Mercurial > mplayer.hg
view libvo/osd.c @ 1110:71b8911ec3da
-Wall like cleanup
author | al3x |
---|---|
date | Tue, 12 Jun 2001 14:09:25 +0000 |
parents | 76fd9463b9d3 |
children | d363fde389b5 |
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// Generic alpha renderers for all YUV modes and RGB depths. // These are "reference implementations", should be optimized later (MMX, etc) //#define FAST_OSD //#define FAST_OSD_TABLE #include "config.h" #include "osd.h" void vo_draw_alpha_yv12(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride){ int y; #ifdef FAST_OSD w=w>>1; #endif for(y=0;y<h;y++){ register int x; for(x=0;x<w;x++){ #ifdef FAST_OSD if(srca[2*x+0]) dstbase[2*x+0]=src[2*x+0]; if(srca[2*x+1]) dstbase[2*x+1]=src[2*x+1]; #else if(srca[x]) dstbase[x]=((dstbase[x]*srca[x])>>8)+src[x]; #endif } src+=srcstride; srca+=srcstride; dstbase+=dststride; } return; } void vo_draw_alpha_yuy2(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride){ int y; #ifdef FAST_OSD w=w>>1; #endif for(y=0;y<h;y++){ register int x; for(x=0;x<w;x++){ #ifdef FAST_OSD if(srca[2*x+0]) dstbase[4*x+0]=src[2*x+0]; if(srca[2*x+1]) dstbase[4*x+2]=src[2*x+1]; #else if(srca[x]) dstbase[2*x]=((dstbase[2*x]*srca[x])>>8)+src[x]; #endif } src+=srcstride; srca+=srcstride; dstbase+=dststride; } return; } void vo_draw_alpha_rgb24(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride){ int y; for(y=0;y<h;y++){ register unsigned char *dst = dstbase; register int x; for(x=0;x<w;x++){ if(srca[x]){ #ifdef FAST_OSD dst[0]=dst[1]=dst[2]=src[x]; #else dst[0]=((dst[0]*srca[x])>>8)+src[x]; dst[1]=((dst[1]*srca[x])>>8)+src[x]; dst[2]=((dst[2]*srca[x])>>8)+src[x]; #endif } dst+=3; // 24bpp } src+=srcstride; srca+=srcstride; dstbase+=dststride; } return; } void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride){ int y; for(y=0;y<h;y++){ register int x; for(x=0;x<w;x++){ if(srca[x]){ #ifdef FAST_OSD dstbase[4*x+0]=dstbase[4*x+1]=dstbase[4*x+2]=src[x]; #else dstbase[4*x+0]=((dstbase[4*x+0]*srca[x])>>8)+src[x]; dstbase[4*x+1]=((dstbase[4*x+1]*srca[x])>>8)+src[x]; dstbase[4*x+2]=((dstbase[4*x+2]*srca[x])>>8)+src[x]; #endif } } src+=srcstride; srca+=srcstride; dstbase+=dststride; } return; } #ifdef FAST_OSD_TABLE static unsigned short fast_osd_15bpp_table[256]; static unsigned short fast_osd_16bpp_table[256]; #endif void vo_draw_alpha_init(){ #ifdef FAST_OSD_TABLE int i; for(i=0;i<256;i++){ fast_osd_15bpp_table[i]=((i>>3)<<10)|((i>>3)<<5)|(i>>3); fast_osd_16bpp_table[i]=((i>>3)<<11)|((i>>2)<<5)|(i>>3); } #endif } void vo_draw_alpha_rgb15(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride){ int y; for(y=0;y<h;y++){ register unsigned short *dst = (unsigned short*) dstbase; register int x; for(x=0;x<w;x++){ if(srca[x]){ #ifdef FAST_OSD #ifdef FAST_OSD_TABLE dst[x]=fast_osd_15bpp_table[src[x]]; #else register unsigned int a=src[x]>>3; dst[x]=(a<<10)|(a<<5)|a; #endif #else unsigned char r=dst[x]&0x1F; unsigned char g=(dst[x]>>5)&0x1F; unsigned char b=(dst[x]>>10)&0x1F; r=(((r*srca[x])>>5)+src[x])>>3; g=(((g*srca[x])>>5)+src[x])>>3; b=(((b*srca[x])>>5)+src[x])>>3; dst[x]=(b<<10)|(g<<5)|r; #endif } } src+=srcstride; srca+=srcstride; dstbase+=dststride; } return; } void vo_draw_alpha_rgb16(int w,int h, unsigned char* src, unsigned char *srca, int srcstride, unsigned char* dstbase,int dststride){ int y; for(y=0;y<h;y++){ register unsigned short *dst = (unsigned short*) dstbase; register int x; for(x=0;x<w;x++){ if(srca[x]){ #ifdef FAST_OSD #ifdef FAST_OSD_TABLE dst[x]=fast_osd_16bpp_table[src[x]]; #else dst[x]=((src[x]>>3)<<11)|((src[x]>>2)<<5)|(src[x]>>3); #endif #else unsigned char r=dst[x]&0x1F; unsigned char g=(dst[x]>>5)&0x3F; unsigned char b=(dst[x]>>11)&0x1F; r=(((r*srca[x])>>5)+src[x])>>3; g=(((g*srca[x])>>6)+src[x])>>2; b=(((b*srca[x])>>5)+src[x])>>3; dst[x]=(b<<11)|(g<<5)|r; #endif } } src+=srcstride; srca+=srcstride; dstbase+=dststride; } return; }