Mercurial > mplayer.hg
view loader/loader.h @ 30985:76e1dd50dccf
Add some fallback OpenGL defines to fix compilation on Windows.
author | reimar |
---|---|
date | Wed, 07 Apr 2010 19:36:23 +0000 |
parents | 26f673ba0675 |
children | db0bb7511440 |
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/******************************************************** Win32 binary loader interface Copyright 2000 Eugene Kuznetsov (divx@euro.ru) Shamelessly stolen from Wine project *********************************************************/ /* * Modified for use with MPlayer, detailed changelog at * http://svn.mplayerhq.hu/mplayer/trunk/ */ #ifndef MPLAYER_LOADER_H #define MPLAYER_LOADER_H #include "wine/windef.h" #include "wine/driver.h" #include "wine/mmreg.h" #include "wine/vfw.h" #include "wine/msacm.h" unsigned int GetPrivateProfileIntA_(const char* appname, const char* keyname, int default_value, const char* filename); int GetPrivateProfileStringA_(const char* appname, const char* keyname, const char* def_val, char* dest, unsigned int len, const char* filename); int WritePrivateProfileStringA_(const char* appname, const char* keyname, const char* string, const char* filename); INT WINAPI LoadStringA( HINSTANCE instance, UINT resource_id, LPSTR buffer, INT buflen ); #endif /* MPLAYER_LOADER_H */