *PWAVEFORMATEX, *NPWAVEFORMATEX, *LPWAVEFORMATEX;
#endif /* _WAVEFORMATEX_ */

#ifndef _BITMAPINFOHEADER_
#define _BITMAPINFOHEADER_
typedef struct __attribute__((__packed__))
{
    int 	biSize;
    int  	biWidth;
    int  	biHeight;
    short 	biPlanes;
    short 	biBitCount;
    int 	biCompression;
    int 	biSizeImage;
    int  	biXPelsPerMeter;
    int  	biYPelsPerMeter;
    int 	biClrUsed;
    int 	biClrImportant;
} BITMAPINFOHEADER, *PBITMAPINFOHEADER, *LPBITMAPINFOHEADER;
typedef struct {
	BITMAPINFOHEADER bmiHeader;
	int	bmiColors[1];
} BITMAPINFO, *LPBITMAPINFO;
#endif

// Stream headers:

typedef struct {
  demux_stream_t *ds;
  struct codecs_st *codec;
  unsigned int format;
  int inited;
  float delay;	   // relative (to sh_video->timer) time in audio stream
  // output format:
  int sample_format;
  int samplerate;
  int samplesize;
  int channels;
  int o_bps; // == samplerate*samplesize*channels   (uncompr. bytes/sec)
  int i_bps; // == bitrate  (compressed bytes/sec)
  // in buffers:
  int audio_in_minsize;	// max. compressed packet size (== min. in buffer size)
  char* a_in_buffer;
  int a_in_buffer_len;
  int a_in_buffer_size;
  // decoder buffers:
  int audio_out_minsize; // max. uncompressed packet size (==min. out buffsize)
  char* a_buffer;
  int a_buffer_len;
  int a_buffer_size;
  // output buffers:
  char* a_out_buffer;
  int a_out_buffer_len;
  int a_out_buffer_size;
//  void* audio_out;        // the audio_out handle, used for this audio stream
  void* afilter;          // the audio filter stream
#ifdef DYNAMIC_PLUGINS
  void *dec_handle;
#endif
  // win32-compatible codec parameters:
  AVIStreamHeader audio;
  WAVEFORMATEX* wf;
  // codec-specific:
  void* context; // codec-specific stuff (usually HANDLE or struct pointer)
  unsigned char* codecdata; // extra header data passed from demuxer to codec
  int codecdata_len;
} sh_audio_t;

typedef struct {
  demux_stream_t *ds;
  struct codecs_st *codec;
  unsigned int format;
  int inited;
  float timer;		  // absolute time in video stream, since last start/seek
  // frame counters:
  float num_frames;       // number of frames played
  int num_frames_decoded; // number of frames decoded
  // timing (mostly for mpeg):
  float pts;     // predicted/interpolated PTS of the current frame
  float i_pts;   // PTS for the _next_ I/P frame
  // output format: (set by demuxer)
  float fps;              // frames per second (set only if constant fps)
  float frametime;        // 1/fps
  float aspect;           // aspect ratio stored in the file (for prescaling)
  int i_bps;              // == bitrate  (compressed bytes/sec)
  int disp_w,disp_h;      // display size (filled by fileformat parser)
  // output driver/filters: (set by libmpcodecs core)
  unsigned int outfmtidx;
  void* video_out;        // the video_out handle, used for this video stream
  void* vfilter;          // the video filter chain, used for this video stream
  int vf_inited;
#ifdef DYNAMIC_PLUGINS
  void *dec_handle;
#endif
  // win32-compatible codec parameters:
  AVIStreamHeader video;
  BITMAPINFOHEADER* bih;
  void* ImageDesc; // for quicktime codecs
  // codec-specific:
  void* context;   // codec-specific stuff (usually HANDLE or struct pointer)
} sh_video_t;

// demuxer.c:
sh_audio_t* new_sh_audio(demuxer_t *demuxer,int id);
sh_video_t* new_sh_video(demuxer_t *demuxer,int id);
void free_sh_audio(sh_audio_t *sh);
void free_sh_video(sh_video_t *sh);

// video.c:
int video_read_properties(sh_video_t *sh_video);
int video_read_frame(sh_video_t* sh_video,float* frame_time_ptr,unsigned char** start,int force_fps);

#endif