Mercurial > mplayer.hg
view edl.h @ 30017:7119354805e7
Use on-stack subtitle struct for temporary storage for passing subtitles on
for rendering by libass.
This avoids mangling the static subtitle struct that is supposed to contain
the subtitles that will actually be displayed and it also minimally reduces
memory usage by freeing the subtitle lines again as early as possible.
author | reimar |
---|---|
date | Fri, 18 Dec 2009 19:29:33 +0000 |
parents | 4129c8cfa742 |
children | c1a3f1bbba26 |
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// EDL version 0.6 #ifndef MPLAYER_EDL_H #define MPLAYER_EDL_H #define EDL_SKIP 0 #define EDL_MUTE 1 #define EDL_MUTE_START 1 #define EDL_MUTE_END 0 struct edl_record { float start_sec; float stop_sec; float length_sec; short action; struct edl_record* next; struct edl_record* prev; }; typedef struct edl_record* edl_record_ptr; extern char *edl_filename; // file to extract EDL entries from (-edl) extern char *edl_output_filename; // file to put EDL entries in (-edlout) void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list. edl_record_ptr edl_parse_file(void); // fills EDL stack #endif /* MPLAYER_EDL_H */