Mercurial > mplayer.hg
view osdep/timer-win2.c @ 24824:70a64a5a85c3
r24740: misc roff fixes
r24746: document filter -vf ow: Overcomplete Wavelet denoiser.
r24772: DirectShow based tv:// driver for win32
r24783: Consistently set NOTE: in italics.
r24784: small grammar fix
r24785: Add -lavfdopts cryptokey
r24807: Docs update: -ao openal handles more than one channels since some time already
r24808: Add a space behind openal to get minimum length of 7
r24809: Replace Polyp- by PulseAudio output.
r24820: Clarify that -vo gl bicubic filtering is B-spline, not polynomial
r24837: Spelling, vf_ow parameters are optional.
r24841: type fix: there was a 'not' too much
author | voroshil |
---|---|
date | Thu, 25 Oct 2007 17:37:49 +0000 |
parents | f9755d9c479a |
children | 8df85ad26746 |
line wrap: on
line source
// Precise timer routines for WINDOWS #include <windows.h> #include <mmsystem.h> #include "timer.h" const char *timer_name = "Windows native"; // Returns current time in microseconds unsigned int GetTimer(){ return timeGetTime() * 1000; } // Returns current time in milliseconds unsigned int GetTimerMS(){ return timeGetTime() ; } int usec_sleep(int usec_delay){ // Sleep(0) won't sleep for one clocktick as the unix usleep // instead it will only make the thread ready // it may take some time until it actually starts to run again if(usec_delay<1000)usec_delay=1000; Sleep( usec_delay/1000); return 0; } static DWORD RelativeTime = 0; float GetRelativeTime(){ DWORD t, r; t = GetTimer(); r = t - RelativeTime; RelativeTime = t; return (float) r *0.000001F; } void InitTimer(){ GetRelativeTime(); }