view cpudetect.h @ 30017:7119354805e7

Use on-stack subtitle struct for temporary storage for passing subtitles on for rendering by libass. This avoids mangling the static subtitle struct that is supposed to contain the subtitles that will actually be displayed and it also minimally reduces memory usage by freeing the subtitle lines again as early as possible.
author reimar
date Fri, 18 Dec 2009 19:29:33 +0000
parents ce682f8d1f68
children c1a3f1bbba26
line wrap: on
line source

#ifndef MPLAYER_CPUDETECT_H
#define MPLAYER_CPUDETECT_H

#include "config.h"

#define CPUTYPE_I386	3
#define CPUTYPE_I486	4
#define CPUTYPE_I586	5
#define CPUTYPE_I686    6

#include "libavutil/x86_cpu.h"

typedef struct cpucaps_s {
	int cpuType;
	int cpuModel;
	int cpuStepping;
	int hasMMX;
	int hasMMX2;
	int has3DNow;
	int has3DNowExt;
	int hasSSE;
	int hasSSE2;
	int hasSSE3;
	int hasSSSE3;
	int hasSSE4a;
	int isX86;
	unsigned cl_size; /* size of cache line */
        int hasAltiVec;
	int hasTSC;
} CpuCaps;

extern CpuCaps gCpuCaps;

void GetCpuCaps(CpuCaps *caps);

/* returned value is malloc()'ed so free() it after use */
char *GetCpuFriendlyName(unsigned int regs[], unsigned int regs2[]);

#endif /* MPLAYER_CPUDETECT_H */