Mercurial > mplayer.hg
view tremor/codec_internal.h @ 18150:710d4bc5f8c9
Using channel count, samplerate and input bps values from the container
instead of the decoder breaks some DTS samples where the container says
the audio has 6 channels but the decoder gives 2. In this case take the
number of channels from the decoder instead, the output will almost
certainly be badly garbled anyway if the number of channels is wrong.
patch by Uoti Urpala, uoti <<.>> urpala <<@>> pp1 <<.>> inet <<.>> fi
author | diego |
---|---|
date | Wed, 19 Apr 2006 20:12:01 +0000 |
parents | 8631a3803289 |
children | cd6b211be811 |
line wrap: on
line source
/******************************************************************** * * * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. * * * * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002 * * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ * * ALL REDISTRIBUTION RIGHTS RESERVED. * * * ******************************************************************** function: libvorbis codec headers ********************************************************************/ #ifndef _V_CODECI_H_ #define _V_CODECI_H_ #include "codebook.h" typedef void vorbis_look_mapping; typedef void vorbis_look_floor; typedef void vorbis_look_residue; typedef void vorbis_look_transform; /* mode ************************************************************/ typedef struct { int blockflag; int windowtype; int transformtype; int mapping; } vorbis_info_mode; typedef void vorbis_info_floor; typedef void vorbis_info_residue; typedef void vorbis_info_mapping; typedef struct backend_lookup_state { /* local lookup storage */ ogg_int32_t *window[2]; /* backend lookups are tied to the mode, not the backend or naked mapping */ int modebits; vorbis_look_mapping **mode; } backend_lookup_state; /* codec_setup_info contains all the setup information specific to the specific compression/decompression mode in progress (eg, psychoacoustic settings, channel setup, options, codebook etc). *********************************************************************/ typedef struct codec_setup_info { /* Vorbis supports only short and long blocks, but allows the encoder to choose the sizes */ long blocksizes[2]; /* modes are the primary means of supporting on-the-fly different blocksizes, different channel mappings (LR or M/A), different residue backends, etc. Each mode consists of a blocksize flag and a mapping (along with the mapping setup */ int modes; int maps; int times; int floors; int residues; int books; vorbis_info_mode *mode_param[64]; int map_type[64]; vorbis_info_mapping *map_param[64]; int time_type[64]; int floor_type[64]; vorbis_info_floor *floor_param[64]; int residue_type[64]; vorbis_info_residue *residue_param[64]; static_codebook *book_param[256]; codebook *fullbooks; int passlimit[32]; /* iteration limit per couple/quant pass */ int coupling_passes; } codec_setup_info; #endif