Mercurial > mplayer.hg
view libao2/ao_win32.c @ 10663:711159267b2d
clean up field flags:
1) cosmetic change, no reason these need to be mpeg2-specific
2) add a flag to tell when fields are ordered, so we don't have to
assume bff (which would usually be wrong) when field flags are not
available.
3) add other flags for future use :)
author | rfelker |
---|---|
date | Mon, 18 Aug 2003 14:49:06 +0000 |
parents | b5b7b2f4f069 |
children | 6e580b901205 |
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/****************************************************************************** * ao_win32.c: Windows waveOut interface for MPlayer * Copyright (c) 2002 Sascha Sommer <saschasommer@freenet.de>. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. * *****************************************************************************/ #include <stdio.h> #include <stdlib.h> #include <windows.h> #include <mmsystem.h> #include "afmt.h" #include "audio_out.h" #include "audio_out_internal.h" #include "../mp_msg.h" #include "../libvo/fastmemcpy.h" #define SAMPLESIZE 1024 #define BUFFER_SIZE 4096 #define BUFFER_COUNT 16 static WAVEHDR* waveBlocks; //pointer to our ringbuffer memory static HWAVEOUT hWaveOut; //handle to the waveout device static DWORD restoredvolume; //saves the volume to restore after playing static unsigned int buf_write=0; static unsigned int buf_write_pos=0; static int full_buffers=0; static int buffered_bytes=0; static ao_info_t info = { "Windows waveOut audio output", "win32", "Sascha Sommer <saschasommer@freenet.de>", "" }; LIBAO_EXTERN(win32) static void CALLBACK waveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD dwInstance, DWORD dwParam1,DWORD dwParam2) { if(uMsg != WOM_DONE) return; if(full_buffers==0) return; //no more data buffered! buffered_bytes-=BUFFER_SIZE; --full_buffers; } // to set/get/query special features/parameters static int control(int cmd,void *arg) { DWORD volume; switch (cmd) { case AOCONTROL_GET_VOLUME: { ao_control_vol_t* vol = (ao_control_vol_t*)arg; waveOutGetVolume(hWaveOut,&volume); vol->left = (float)(LOWORD(volume)/655.35); vol->right = (float)(HIWORD(volume)/655.35); mp_msg(MSGT_AO, MSGL_DBG2,"ao_win32: volume left:%f volume right:%f\n",vol->left,vol->right); return CONTROL_OK; } case AOCONTROL_SET_VOLUME: { ao_control_vol_t* vol = (ao_control_vol_t*)arg; volume = MAKELONG(vol->left*655.35,vol->right*655.35); waveOutSetVolume(hWaveOut,volume); return CONTROL_OK; } } return -1; } // open & setup audio device // return: 1=success 0=fail static int init(int rate,int channels,int format,int flags) { WAVEFORMATEX wformat; DWORD totalBufferSize = (BUFFER_SIZE + sizeof(WAVEHDR)) * BUFFER_COUNT; MMRESULT result; unsigned char* buffer; int i; //fill global ao_data ao_data.channels=channels; ao_data.samplerate=rate; ao_data.format=format; ao_data.bps=channels*rate; if(format != AFMT_U8 && format != AFMT_S8) ao_data.bps*=2; if(ao_data.buffersize==-1) { ao_data.buffersize=audio_out_format_bits(format)/8; ao_data.buffersize*= channels; ao_data.buffersize*= SAMPLESIZE; } mp_msg(MSGT_AO, MSGL_V,"ao_win32: Samplerate:%iHz Channels:%i Format:%s\n",rate, channels, audio_out_format_name(format)); mp_msg(MSGT_AO, MSGL_V,"ao_win32: Buffersize:%d\n",ao_data.buffersize); //fill waveformatex ZeroMemory( &wformat, sizeof(WAVEFORMATEX)); wformat.cbSize = 0; /* size of _extra_ info */ wformat.wFormatTag = WAVE_FORMAT_PCM; wformat.nChannels = channels; wformat.nSamplesPerSec = rate; wformat.wBitsPerSample = audio_out_format_bits(format); wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3); wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign; //open sound device //WAVE_MAPPER always points to the default wave device on the system result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION); if(result == WAVERR_BADFORMAT) { mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: format not supported switching to default\n"); ao_data.channels = wformat.nChannels = 2; ao_data.samplerate = wformat.nSamplesPerSec = 44100; ao_data.format = AFMT_S16_LE; ao_data.bps=ao_data.channels * ao_data.samplerate; ao_data.buffersize=wformat.wBitsPerSample=16; wformat.nBlockAlign = wformat.nChannels * (wformat.wBitsPerSample >> 3); wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign; ao_data.buffersize/=8; ao_data.buffersize*= ao_data.channels; ao_data.buffersize*= SAMPLESIZE; result = waveOutOpen(&hWaveOut,WAVE_MAPPER,&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION); } if(result != MMSYSERR_NOERROR) { mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: unable to open wave mapper device\n"); return 0; } //save volume waveOutGetVolume(hWaveOut,&restoredvolume); //allocate buffer memory as one big block buffer = malloc(totalBufferSize); memset(buffer,0x0,totalBufferSize); //and setup pointers to each buffer waveBlocks = (WAVEHDR*)buffer; buffer += sizeof(WAVEHDR) * BUFFER_COUNT; for(i = 0; i < BUFFER_COUNT; i++) { waveBlocks[i].dwBufferLength = BUFFER_SIZE; waveBlocks[i].lpData = buffer; buffer += BUFFER_SIZE; } return 1; } // close audio device static void uninit() { waveOutSetVolume(hWaveOut,restoredvolume); //restore volume waveOutReset(hWaveOut); waveOutClose(hWaveOut); mp_msg(MSGT_AO, MSGL_V,"waveOut device closed\n"); full_buffers=0; free(waveBlocks); mp_msg(MSGT_AO, MSGL_V,"buffer memory freed\n"); } // stop playing and empty buffers (for seeking/pause) static void reset() { waveOutReset(hWaveOut); buf_write=0; buf_write_pos=0; full_buffers=0; buffered_bytes=0; } // stop playing, keep buffers (for pause) static void audio_pause() { waveOutPause(hWaveOut); } // resume playing, after audio_pause() static void audio_resume() { waveOutRestart(hWaveOut); } // return: how many bytes can be played without blocking static int get_space() { return (BUFFER_COUNT-full_buffers)*BUFFER_SIZE - buf_write_pos; } //writes data into buffer, based on ringbuffer code in ao_sdl.c static int write_waveOutBuffer(unsigned char* data,int len){ WAVEHDR* current; int len2=0; int x; while(len>0){ current = &waveBlocks[buf_write]; if(full_buffers==BUFFER_COUNT) break; //unprepare the header if it is prepared if(current->dwFlags & WHDR_PREPARED) waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR)); x=BUFFER_SIZE-buf_write_pos; if(x>len) x=len; memcpy(current->lpData+buf_write_pos,data+len2,x); len2+=x; len-=x; buffered_bytes+=x; buf_write_pos+=x; //prepare header and write data to device waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR)); waveOutWrite(hWaveOut, current, sizeof(WAVEHDR)); if(buf_write_pos>=BUFFER_SIZE){ //buffer is full find next // block is full, find next! buf_write=(buf_write+1)%BUFFER_COUNT; ++full_buffers; buf_write_pos=0; } } return len2; } // plays 'len' bytes of 'data' // it should round it down to outburst*n // return: number of bytes played static int play(void* data,int len,int flags) { return write_waveOutBuffer(data,len); } // return: delay in seconds between first and last sample in buffer static float get_delay() { return (float)(buffered_bytes + ao_data.buffersize)/(float)ao_data.bps; }