view libvo/vo_corevideo.h @ 30017:7119354805e7

Use on-stack subtitle struct for temporary storage for passing subtitles on for rendering by libass. This avoids mangling the static subtitle struct that is supposed to contain the subtitles that will actually be displayed and it also minimally reduces memory usage by freeing the subtitle lines again as early as possible.
author reimar
date Fri, 18 Dec 2009 19:29:33 +0000
parents 0e182921966b
children e87d7a5949b1
line wrap: on
line source

/*
 * CoreVideo video output driver
 *
 * Copyright (c) 2005 Nicolas Plourde <nicolasplourde@gmail.com>
 *
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#import <Cocoa/Cocoa.h>
#import <QuartzCore/QuartzCore.h>
#import <Carbon/Carbon.h>

// MPlayer OS X VO Protocol
@protocol MPlayerOSXVOProto
- (int) startWithWidth: (bycopy int)width
            withHeight: (bycopy int)height
             withBytes: (bycopy int)bytes
            withAspect: (bycopy int)aspect;
- (void) stop;
- (void) render;
- (void) toggleFullscreen;
- (void) ontop;
@end

@interface MPlayerOpenGLView : NSOpenGLView
{
	//Cocoa
	NSWindow *window;
	NSEvent *event;

	//CoreVideo
	CVPixelBufferRef frameBuffers[2];
	CVOpenGLTextureCacheRef textureCache;
	CVOpenGLTextureRef texture;
	NSRect textureFrame;

    GLfloat	lowerLeft[2];
    GLfloat lowerRight[2];
    GLfloat upperRight[2];
    GLfloat upperLeft[2];

	BOOL mouseHide;

	//menu command id
	NSMenuItem *kQuitCmd;
	NSMenuItem *kHalfScreenCmd;
	NSMenuItem *kNormalScreenCmd;
	NSMenuItem *kDoubleScreenCmd;
	NSMenuItem *kFullScreenCmd;
	NSMenuItem *kKeepAspectCmd;
	NSMenuItem *kAspectOrgCmd;
	NSMenuItem *kAspectFullCmd;
	NSMenuItem *kAspectWideCmd;
	NSMenuItem *kPanScanCmd;

	//timestamps for disabling screensaver and mouse hiding
	int lastMouseHide;
	int lastScreensaverUpdate;
@public
	float winSizeMult;
}

- (BOOL) acceptsFirstResponder;
- (BOOL) becomeFirstResponder;
- (BOOL) resignFirstResponder;

//window & rendering
- (void) preinit;
- (void) config;
- (void) prepareOpenGL;
- (void) render;
- (void) reshape;
- (void) setCurrentTexture;
- (void) drawRect: (NSRect *) bounds;

//vo control
- (void) fullscreen: (BOOL) animate;
- (void) ontop;
- (void) panscan;
- (void) rootwin;

//menu
- (void) initMenu;
- (void) menuAction:(id)sender;

//event
- (void) keyDown: (NSEvent *) theEvent;
- (void) mouseMoved: (NSEvent *) theEvent;
- (void) mouseDown: (NSEvent *) theEvent;
- (void) mouseUp: (NSEvent *) theEvent;
- (void) rightMouseDown: (NSEvent *) theEvent;
- (void) rightMouseUp: (NSEvent *) theEvent;
- (void) otherMouseDown: (NSEvent *) theEvent;
- (void) otherMouseUp: (NSEvent *) theEvent;
- (void) scrollWheel: (NSEvent *) theEvent;
- (void) mouseEvent: (NSEvent *) theEvent;
- (void) check_events;
@end