Mercurial > mplayer.hg
view libmpcodecs/ad_mp3lib.c @ 30017:7119354805e7
Use on-stack subtitle struct for temporary storage for passing subtitles on
for rendering by libass.
This avoids mangling the static subtitle struct that is supposed to contain
the subtitles that will actually be displayed and it also minimally reduces
memory usage by freeing the subtitle lines again as early as possible.
author | reimar |
---|---|
date | Fri, 18 Dec 2009 19:29:33 +0000 |
parents | 0f1b5b68af32 |
children | bbb6ebec87a0 |
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include "config.h" #include "ad_internal.h" static ad_info_t info = { "MPEG layer-2, layer-3", "mp3lib", "Nick Kurshev", "mpg123", "Optimized to MMX/SSE/3Dnow!" }; LIBAD_EXTERN(mp3lib) #include "mp3lib/mp3.h" extern int fakemono; static sh_audio_t* dec_audio_sh=NULL; // MP3 decoder buffer callback: int mplayer_audio_read(char *buf,int size){ return demux_read_data(dec_audio_sh->ds,buf,size); } static int preinit(sh_audio_t *sh) { sh->audio_out_minsize=32*36*2*2; //4608; return 1; } static int init(sh_audio_t *sh) { // MPEG Audio: dec_audio_sh=sh; // save sh_audio for the callback: // MP3_Init(fakemono,mplayer_accel,&mplayer_audio_read); // TODO!!! #ifdef CONFIG_FAKE_MONO MP3_Init(fakemono); #else MP3_Init(); #endif MP3_samplerate=MP3_channels=0; sh->a_buffer_len=MP3_DecodeFrame(sh->a_buffer,-1); if(!sh->a_buffer_len) return 0; // unsupported layer/format sh->channels=2; // hack sh->samplesize=2; sh->samplerate=MP3_samplerate; sh->i_bps=MP3_bitrate*(1000/8); MP3_PrintHeader(); return 1; } static void uninit(sh_audio_t *sh) { } static int control(sh_audio_t *sh,int cmd,void* arg, ...) { switch(cmd) { case ADCTRL_RESYNC_STREAM: MP3_DecodeFrame(NULL,-2); // resync MP3_DecodeFrame(NULL,-2); // resync MP3_DecodeFrame(NULL,-2); // resync return CONTROL_TRUE; case ADCTRL_SKIP_FRAME: MP3_DecodeFrame(NULL,-2); // skip MPEG frame return CONTROL_TRUE; } return CONTROL_UNKNOWN; } static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen) { return MP3_DecodeFrame(buf,-1); }