view libao2/ao_macosx.c @ 14742:76d461a061df

Unified colorkey code for vo xv and vo xvmc. Made the code also more flexible. Colorkey drawing is now by default done as proposed by Marko Macek. Patch also approved by iive.
author al
date Sun, 20 Feb 2005 22:43:25 +0000
parents 38572280e8e7
children e701873aa8ca
line wrap: on
line source

/*
 *
 *  ao_macosx.c
 *
 *      Original Copyright (C) Timothy J. Wood - Aug 2000
 *
 *  This file is part of libao, a cross-platform library.  See
 *  README for a history of this source code.
 *
 *  libao is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  libao is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
 */

/*
 * The MacOS X CoreAudio framework doesn't mesh as simply as some
 * simpler frameworks do.  This is due to the fact that CoreAudio pulls
 * audio samples rather than having them pushed at it (which is nice
 * when you are wanting to do good buffering of audio). 
 */

/* Change log:
 * 
 * 14/5-2003: Ported to MPlayer libao2 by Dan Christiansen
 *
 *            AC-3 and MPEG audio passthrough is possible, but I don't have
 *            access to a sound card that supports it.
 */

#include <CoreAudio/AudioHardware.h>
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include <pthread.h>

#include "config.h"
#include "mp_msg.h"

#include "audio_out.h"
#include "audio_out_internal.h"
#include "libaf/af_format.h"

static ao_info_t info =
  {
    "Darwin/Mac OS X native audio output",
    "macosx",
    "Timothy J. Wood & Dan Christiansen",
    ""
  };

LIBAO_EXTERN(macosx)

/* Prefix for all mp_msg() calls */
#define ao_msg(a, b, c...) mp_msg(a, b, "AO: [macosx] " c)

/* This is large, but best (maybe it should be even larger).
 * CoreAudio supposedly has an internal latency in the order of 2ms */
#define NUM_BUFS 32

typedef struct ao_macosx_s
{
  /* CoreAudio */
  AudioDeviceID outputDeviceID;
  AudioStreamBasicDescription outputStreamBasicDescription;

  /* Ring-buffer */
  pthread_mutex_t buffer_mutex; /* mutex covering buffer variables */

  unsigned char *buffer[NUM_BUFS];
  unsigned int buffer_len;
  
  unsigned int buf_read;
  unsigned int buf_write;
  unsigned int buf_read_pos;
  unsigned int buf_write_pos;
  int full_buffers;
  int buffered_bytes;
} ao_macosx_t;

static ao_macosx_t *ao;

/* General purpose Ring-buffering routines */
static int write_buffer(unsigned char* data,int len){
  int len2=0;
  int x;

  while(len>0){
    if(ao->full_buffers==NUM_BUFS) {
      ao_msg(MSGT_AO,MSGL_V, "Buffer overrun\n");
      break;
    }

    x=ao->buffer_len-ao->buf_write_pos;
    if(x>len) x=len;
    memcpy(ao->buffer[ao->buf_write]+ao->buf_write_pos,data+len2,x);

    /* accessing common variables, locking mutex */
    pthread_mutex_lock(&ao->buffer_mutex);
    len2+=x; len-=x;
    ao->buffered_bytes+=x; ao->buf_write_pos+=x;
    if(ao->buf_write_pos>=ao->buffer_len) {
      /* block is full, find next! */
      ao->buf_write=(ao->buf_write+1)%NUM_BUFS;
      ++ao->full_buffers;
      ao->buf_write_pos=0;
    }
    pthread_mutex_unlock(&ao->buffer_mutex);
  }

  return len2;
}

static int read_buffer(unsigned char* data,int len){
  int len2=0;
  int x;

  while(len>0){
    if(ao->full_buffers==0) {
      ao_msg(MSGT_AO,MSGL_V, "Buffer underrun\n");
      break;
    }

    x=ao->buffer_len-ao->buf_read_pos;
    if(x>len) x=len;
    memcpy(data+len2,ao->buffer[ao->buf_read]+ao->buf_read_pos,x);
    len2+=x; len-=x;

    /* accessing common variables, locking mutex */
    pthread_mutex_lock(&ao->buffer_mutex);
    ao->buffered_bytes-=x; ao->buf_read_pos+=x;
    if(ao->buf_read_pos>=ao->buffer_len){
      /* block is empty, find next! */
       ao->buf_read=(ao->buf_read+1)%NUM_BUFS;
       --ao->full_buffers;
       ao->buf_read_pos=0;
    }
    pthread_mutex_unlock(&ao->buffer_mutex);
  }
  
  
  return len2;
}

/* end ring buffer stuff */

/* The function that the CoreAudio thread calls when it wants more data */
static OSStatus audioDeviceIOProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow, const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
{
  outOutputData->mBuffers[0].mDataByteSize =
    read_buffer((char *)outOutputData->mBuffers[0].mData, ao->buffer_len);

  return 0;
}


static int control(int cmd,void *arg){
  OSStatus status;
  UInt32 propertySize;
  ao_control_vol_t* vol = (ao_control_vol_t*)arg;
  UInt32 stereoChannels[2];
  static float volume=0.5;
	switch (cmd) {
	case AOCONTROL_SET_DEVICE:
	case AOCONTROL_GET_DEVICE:
	  /* unimplemented/meaningless */
	  return CONTROL_FALSE;
	case AOCONTROL_GET_VOLUME:
	    propertySize=sizeof(stereoChannels);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, NULL, 0,
		kAudioDevicePropertyPreferredChannelsForStereo, &propertySize,
		&stereoChannels);
//	    printf("OSX: stereochannels %d ; %d \n",stereoChannels[0],stereoChannels[1]);
	    propertySize=sizeof(volume);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, stereoChannels[0], false, kAudioDevicePropertyVolumeScalar, &propertySize, &volume);
//	    printf("OSX: get volume=%5.3f   status=%d  \n",volume,status);
	    vol->left=(int)(volume*100.0);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, stereoChannels[1], false, kAudioDevicePropertyVolumeScalar, &propertySize, &volume);
	    vol->right=(int)(volume*100.0);
	  return CONTROL_TRUE;
	case AOCONTROL_SET_VOLUME:
	    propertySize=sizeof(stereoChannels);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, NULL, 0,
		kAudioDevicePropertyPreferredChannelsForStereo, &propertySize,
		&stereoChannels);
//	    printf("OSX: stereochannels %d ; %d \n",stereoChannels[0],stereoChannels[1]);
	    propertySize=sizeof(volume);
	    volume=vol->left/100.0;
	    status = AudioDeviceSetProperty(ao->outputDeviceID, 0, stereoChannels[0], 0, kAudioDevicePropertyVolumeScalar, propertySize, &volume);
//	    printf("OSX: set volume=%5.3f   status=%d\n",volume,status);
	    volume=vol->right/100.0;
	    status = AudioDeviceSetProperty(ao->outputDeviceID, 0, stereoChannels[1], 0, kAudioDevicePropertyVolumeScalar, propertySize, &volume);
	  return CONTROL_TRUE;
	case AOCONTROL_QUERY_FORMAT:
	  /* stick with what CoreAudio requests */
	  return CONTROL_FALSE;
	default:
	  return CONTROL_FALSE;
	}
	
}


static void print_format(const char* str,AudioStreamBasicDescription *f){
    uint32_t flags=(uint32_t) f->mFormatFlags;
    ao_msg(MSGT_AO,MSGL_V, "%s %7.1fHz %dbit [%c%c%c%c] %s %s %s%s%s%s\n",
	    str, f->mSampleRate, f->mBitsPerChannel,
	    (int)(f->mFormatID & 0xff000000) >> 24,
	    (int)(f->mFormatID & 0x00ff0000) >> 16,
	    (int)(f->mFormatID & 0x0000ff00) >>  8,
	    (int)(f->mFormatID & 0x000000ff) >>  0,
	    (flags&kAudioFormatFlagIsFloat) ? "float" : "int",
	    (flags&kAudioFormatFlagIsBigEndian) ? "BE" : "LE",
	    (flags&kAudioFormatFlagIsSignedInteger) ? "S" : "U",
	    (flags&kAudioFormatFlagIsPacked) ? " packed" : "",
	    (flags&kAudioFormatFlagIsAlignedHigh) ? " aligned" : "",
	    (flags&kAudioFormatFlagIsNonInterleaved) ? " ni" : "" );

    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mBytesPerPacket\n",
	    (int)f->mBytesPerPacket);
    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mFramesPerPacket\n",
	    (int)f->mFramesPerPacket);
    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mBytesPerFrame\n",
	    (int)f->mBytesPerFrame);
    ao_msg(MSGT_AO,MSGL_DBG2, "%5d mChannelsPerFrame\n",
	    (int)f->mChannelsPerFrame);

}


static int init(int rate,int channels,int format,int flags)
{
  OSStatus status;
  UInt32 propertySize;
  int rc;
  int i;

  ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t));

  /* initialise mutex */
  pthread_mutex_init(&ao->buffer_mutex, NULL);
  pthread_mutex_unlock(&ao->buffer_mutex);

  /* get default output device */ 
  propertySize = sizeof(ao->outputDeviceID);
  status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &(ao->outputDeviceID));
  if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, 
		"AudioHardwareGetProperty returned %d\n",
		(int)status);
	return CONTROL_FALSE;
    }
    
    if (ao->outputDeviceID == kAudioDeviceUnknown) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioHardwareGetProperty: ao->outputDeviceID is kAudioDeviceUnknown\n");
	return CONTROL_FALSE;
    }


    propertySize = sizeof(ao->outputStreamBasicDescription);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
    if(!status) print_format("default:",&ao->outputStreamBasicDescription);


#if 1
// dump supported format list:
{   AudioStreamBasicDescription* p;
    Boolean ow;
    int i;
    propertySize=0; //sizeof(p);
//    status = AudioDeviceGetPropertyInfo(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormats, &propertySize, &ow);
    status = AudioDeviceGetPropertyInfo(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormats, &propertySize, &ow);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetPropertyInfo returned 0x%X when getting kAudioDevicePropertyStreamFormats\n", (int)status);
    }
    p=malloc(propertySize);
//    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormats, &propertySize, p);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormats, &propertySize, p);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormats\n", (int)status);
//	return CONTROL_FALSE;
    }
    for(i=0;i<propertySize/sizeof(AudioStreamBasicDescription);i++)
	print_format("support:",&p[i]);
//    printf("FORMATS: (%d) %p %p %p %p\n",propertySize,p[0],p[1],p[2],p[3]);
    free(p);
}
#endif

    // fill in our wanted format, and let's see if the driver accepts it or
    // offers some similar alternative:
    propertySize = sizeof(ao->outputStreamBasicDescription);
    memset(&ao->outputStreamBasicDescription,0,propertySize);
    ao->outputStreamBasicDescription.mSampleRate=rate;
    ao->outputStreamBasicDescription.mFormatID=kAudioFormatLinearPCM;
    ao->outputStreamBasicDescription.mChannelsPerFrame=channels;
    switch(format&AF_FORMAT_BITS_MASK){
    case AF_FORMAT_8BIT:  ao->outputStreamBasicDescription.mBitsPerChannel=8; break;
    case AF_FORMAT_16BIT: ao->outputStreamBasicDescription.mBitsPerChannel=16; break;
    case AF_FORMAT_24BIT: ao->outputStreamBasicDescription.mBitsPerChannel=24; break;
    case AF_FORMAT_32BIT: ao->outputStreamBasicDescription.mBitsPerChannel=32; break;
    }
    if((format&AF_FORMAT_POINT_MASK)==AF_FORMAT_F){
	// float
	ao->outputStreamBasicDescription.mFormatFlags=kAudioFormatFlagIsFloat|kAudioFormatFlagIsPacked;
    } else if((format&AF_FORMAT_SIGN_MASK)==AF_FORMAT_SI){
	// signed int
	ao->outputStreamBasicDescription.mFormatFlags=kAudioFormatFlagIsSignedInteger|kAudioFormatFlagIsPacked;
    } else {
	// unsigned int
	ao->outputStreamBasicDescription.mFormatFlags=kAudioFormatFlagIsPacked;
    }
    if(format&AF_FORMAT_BE)
	ao->outputStreamBasicDescription.mFormatFlags|=kAudioFormatFlagIsBigEndian;

    ao->outputStreamBasicDescription.mBytesPerPacket=
    ao->outputStreamBasicDescription.mBytesPerFrame=channels*(ao->outputStreamBasicDescription.mBitsPerChannel/8);
    ao->outputStreamBasicDescription.mFramesPerPacket=1;

    print_format("wanted: ",&ao->outputStreamBasicDescription);

    // try 1: ask if it accepts our specific requirements?
    propertySize = sizeof(ao->outputStreamBasicDescription);
//    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
    if (status || ao->outputStreamBasicDescription.mSampleRate!=rate
	       || ao->outputStreamBasicDescription.mFormatID!=kAudioFormatLinearPCM) {
        ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatMatch\n", (int)status);
	// failed (error, bad rate or bad type)
	// try 2: set only rate & type, no format details (bits, channels etc)
	propertySize = sizeof(ao->outputStreamBasicDescription);
	memset(&ao->outputStreamBasicDescription,0,propertySize);
	ao->outputStreamBasicDescription.mSampleRate=rate;
	ao->outputStreamBasicDescription.mFormatID=kAudioFormatLinearPCM;
//	status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
	status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatMatch, &propertySize, &ao->outputStreamBasicDescription);
	if (status || ao->outputStreamBasicDescription.mFormatID!=kAudioFormatLinearPCM) {
    	    ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatMatch\n", (int)status);
	    // failed again. (error or bad type)
	    // giving up... just read the default.
	    propertySize = sizeof(ao->outputStreamBasicDescription);
//	    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioStreamPropertyPhysicalFormat, &propertySize, &ao->outputStreamBasicDescription);
	    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
	    if (status) {
		// failed to read the default format - WTF?
    		ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormat\n", (int)status);
		return CONTROL_FALSE;
	    }
	}
    }

//    propertySize = sizeof(ao->outputStreamBasicDescription);
//    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormatSupported, &propertySize, &ao->outputStreamBasicDescription);
//    if (status) {
//        ao_msg(MSGT_AO,MSGL_V, "AudioDeviceGetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormatSupported\n", (int)status);
//    }

    // ok, now try to set the new (default or matched) audio format:
    print_format("best:   ",&ao->outputStreamBasicDescription);
    propertySize = sizeof(ao->outputStreamBasicDescription);
    status = AudioDeviceSetProperty(ao->outputDeviceID, 0, 0, false, kAudioDevicePropertyStreamFormat, propertySize, &ao->outputStreamBasicDescription);
    if(status)
	ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceSetProperty returned 0x%X when getting kAudioDevicePropertyStreamFormat\n", (int)status);

    // see what did we get finally... we'll be forced to use this anyway :(
    propertySize = sizeof(ao->outputStreamBasicDescription);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyStreamFormat, &propertySize, &ao->outputStreamBasicDescription);
    print_format("final:  ",&ao->outputStreamBasicDescription);

    /* get requested buffer length */
    // TODO: set NUM_BUFS dinamically, based on buffer size!
    propertySize = sizeof(ao->buffer_len);
    status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->buffer_len);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyBufferSize\n", (int)status);
	return CONTROL_FALSE;
    }
    ao_msg(MSGT_AO,MSGL_V, "%5d ao->buffer_len\n", (int)ao->buffer_len);

    ao_data.samplerate = ao->outputStreamBasicDescription.mSampleRate;
	ao_data.channels = channels;
    ao_data.outburst = ao_data.buffersize = ao->buffer_len;
    ao_data.bps = 
      ao_data.samplerate * ao->outputStreamBasicDescription.mBytesPerFrame;

    if (ao->outputStreamBasicDescription.mFormatID == kAudioFormatLinearPCM) {
      uint32_t flags = ao->outputStreamBasicDescription.mFormatFlags;
      if (flags & kAudioFormatFlagIsFloat) {
	ao_data.format = (flags&kAudioFormatFlagIsBigEndian) ? AF_FORMAT_FLOAT_BE : AF_FORMAT_FLOAT_LE;
      } else {
	ao_msg(MSGT_AO,MSGL_WARN, "Unsupported audio output "
	       "format 0x%X. Please report this to the developer\n", format);
	return CONTROL_FALSE;
      }
      
    } else {
      /* TODO: handle AFMT_AC3, AFMT_MPEG & friends */
      ao_msg(MSGT_AO,MSGL_WARN, "Default Audio Device doesn't "
	     "support Linear PCM!\n");
      return CONTROL_FALSE;
    }
  
    /* Allocate ring-buffer memory */
    for(i=0;i<NUM_BUFS;i++) 
      ao->buffer[i]=(unsigned char *) malloc(ao->buffer_len);


    /* Prepare for playback */

    reset();
    
    /* Set the IO proc that CoreAudio will call when it needs data */
    status = AudioDeviceAddIOProc(ao->outputDeviceID, audioDeviceIOProc, NULL);
    if (status) {
        ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceAddIOProc returned %d\n", (int)status);
	return CONTROL_FALSE;
    }
 
    /* Start callback */
    status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
    if (status) {
      ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStart returned %d\n",
	     (int)status);
      return CONTROL_FALSE;
    }
    
    return CONTROL_OK;
}


static int play(void* output_samples,int num_bytes,int flags)
{  
  return write_buffer(output_samples, num_bytes);
}

/* set variables and buffer to initial state */
static void reset()
{
  int i;
  
  pthread_mutex_lock(&ao->buffer_mutex);
  
  /* reset ring-buffer state */
  ao->buf_read=0;
  ao->buf_write=0;
  ao->buf_read_pos=0;
  ao->buf_write_pos=0;
  
  ao->full_buffers=0;
  ao->buffered_bytes=0;
  
  /* zero output buffer */
  for (i = 0; i < NUM_BUFS; i++)
    memset(ao->buffer[i], 0, ao->buffer_len);

  pthread_mutex_unlock(&ao->buffer_mutex);
       
  return;
}


/* return available space */
static int get_space()
{
  return (NUM_BUFS-ao->full_buffers)*ao_data.buffersize - ao->buf_write_pos;
}


/* return delay until audio is played */
static float get_delay()
{
  return (float)(ao->buffered_bytes)/(float)ao_data.bps;
}


/* unload plugin and deregister from coreaudio */
static void uninit(int immed)
{
  int i;
  OSErr status;

  reset();

  status = AudioDeviceRemoveIOProc(ao->outputDeviceID, audioDeviceIOProc);
  if (status)
    ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceRemoveIOProc "
	   "returned %d\n", (int)status);

  for(i=0;i<NUM_BUFS;i++) free(ao->buffer[i]);
  free(ao);
}


/* stop playing, keep buffers (for pause) */
static void audio_pause()
{
  OSErr status;

  /* stop callback */
  status = AudioDeviceStop(ao->outputDeviceID, audioDeviceIOProc);
  if (status)
    ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStop returned %d\n",
	   (int)status);
}


/* resume playing, after audio_pause() */
static void audio_resume()
{
  OSErr status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
  if (status)
    ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStart returned %d\n",
	   (int)status);
}